add touch data to touch events
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@@ -1,4 +1,8 @@
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use dioxus_core::Event;
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use keyboard_types::Modifiers;
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use crate::geometry::*;
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use crate::prelude::{InteractionLocation, ModifiersInteraction};
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pub type TouchEvent = Event<TouchData>;
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pub struct TouchData {
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@@ -14,20 +18,14 @@ impl<E: HasTouchData> From<E> for TouchData {
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impl std::fmt::Debug for TouchData {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_struct("TouchData")
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.field("alt_key", &self.alt_key())
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.field("ctrl_key", &self.ctrl_key())
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.field("meta_key", &self.meta_key())
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.field("shift_key", &self.shift_key())
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.field("modifiers", &self.modifiers())
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.finish()
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}
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}
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impl PartialEq for TouchData {
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fn eq(&self, other: &Self) -> bool {
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self.alt_key() == other.alt_key()
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&& self.ctrl_key() == other.ctrl_key()
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&& self.meta_key() == other.meta_key()
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&& self.shift_key() == other.shift_key()
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self.modifiers() == other.modifiers()
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}
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}
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@@ -39,24 +37,9 @@ impl TouchData {
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}
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}
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/// Returns true if the "ALT" key was down when the touch event was fired.
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pub fn alt_key(&self) -> bool {
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self.inner.alt_key()
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}
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/// Returns true if the "CTRL" key was down when the touch event was fired.
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pub fn ctrl_key(&self) -> bool {
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self.inner.ctrl_key()
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}
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/// Returns true if the "META" key was down when the touch event was fired.
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pub fn meta_key(&self) -> bool {
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self.inner.meta_key()
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}
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/// Returns true if the "SHIFT" key was down when the touch event was fired.
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pub fn shift_key(&self) -> bool {
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self.inner.shift_key()
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/// Get the pointers that are currently down
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pub fn touches(&self) -> Vec<TouchPoint> {
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self.inner.touches()
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}
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/// Downcast this event to a concrete event type
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@@ -65,6 +48,12 @@ impl TouchData {
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}
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}
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impl ModifiersInteraction for TouchData {
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fn modifiers(&self) -> Modifiers {
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self.inner.modifiers()
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}
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}
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#[cfg(feature = "serialize")]
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/// A serialized version of TouchData
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#[derive(serde::Serialize, serde::Deserialize, Debug, PartialEq, Clone)]
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@@ -73,36 +62,47 @@ pub struct SerializedTouchData {
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ctrl_key: bool,
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meta_key: bool,
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shift_key: bool,
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touches: Vec<SerializedTouchPoint>,
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}
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#[cfg(feature = "serialize")]
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impl From<&TouchData> for SerializedTouchData {
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fn from(data: &TouchData) -> Self {
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let modifiers = data.modifiers();
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Self {
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alt_key: data.alt_key(),
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ctrl_key: data.ctrl_key(),
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meta_key: data.meta_key(),
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shift_key: data.shift_key(),
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alt_key: modifiers.contains(Modifiers::ALT),
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ctrl_key: modifiers.contains(Modifiers::CONTROL),
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meta_key: modifiers.contains(Modifiers::META),
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shift_key: modifiers.contains(Modifiers::SHIFT),
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touches: data.touches().iter().map(|t| t.into()).collect(),
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}
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}
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}
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#[cfg(feature = "serialize")]
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impl ModifiersInteraction for SerializedTouchData {
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fn modifiers(&self) -> Modifiers {
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let mut modifiers = Modifiers::default();
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if self.alt_key {
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modifiers.insert(Modifiers::ALT);
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}
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if self.ctrl_key {
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modifiers.insert(Modifiers::CONTROL);
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}
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if self.meta_key {
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modifiers.insert(Modifiers::META);
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}
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if self.shift_key {
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modifiers.insert(Modifiers::SHIFT);
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}
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modifiers
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}
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}
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#[cfg(feature = "serialize")]
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impl HasTouchData for SerializedTouchData {
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fn alt_key(&self) -> bool {
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self.alt_key
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}
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fn ctrl_key(&self) -> bool {
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self.ctrl_key
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}
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fn meta_key(&self) -> bool {
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self.meta_key
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}
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fn shift_key(&self) -> bool {
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self.shift_key
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fn touches(&self) -> Vec<TouchPoint> {
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Vec::new()
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}
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fn as_any(&self) -> &dyn std::any::Any {
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@@ -127,23 +127,130 @@ impl<'de> serde::Deserialize<'de> for TouchData {
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}
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}
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pub trait HasTouchData: std::any::Any {
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/// Returns true if the "ALT" key was down when the touch event was fired.
