fix clippy

This commit is contained in:
Evan Almloff committed 2023-09-12 09:28:08 -05:00
1 parent cb8027cf43
commit c8fca7b321
1 file changed
+2 -2
+2 -2
View File
@@ -179,7 +179,7 @@ fn create_random_dynamic_node(cx: &ScopeState, depth: usize) -> DynamicNode {
node_paths: &[&[0]], node_paths: &[&[0]],
attr_paths: &[], attr_paths: &[],
}, },
bumpalo::collections::Vec::new_in(cx.bump()).into(), bumpalo::collections::Vec::new_in(cx.bump()),
cx.bump().alloc([cx.component( cx.bump().alloc([cx.component(
create_random_element, create_random_element,
DepthProps { depth, root: false }, DepthProps { depth, root: false },
@@ -275,7 +275,7 @@ fn create_random_element(cx: Scope<DepthProps>) -> Element {
let node = VNode::new( let node = VNode::new(
None, None,
template, template,
bumpalo::collections::Vec::new_in(cx.bump()).into(), bumpalo::collections::Vec::new_in(cx.bump()),
{ {
let dynamic_nodes: Vec<_> = dynamic_node_types let dynamic_nodes: Vec<_> = dynamic_node_types
.iter() .iter()