move diffing into the global runtime
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@@ -1,8 +1,8 @@
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use std::ptr::NonNull;
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use crate::{
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innerlude::DirtyScope, nodes::RenderReturn, nodes::VNode, virtual_dom::VirtualDom,
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AttributeValue, DynamicNode, ScopeId,
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innerlude::DirtyScope, nodes::RenderReturn, nodes::VNode, virtual_dom::VirtualDom, DynamicNode,
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ScopeId,
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};
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/// An Element's unique identifier.
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@@ -48,14 +48,6 @@ impl VirtualDom {
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std::mem::transmute::<NonNull<VNode>, _>(vnode.into())
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})));
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// Set this id to be dropped when the scope is rerun
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if let Some(scope) = self.runtime.current_scope_id() {
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self.scopes[scope.0]
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.element_refs_to_drop
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.borrow_mut()
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.push(new_id);
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}
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new_id
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}
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@@ -89,17 +81,6 @@ impl VirtualDom {
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id,
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});
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// Remove all VNode ids from the scope
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for id in self.scopes[id.0]
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.element_refs_to_drop
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.borrow_mut()
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.drain(..)
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{
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self.element_refs.try_remove(id.0);
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}
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self.ensure_drop_safety(id);
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if recursive {
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if let Some(root) = self.scopes[id.0].try_root_node() {
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if let RenderReturn::Ready(node) = root {
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@@ -110,18 +91,6 @@ impl VirtualDom {
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let scope = &mut self.scopes[id.0];
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// Drop all the hooks once the children are dropped
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// this means we'll drop hooks bottom-up
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scope.hooks.get_mut().clear();
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{
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let context = scope.context();
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// Drop all the futures once the hooks are dropped
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for task_id in context.spawned_tasks.borrow_mut().drain() {
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context.tasks.remove(task_id);
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}
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}
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self.scopes.remove(id.0);
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}
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@@ -139,45 +108,6 @@ impl VirtualDom {
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DynamicNode::Text(_) => {}
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});
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}
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/// Descend through the tree, removing any borrowed props and listeners
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pub(crate) fn ensure_drop_safety(&mut self, scope_id: ScopeId) {
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let scope = &self.scopes[scope_id.0];
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{
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// Drop all element refs that could be invalidated when the component was rerun
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let mut element_refs = self.scopes[scope_id.0].element_refs_to_drop.borrow_mut();
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let element_refs_slab = &mut self.element_refs;
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for element_ref in element_refs.drain(..) {
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if let Some(element_ref) = element_refs_slab.get_mut(element_ref.0) {
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*element_ref = None;
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}
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}
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}
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// make sure we drop all borrowed props manually to guarantee that their drop implementation is called before we
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// run the hooks (which hold an &mut Reference)
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// recursively call ensure_drop_safety on all children
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let props = { scope.borrowed_props.borrow_mut().clone() };
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for comp in props {
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let comp = unsafe { &*comp };
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match comp.scope.get() {
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Some(child) if child != scope_id => self.ensure_drop_safety(child),
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_ => (),
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}
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}
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let scope = &self.scopes[scope_id.0];
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scope.borrowed_props.borrow_mut().clear();
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// Now that all the references are gone, we can safely drop our own references in our listeners.
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let mut listeners = scope.attributes_to_drop_before_render.borrow_mut();
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listeners.drain(..).for_each(|listener| {
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let listener = unsafe { &*listener };
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if let AttributeValue::Listener(l) = &listener.value {
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_ = l.take();
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}
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});
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}
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}
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impl ElementPath {
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