move ScopeId methods to the runtime (#4723)
* move `ScopeId` methods to runtime methods * cargo check unused * wip... * wip... * fix consume context * fix test * guard hoisted * fix doc comment
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@@ -1,23 +1,12 @@
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use crate::{innerlude::CapturedError, runtime::RuntimeError};
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use crate::{
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innerlude::SuspendedFuture, runtime::Runtime, Element, ScopeId, SuspenseContext, Task,
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};
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use crate::innerlude::CapturedError;
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use crate::{innerlude::SuspendedFuture, runtime::Runtime, Element, ScopeId, Task};
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use std::future::Future;
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use std::rc::Rc;
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use std::sync::Arc;
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/// Get the current scope id
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pub fn current_scope_id() -> Result<ScopeId, RuntimeError> {
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Runtime::with(|rt| rt.current_scope_id().ok())
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.ok()
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.flatten()
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.ok_or(RuntimeError::new())
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}
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#[doc(hidden)]
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/// Check if the virtual dom is currently inside of the body of a component
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pub fn vdom_is_rendering() -> bool {
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Runtime::with(|rt| rt.rendering.get()).unwrap_or_default()
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pub fn current_scope_id() -> ScopeId {
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Runtime::with(|rt| rt.current_scope_id())
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}
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/// Throw a [`CapturedError`] into the current scope. The error will bubble up to the nearest [`crate::ErrorBoundary()`] or the root of the app.
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@@ -30,7 +19,7 @@ pub fn vdom_is_rendering() -> bool {
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/// match reqwest::get("https://api.example.com").await {
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/// Ok(_) => unimplemented!(),
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/// // You can explicitly throw an error into a scope with throw_error
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/// Err(err) => ScopeId::APP.throw_error(err)
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/// Err(err) => dioxus::core::throw_error(err),
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/// }
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/// });
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///
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@@ -38,58 +27,40 @@ pub fn vdom_is_rendering() -> bool {
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/// }
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/// ```
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pub fn throw_error(error: impl Into<CapturedError> + 'static) {
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current_scope_id()
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.unwrap_or_else(|e| panic!("{}", e))
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.throw_error(error)
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}
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/// Get the suspense context the current scope is in
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pub fn suspense_context() -> Option<SuspenseContext> {
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current_scope_id()
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.unwrap_or_else(|e| panic!("{}", e))
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.suspense_context()
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Runtime::with(|rt| rt.throw_error(rt.current_scope_id(), error))
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}
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/// Consume context from the current scope
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pub fn try_consume_context<T: 'static + Clone>() -> Option<T> {
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Runtime::with_current_scope(|cx| cx.consume_context::<T>())
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.ok()
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.flatten()
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}
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/// Consume context from the current scope
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pub fn consume_context<T: 'static + Clone>() -> T {
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Runtime::with_current_scope(|cx| cx.consume_context::<T>())
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.ok()
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.flatten()
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.unwrap_or_else(|| panic!("Could not find context {}", std::any::type_name::<T>()))
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}
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/// Consume context from the current scope
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pub fn consume_context_from_scope<T: 'static + Clone>(scope_id: ScopeId) -> Option<T> {
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Runtime::with(|rt| {
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rt.get_state(scope_id)
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.and_then(|cx| cx.consume_context::<T>())
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})
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.ok()
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.flatten()
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Runtime::current()
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.try_get_state(scope_id)
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.and_then(|cx| cx.consume_context::<T>())
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}
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/// Check if the current scope has a context
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pub fn has_context<T: 'static + Clone>() -> Option<T> {
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Runtime::with_current_scope(|cx| cx.has_context::<T>())
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.ok()
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.flatten()
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}
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/// Provide context to the current scope
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pub fn provide_context<T: 'static + Clone>(value: T) -> T {
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Runtime::with_current_scope(|cx| cx.provide_context(value)).unwrap()
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Runtime::with_current_scope(|cx| cx.provide_context(value))
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}
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/// Provide a context to the root scope
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pub fn provide_root_context<T: 'static + Clone>(value: T) -> T {
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Runtime::with_current_scope(|cx| cx.provide_root_context(value)).unwrap()
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Runtime::with_current_scope(|cx| cx.provide_root_context(value))
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}
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/// Suspended the current component on a specific task and then return None
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@@ -128,7 +99,7 @@ pub fn suspend(task: Task) -> Element {
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///
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#[doc = include_str!("../docs/common_spawn_errors.md")]
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pub fn spawn_isomorphic(fut: impl Future<Output = ()> + 'static) -> Task {
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Runtime::with_current_scope(|cx| cx.spawn_isomorphic(fut)).unwrap()
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Runtime::with_current_scope(|cx| cx.spawn_isomorphic(fut))
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}
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/// Spawns the future and returns the [`Task`]. This task will automatically be canceled when the component is dropped.
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@@ -154,12 +125,12 @@ pub fn spawn_isomorphic(fut: impl Future<Output = ()> + 'static) -> Task {
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///
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#[doc = include_str!("../docs/common_spawn_errors.md")]
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pub fn spawn(fut: impl Future<Output = ()> + 'static) -> Task {
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Runtime::with_current_scope(|cx| cx.spawn(fut)).unwrap()
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Runtime::with_current_scope(|cx| cx.spawn(fut))
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}
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/// Queue an effect to run after the next render. You generally shouldn't need to interact with this function directly. [use_effect](https://docs.rs/dioxus-hooks/latest/dioxus_hooks/fn.use_effect.html) will call this function for you.
