implement macro and update tui
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@@ -45,7 +45,7 @@ pub(crate) fn render_vnode(
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let height = layout_to_screen_space(fy + height).round() as u16 - y;
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match &node.node_data.node_type {
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NodeType::Text { text } => {
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NodeType::Text(text) => {
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#[derive(Default)]
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struct Label<'a> {
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text: &'a str,
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