wip: parity document
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@@ -5,6 +5,10 @@ Welcome to the first iteration of the Dioxus Virtual DOM! This release brings su
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- Server-rendering with custom ToString implementation
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- State management
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- Build CLI
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- Foundational hooks
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- Context API
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- Basic suspense
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- Controlled components
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----
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## Project: Initial VDOM support (TBD)
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> Get the initial VDom + Event System + Patching + Diffing + Component framework up and running
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@@ -80,18 +84,25 @@ Welcome to the first iteration of the Dioxus Virtual DOM! This release brings su
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- [x] Tweak macro parsing for better errors
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- [x] dirty tagging, compression
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- [x] code health
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- [ ] name spacing so svg works
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- [ ] fix keys on elements
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- [ ] controlled components (kinda tuff since we need all these different platforms)
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- [ ] Their own crate
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- [ ] Re-exported through the `dioxus` crate (not core)
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- [ ] Hooks
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- [ ] Re-exported through the `dioxus` crate (not essential to core virtualdom)
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## Less-essential todos
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- [ ] Make events lazy (use traits + Box<dyn>) - not sure what this means anymore
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- [ ] Beef up the dioxus CLI tool to report build progress
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- [ ] Extract arena logic out for better safety guarantees
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- [ ] Extract BumpFrame logic out for better safety guarantees
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- [ ] make SSR follow HTML spec
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- [ ] fix keys on elements
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- [ ] MIRI tests
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- [ ] all synthetic events filled out
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- [ ] double check event targets and stuff
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- [ ] Documentation overhaul
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- [ ] Website
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- [ ] controlled components
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lower priority features
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- [ ] Attributes on elements should implement format_args instead of string fmt
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