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pub fn queue_effect(f: impl FnOnce() + 'static) {
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Runtime::with_current_scope(|cx| cx.queue_effect(f)).unwrap()
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Runtime::with_current_scope(|cx| cx.queue_effect(f))
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}
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/// Spawn a future that Dioxus won't clean up when this component is unmounted
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@@ -215,8 +186,8 @@ pub fn queue_effect(f: impl FnOnce() + 'static) {
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/// ```
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///
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#[doc = include_str!("../docs/common_spawn_errors.md")]
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pub fn spawn_forever(fut: impl Future<Output = ()> + 'static) -> Option<Task> {
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Runtime::with_scope(ScopeId::ROOT, |cx| cx.spawn(fut)).ok()
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pub fn spawn_forever(fut: impl Future<Output = ()> + 'static) -> Task {
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Runtime::with_scope(ScopeId::ROOT, |cx| cx.spawn(fut))
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}
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/// Informs the scheduler that this task is no longer needed and should be removed.
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@@ -311,31 +282,29 @@ pub fn remove_future(id: Task) {
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/// ```
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#[track_caller]
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pub fn use_hook<State: Clone + 'static>(initializer: impl FnOnce() -> State) -> State {
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Runtime::with_current_scope(|cx| cx.use_hook(initializer)).unwrap()
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Runtime::with_current_scope(|cx| cx.use_hook(initializer))
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}
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/// Get the current render since the inception of this component.
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///
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/// This can be used as a helpful diagnostic when debugging hooks/renders, etc.
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pub fn generation() -> usize {
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Runtime::with_current_scope(|cx| cx.generation()).unwrap()
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Runtime::with_current_scope(|cx| cx.generation())
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}
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/// Get the parent of the current scope if it exists.
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pub fn parent_scope() -> Option<ScopeId> {
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Runtime::with_current_scope(|cx| cx.parent_id())
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.ok()
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.flatten()
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}
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/// Mark the current scope as dirty, causing it to re-render.
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pub fn needs_update() {
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let _ = Runtime::with_current_scope(|cx| cx.needs_update());
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Runtime::with_current_scope(|cx| cx.needs_update());
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}
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/// Mark the current scope as dirty, causing it to re-render.
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pub fn needs_update_any(id: ScopeId) {
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let _ = Runtime::with_current_scope(|cx| cx.needs_update_any(id));
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Runtime::with_current_scope(|cx| cx.needs_update_any(id));
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}
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/// Schedule an update for the current component.
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@@ -349,7 +318,7 @@ pub fn needs_update_any(id: ScopeId) {
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/// You should prefer [`schedule_update_any`] if you need to update multiple components.
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#[track_caller]
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pub fn schedule_update() -> Arc<dyn Fn() + Send + Sync> {
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Runtime::with_current_scope(|cx| cx.schedule_update()).unwrap_or_else(|e| panic!("{}", e))
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Runtime::with_current_scope(|cx| cx.schedule_update())
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}
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/// Schedule an update for any component given its [`ScopeId`].
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@@ -362,7 +331,7 @@ pub fn schedule_update() -> Arc<dyn Fn() + Send + Sync> {
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/// If the desired behavior is to schedule invalidation of the current rendering of a component, use [`ReactiveContext`](crate::reactive_context::ReactiveContext) instead.
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#[track_caller]
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pub fn schedule_update_any() -> Arc<dyn Fn(ScopeId) + Send + Sync> {
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Runtime::with_current_scope(|cx| cx.schedule_update_any()).unwrap_or_else(|e| panic!("{}", e))
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Runtime::with_current_scope(|cx| cx.schedule_update_any())
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}
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/// Creates a callback that will be run before the component is removed.
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@@ -468,12 +437,12 @@ pub fn use_after_render(f: impl FnMut() + 'static) {
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/// This is a hook and will always run, so you can't unschedule it
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/// Will run for every progression of suspense, though this might change in the future
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pub fn before_render(f: impl FnMut() + 'static) {
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let _ = Runtime::with_current_scope(|cx| cx.push_before_render(f));
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Runtime::with_current_scope(|cx| cx.push_before_render(f));
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}
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/// Push a function to be run after the render is complete, even if it didn't complete successfully
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pub fn after_render(f: impl FnMut() + 'static) {
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let _ = Runtime::with_current_scope(|cx| cx.push_after_render(f));
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Runtime::with_current_scope(|cx| cx.push_after_render(f));
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}
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/// Use a hook with a cleanup function
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@@ -486,18 +455,3 @@ pub fn use_hook_with_cleanup<T: Clone + 'static>(
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use_drop(move || cleanup(_value));
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value
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}
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/// Force every component to be dirty and require a re-render. Used by hot-reloading.
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///
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/// This might need to change to a different flag in the event hooks order changes within components.
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/// What we really need is a way to mark components as needing a complete rebuild if they were hit by changes.
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pub fn force_all_dirty() {
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Runtime::with(|rt| {
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rt.scope_states.borrow_mut().iter().for_each(|state| {
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if let Some(scope) = state.as_ref() {
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scope.needs_update();
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}
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});
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})
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.expect("Runtime to exist");
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}
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