chore: more refactoring, docs
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@@ -35,9 +35,6 @@ env_logger = "0.9.0"
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tokio = { version = "1.21.2", features = ["full"] }
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# dioxus-edit-stream = { path = "../edit-stream" }
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[[bench]]
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name = "create"
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harness = false
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[[bench]]
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name = "jsframework"
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@@ -1 +0,0 @@
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fn main() {}
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@@ -5,9 +5,14 @@
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//! to be made, but the change application phase will be just as performant as the vanilla wasm_bindgen code. In essence,
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//! we are measuring the overhead of Dioxus, not the performance of the "apply" phase.
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//!
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//! On my MBP 2019:
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//! - Dioxus takes 3ms to create 1_000 rows
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//! - Dioxus takes 30ms to create 10_000 rows
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//!
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//! Pre-templates (Mac M1):
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//! - 3ms to create 1_000 rows
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//! - 30ms to create 10_000 rows
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//!
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//! Post-templates
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//! - 580us to create 1_000 rows
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//! - 6.2ms to create 10_000 rows
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//!
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//! As pure "overhead", these are amazing good numbers, mostly slowed down by hitting the global allocator.
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//! These numbers don't represent Dioxus with the heuristic engine installed, so I assume it'll be even faster.
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@@ -20,25 +25,26 @@ criterion_group!(mbenches, create_rows);
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criterion_main!(mbenches);
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fn create_rows(c: &mut Criterion) {
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static App: Component = |cx| {
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fn app(cx: Scope) -> Element {
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let mut rng = SmallRng::from_entropy();
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render!(table {
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tbody {
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(0..10_000_usize).map(|f| {
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let label = Label::new(&mut rng);
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rsx!(Row {
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row_id: f,
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label: label
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render!(
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table {
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tbody {
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(0..10_000_usize).map(|f| {
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let label = Label::new(&mut rng);
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rsx!( Row { row_id: f, label: label } )
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})
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})
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}
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}
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})
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};
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)
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}
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c.bench_function("create rows", |b| {
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let mut dom = VirtualDom::new(app);
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dom.rebuild();
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b.iter(|| {
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let mut dom = VirtualDom::new(App);
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let g = dom.rebuild();
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assert!(g.edits.len() > 1);
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})
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@@ -0,0 +1,101 @@
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use dioxus::prelude::*;
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use rand::prelude::*;
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fn main() {
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let mut dom = VirtualDom::new(app);
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dom.rebuild();
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for _ in 0..1000 {
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dom.rebuild();
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}
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}
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fn app(cx: Scope) -> Element {
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let mut rng = SmallRng::from_entropy();
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render! (
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table {
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tbody {
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(0..10_000_usize).map(|f| {
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let label = Label::new(&mut rng);
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rsx!( Row { row_id: f, label: label } )
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})
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}
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}
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)
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}
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#[derive(PartialEq, Props)]
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struct RowProps {
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row_id: usize,
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label: Label,
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}
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fn Row(cx: Scope<RowProps>) -> Element {
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let [adj, col, noun] = cx.props.label.0;
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render! {
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tr {
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td { class:"col-md-1", "{cx.props.row_id}" }
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td { class:"col-md-1", onclick: move |_| { /* run onselect */ },
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a { class: "lbl", "{adj}" "{col}" "{noun}" }
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}
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td { class: "col-md-1",
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a { class: "remove", onclick: move |_| {/* remove */},
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span { class: "glyphicon glyphicon-remove remove", aria_hidden: "true" }
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}
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}
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td { class: "col-md-6" }
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}
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}
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}
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#[derive(PartialEq)]
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struct Label([&'static str; 3]);
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impl Label {
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fn new(rng: &mut SmallRng) -> Self {
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Label([
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ADJECTIVES.choose(rng).unwrap(),
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COLOURS.choose(rng).unwrap(),
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NOUNS.choose(rng).unwrap(),
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])
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}