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fn alt_key(&self) -> bool;
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/// Returns true if the "CTRL" key was down when the touch event was fired.
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fn ctrl_key(&self) -> bool;
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/// Returns true if the "META" key was down when the touch event was fired.
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fn meta_key(&self) -> bool;
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/// Returns true if the "SHIFT" key was down when the touch event was fired.
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fn shift_key(&self) -> bool;
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pub trait HasTouchData: ModifiersInteraction + std::any::Any {
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/// Get the pointers that are currently down
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fn touches(&self) -> Vec<TouchPoint>;
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/// return self as Any
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fn as_any(&self) -> &dyn std::any::Any;
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}
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pub struct TouchPoint {
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inner: Box<dyn HasTouchPointData>,
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}
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impl<E: HasTouchPointData> From<E> for TouchPoint {
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fn from(e: E) -> Self {
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Self { inner: Box::new(e) }
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}
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}
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impl TouchPoint {
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/// Create a new TouchPoint
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pub fn new(inner: impl HasTouchPointData + 'static) -> Self {
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Self {
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inner: Box::new(inner),
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}
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}
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/// A unique identifier for this touch point that will be the same for the duration of the touch
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fn identifier(&self) -> i32 {
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self.inner.identifier()
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}
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/// the pressure of the touch
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fn force(&self) -> f64 {
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self.inner.force()
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}
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/// the radius of the touch
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fn radius(&self) -> ScreenPoint {
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self.inner.radius()
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}
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/// the rotation of the touch in degrees between 0 and 90
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fn rotation(&self) -> f64 {
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self.inner.rotation()
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}
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/// Downcast this event to a concrete event type
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pub fn downcast<T: 'static>(&self) -> Option<&T> {
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self.inner.as_any().downcast_ref::<T>()
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}
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}
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impl InteractionLocation for TouchPoint {
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fn client_coordinates(&self) -> ClientPoint {
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self.inner.client_coordinates()
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}
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fn page_coordinates(&self) -> PagePoint {
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self.inner.page_coordinates()
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}
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fn screen_coordinates(&self) -> ScreenPoint {
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self.inner.screen_coordinates()
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}
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}
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/// A trait for touch point data
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pub trait HasTouchPointData: InteractionLocation + std::any::Any {
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/// A unique identifier for this touch point that will be the same for the duration of the touch
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fn identifier(&self) -> i32;
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/// the pressure of the touch
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fn force(&self) -> f64;
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/// the radius of the touch
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fn radius(&self) -> ScreenPoint;
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/// the rotation of the touch in degrees between 0 and 90
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fn rotation(&self) -> f64;
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/// return self as Any
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fn as_any(&self) -> &dyn std::any::Any;
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}
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#[cfg(feature = "serialize")]
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/// A serialized version of TouchPoint
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#[derive(serde::Serialize, serde::Deserialize, Debug, PartialEq, Clone)]
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struct SerializedTouchPoint {
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identifier: i32,
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client_x: f64,
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client_y: f64,
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page_x: f64,
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page_y: f64,
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screen_x: f64,
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screen_y: f64,
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force: f64,
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radius_x: f64,
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radius_y: f64,
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rotation_angle: f64,
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}
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#[cfg(feature = "serialize")]
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impl From<&TouchPoint> for SerializedTouchPoint {
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fn from(point: &TouchPoint) -> Self {
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let client_coordinates = point.client_coordinates();
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let page_coordinates = point.page_coordinates();
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let screen_coordinates = point.screen_coordinates();
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Self {
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identifier: point.identifier(),
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client_x: client_coordinates.x,
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client_y: client_coordinates.y,
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page_x: page_coordinates.x,
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page_y: page_coordinates.y,
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screen_x: screen_coordinates.x,
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screen_y: screen_coordinates.y,
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force: point.force(),
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radius_x: point.radius().x,
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radius_y: point.radius().y,
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rotation_angle: point.rotation(),
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}
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}
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}
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impl_event! {
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TouchData;
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/// touchstart
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