updated the dependencies - maintaining compatibility and tests (#4363)

* Update dependencies in Cargo.lock

* added in the missing bevy example which was included in recent merge

* undo unneccessary library installation in gh actions

* cleaned up further

* Update dependencies in Cargo.toml and Cargo.lock askana_escape to 0.13

* updated code to make tests work

* updated the wgpu texture example

* replaced all direct reference with use

* fixed wgpu and jsframework errors in benches and examples

* Fix: Import black_box from std::hint

* grand finale upgrade

* updated cargo.lock

* Bump hyper-util to 0.1.15 and plist to 1.7.4

* remove some unused swc dependencies and add a command to update them in the future

---------

Co-authored-by: Evan Almloff <evanalmloff@gmail.com>
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
This commit is contained in:
authored and GitHub committed 2025-07-14 13:03:40 -07:00
1 parent 93147587b8
commit c5b33924ae
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@@ -124,6 +124,7 @@ impl<'a> GraphicsResources<'a> {
// Make sure we use the texture resolution limits from the adapter, so we can support images the size of the swapchain.
required_limits: wgpu::Limits::downlevel_webgl2_defaults()
.using_resolution(adapter.limits()),
memory_hints: wgpu::MemoryHints::default(),
},
None,
)
@@ -165,18 +166,21 @@ fn fs_main() -> @location(0) vec4<f32> {
layout: Some(&pipeline_layout),
vertex: wgpu::VertexState {
module: &shader,
entry_point: "vs_main",
entry_point: Some("vs_main"),
buffers: &[],
compilation_options: wgpu::PipelineCompilationOptions::default(),
},
fragment: Some(wgpu::FragmentState {
module: &shader,
entry_point: "fs_main",
entry_point: Some("fs_main"),
targets: &[Some(swapchain_format.into())],
compilation_options: wgpu::PipelineCompilationOptions::default(),
}),
primitive: wgpu::PrimitiveState::default(),
depth_stencil: None,
multisample: wgpu::MultisampleState::default(),
multiview: None,
cache: None,
});
let config = wgpu::SurfaceConfiguration {