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}
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static ADJECTIVES: &[&str] = &[
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"pretty",
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"large",
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"big",
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"small",
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"tall",
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"short",
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"long",
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"handsome",
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"plain",
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"quaint",
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"clean",
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"elegant",
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"easy",
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"angry",
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"crazy",
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"helpful",
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"mushy",
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"odd",
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"unsightly",
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"adorable",
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"important",
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"inexpensive",
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"cheap",
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"expensive",
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"fancy",
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];
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static COLOURS: &[&str] = &[
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"red", "yellow", "blue", "green", "pink", "brown", "purple", "brown", "white", "black",
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"orange",
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];
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static NOUNS: &[&str] = &[
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"table", "chair", "house", "bbq", "desk", "car", "pony", "cookie", "sandwich", "burger",
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"pizza", "mouse", "keyboard",
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];
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@@ -1,5 +1,3 @@
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use dioxus::prelude::*;
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fn basic_syntax_is_a_template(cx: Scope) -> Element {
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let asd = 123;
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let var = 123;
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@@ -23,8 +21,63 @@ fn basic_syntax_is_a_template(cx: Scope) -> Element {
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})
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}
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// imports come after the test since the rsx! macro is sensitive to its location in the file
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// (the byte index is used to differentiate sub templates)
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use dioxus::core::{ElementId, Mutation};
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use dioxus::prelude::*;
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#[test]
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fn dual_stream() {
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let mut dom = VirtualDom::new(basic_syntax_is_a_template);
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dbg!(dom.rebuild());
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let edits = dom.rebuild();
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use Mutation::*;
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assert_eq!(
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edits.template_mutations,
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vec![
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CreateElement { name: "div", namespace: None, id: ElementId(1) },
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SetAttribute { name: "class", value: "asd", id: ElementId(1) },
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CreateElement { name: "div", namespace: None, id: ElementId(2) },
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CreatePlaceholder { id: ElementId(3) },
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AppendChildren { m: 1 },
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CreateElement { name: "div", namespace: None, id: ElementId(4) },
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CreateElement { name: "h1", namespace: None, id: ElementId(5) },
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CreateText { value: "var" },
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AppendChildren { m: 1 },
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CreateElement { name: "p", namespace: None, id: ElementId(6) },
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CreateText { value: "you're great!" },
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AppendChildren { m: 1 },
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CreateElement { name: "div", namespace: None, id: ElementId(7) },
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SetAttribute { name: "background-color", value: "red", id: ElementId(7) },
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CreateElement { name: "h1", namespace: None, id: ElementId(8) },
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CreateText { value: "var" },
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AppendChildren { m: 1 },
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CreateElement { name: "div", namespace: None, id: ElementId(9) },
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CreateElement { name: "b", namespace: None, id: ElementId(10) },
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CreateText { value: "asd" },
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AppendChildren { m: 1 },
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CreateText { value: "not great" },
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AppendChildren { m: 2 },
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AppendChildren { m: 2 },
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CreateElement { name: "p", namespace: None, id: ElementId(11) },
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CreateText { value: "you're great!" },
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AppendChildren { m: 1 },
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AppendChildren { m: 4 },
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AppendChildren { m: 2 },
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SaveTemplate { name: "packages/dioxus/tests/rsx_syntax.rs:5:15:122", m: 1 }
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]
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);
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assert_eq!(
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edits.edits,
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vec![
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LoadTemplate { name: "packages/dioxus/tests/rsx_syntax.rs:5:15:122", index: 0 },
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AssignId { path: &[], id: ElementId(12) },
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SetAttribute { name: "class", value: "123", id: ElementId(12) },
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SetAttribute { name: "onclick", value: "asd", id: ElementId(12) }, // ---- todo: listeners
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HydrateText { path: &[0, 0], value: "123", id: ElementId(13) },
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ReplacePlaceholder { m: 1, path: &[0, 0] },
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AppendChildren { m: 1 }
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]
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);
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}
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@@ -1,6 +1,7 @@
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use std::future::IntoFuture;
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use dioxus::prelude::*;
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use dioxus_core::SuspenseBoundary;
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#[inline_props]
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fn suspense_boundary<'a>(cx: Scope<'a>, children: Element<'a>) -> Element {
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@@ -1 +0,0 @@
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fn main() {}
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