fix: messed up how lifetimes worked, need to render once per component

This commit is contained in:
Jonathan Kelley committed 2021-10-29 21:43:21 -04:00
1 parent 0e9d5fc530
commit ba9e1dbb8f
33 files changed
+323 -184

No files matched your search

+10 -67
View File
@@ -4,7 +4,8 @@
//! cheap and *very* fast to construct - building a full tree should be quick.
use crate::innerlude::{
empty_cell, Context, Element, ElementId, Properties, Scope, ScopeId, SuspendedContext, FC,
empty_cell, Context, Element, ElementId, LazyNodes, Properties, ScopeId, ScopeInner,
SuspendedContext, FC,
};
use bumpalo::{boxed::Box as BumpBox, Bump};
use std::{
@@ -13,10 +14,6 @@ use std::{
marker::PhantomData,
};
use stack_dst::Value as StackDST;
pub type LazyNodeFactory<'a> = StackDST<dyn FnOnce(NodeFactory<'a>) -> VNode<'a>>;
/// A composable "VirtualNode" to declare a User Interface in the Dioxus VirtualDOM.
///
/// VNodes are designed to be lightweight and used with with a bump allocator. To create a VNode, you can use either of:
@@ -291,7 +288,7 @@ pub struct VComponent<'src> {
// Function pointer to the FC that was used to generate this component
pub user_fc: *const (),
pub(crate) caller: &'src dyn for<'b> Fn(&'b Scope) -> Element<'b>,
pub(crate) caller: &'src dyn for<'b> Fn(&'b ScopeInner) -> Element<'b>,
pub(crate) children: &'src [VNode<'src>],
@@ -332,11 +329,11 @@ impl<'a> NodeFactory<'a> {
self.bump
}
pub fn render_directly<F>(&self, lazy_nodes: LazyNodes<'a>) -> Option<VNode<'a>>
// pub fn render_directly<F>(&self, lazy_nodes: LazyNodes<'a, F>) -> Element<'a>
// where
// F: FnOnce(NodeFactory<'a>) -> VNode<'a>,
pub fn render_directly<F>(&self, lazy_nodes: LazyNodes<'a, F>) -> Element<'a>
where
F: FnOnce(NodeFactory<'a>) -> VNode<'a>,
{
// pub fn render_directly<F>(&self, lazy_nodes: LazyNodes<'a>) -> Option<VNode<'a>> {
Some(lazy_nodes.into_vnode(NodeFactory { bump: self.bump }))
}
@@ -531,8 +528,8 @@ impl<'a> NodeFactory<'a> {
let key = key.map(|f| self.raw_text(f).0);
let caller: &'a mut dyn for<'b> Fn(&'b Scope) -> Element<'b> =
bump.alloc(move |scope: &Scope| -> Element {
let caller: &'a mut dyn for<'b> Fn(&'b ScopeInner) -> Element<'b> =
bump.alloc(move |scope: &ScopeInner| -> Element {
log::debug!("calling component renderr {:?}", scope.our_arena_idx);
let props: &'_ P = unsafe { &*(raw_props as *const P) };
let res: Element = component((Context { scope }, props));
@@ -687,60 +684,6 @@ impl<'a> IntoVNode<'a> for VNode<'a> {
}
}
/// A concrete type provider for closures that build VNode structures.
///
/// This struct wraps lazy structs that build VNode trees Normally, we cannot perform a blanket implementation over
/// closures, but if we wrap the closure in a concrete type, we can maintain separate implementations of IntoVNode.
///
///
/// ```rust
/// LazyNodes::new(|f| f.element("div", [], [], [] None))
/// ```
pub struct LazyNodes<'a> {
inner: LazyNodeFactory<'a>,
}
// where
// G: FnOnce(NodeFactory<'a>) -> VNode<'a>,
impl<'a> LazyNodes<'a>
// where
// G: FnOnce(NodeFactory<'a>) -> VNode<'a>,
{
pub fn new(f: impl FnOnce(NodeFactory<'a>) -> VNode<'a>) -> Self {
todo!()
// pub fn new<G: FnOnce(NodeFactory<'a>) -> VNode<'a>>(f: G) -> Self {
// let inner = LazyNodeFactory::new(f);
// Self { inner: f }
}
}
// Our blanket impl
impl<'a> IntoVNode<'a> for LazyNodes<'a>
// where
// G: FnOnce(NodeFactory<'a>) -> VNode<'a>,
{
fn into_vnode(self, cx: NodeFactory<'a>) -> VNode<'a> {
// let f = self.inner;
todo!("manually drop here")
// (self.inner)(cx)
}
}
// Our blanket impl
impl<'a> IntoIterator for LazyNodes<'a>
// where
// G: FnOnce(NodeFactory<'a>) -> VNode<'a>,
// impl<'a, G> IntoIterator for LazyNodes<'a, G>
// where
// G: FnOnce(NodeFactory<'a>) -> VNode<'a>,
{
type Item = Self;
type IntoIter = std::iter::Once<Self::Item>;
fn into_iter(self) -> Self::IntoIter {
std::iter::once(self)
}
}
// Conveniently, we also support "null" (nothing) passed in
impl IntoVNode<'_> for () {
fn into_vnode(self, cx: NodeFactory) -> VNode {
@@ -764,7 +707,7 @@ impl<'a> IntoVNode<'a> for Option<VNode<'a>> {
}
}
impl<'a> IntoVNode<'a> for Option<LazyNodes<'a>> {
impl<'a, F: FnOnce(NodeFactory<'a>) -> VNode<'a>> IntoVNode<'a> for Option<LazyNodes<'a, F>> {
fn into_vnode(self, cx: NodeFactory<'a>) -> VNode<'a> {
match self {
Some(n) => n.into_vnode(cx),