docs: remove all usages of static closure syntax and update readme
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66 files changed
+792
-2019
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@@ -99,8 +99,8 @@ impl ToTokens for InlinePropsBody {
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};
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out_tokens.append_all(quote! {
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#[allow(non_camel_case)]
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#modifiers
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#[allow(non_camel_case_types)]
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#vis struct #struct_name #generics {
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#(#fields),*
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}
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@@ -1,277 +0,0 @@
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use dioxus_core::prelude::*;
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use std::{
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cell::{Cell, Ref, RefCell, RefMut},
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fmt::{Debug, Display},
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rc::Rc,
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};
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/// Store state between component renders!
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///
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/// ## Dioxus equivalent of useState, designed for Rust
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///
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/// The Dioxus version of `useState` for state management inside components. It allows you to ergonomically store and
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/// modify state between component renders. When the state is updated, the component will re-render.
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///
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/// Dioxus' use_state basically wraps a RefCell with helper methods and integrates it with the VirtualDOM update system.
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///
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/// [`use_state`] exposes a few helper methods to modify the underlying state:
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/// - `.set(new)` allows you to override the "work in progress" value with a new value
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/// - `.get_mut()` allows you to modify the WIP value
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/// - `.get_wip()` allows you to access the WIP value
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/// - `.deref()` provides the previous value (often done implicitly, though a manual dereference with `*` might be required)
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///
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/// Additionally, a ton of std::ops traits are implemented for the `UseState` wrapper, meaning any mutative type operations
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/// will automatically be called on the WIP value.
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///
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/// ## Combinators
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///
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/// On top of the methods to set/get state, `use_state` also supports fancy combinators to extend its functionality:
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/// - `.classic()` and `.split()` convert the hook into the classic React-style hook
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/// ```rust
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/// let (state, set_state) = use_state(&cx, || 10).split()
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/// ```
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///
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///
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/// Usage:
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///
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/// ```ignore
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/// const Example: Component = |cx| {
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/// let counter = use_state(&cx, || 0);
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///
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/// cx.render(rsx! {
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/// div {
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/// h1 { "Counter: {counter}" }
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/// button { onclick: move |_| counter += 1, "Increment" }
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/// button { onclick: move |_| counter -= 1, "Decrement" }
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/// }
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/// ))
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/// }
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/// ```
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pub fn use_state<'a, T: 'static>(
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cx: &'a ScopeState,
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initial_state_fn: impl FnOnce() -> T,
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) -> UseState<'a, T> {
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let hook = cx.use_hook(move |_| {
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let first_val = initial_state_fn();
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UseStateInner {
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current_val: Rc::new(first_val),
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update_callback: cx.schedule_update(),
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wip: Rc::new(RefCell::new(None)),
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update_scheuled: Cell::new(false),
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}
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});
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hook.update_scheuled.set(false);
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let mut new_val = hook.wip.borrow_mut();
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if new_val.is_some() {
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// if there's only one reference (weak or otherwise), we can just swap the values
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if let Some(val) = Rc::get_mut(&mut hook.current_val) {
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*val = new_val.take().unwrap();
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} else {
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hook.current_val = Rc::new(new_val.take().unwrap());
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}
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}
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UseState { inner: &*hook }
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}
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struct UseStateInner<T: 'static> {
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current_val: Rc<T>,
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update_scheuled: Cell<bool>,
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update_callback: Rc<dyn Fn()>,
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wip: Rc<RefCell<Option<T>>>,
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}
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pub struct UseState<'a, T: 'static> {
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inner: &'a UseStateInner<T>,
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}
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impl<T> Copy for UseState<'_, T> {}
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impl<'a, T> Clone for UseState<'a, T>
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where
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T: 'static,
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{
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fn clone(&self) -> Self {
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UseState { inner: self.inner }
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}
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}
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impl<T: Debug> Debug for UseState<'_, T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "{:?}", self.inner.current_val)
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}
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}
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impl<'a, T: 'static> UseState<'a, T> {
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/// Tell the Dioxus Scheduler that we need to be processed
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pub fn needs_update(&self) {
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if !self.inner.update_scheuled.get() {
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self.inner.update_scheuled.set(true);
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(self.inner.update_callback)();
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}
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}
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pub fn set(&self, new_val: T) {
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*self.inner.wip.borrow_mut() = Some(new_val);
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self.needs_update();
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}
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pub fn get(&self) -> &'a T {
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&self.inner.current_val
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}
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pub fn get_rc(&self) -> &'a Rc<T> {
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&self.inner.current_val
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}
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/// Get the current status of the work-in-progress data
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pub fn get_wip(&self) -> Ref<Option<T>> {
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self.inner.wip.borrow()
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}
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/// Get the current status of the work-in-progress data
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pub fn get_wip_mut(&self) -> RefMut<Option<T>> {
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self.inner.wip.borrow_mut()
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}
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pub fn classic(self) -> (&'a T, Rc<dyn Fn(T)>) {
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(&self.inner.current_val, self.setter())
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}
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pub fn setter(&self) -> Rc<dyn Fn(T)> {
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let slot = self.inner.wip.clone();
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Rc::new(move |new| {
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*slot.borrow_mut() = Some(new);
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})
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}
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pub fn for_async(self) -> UseState<'static, T> {
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todo!()
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}
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pub fn wtih(self, f: impl FnOnce(&mut T)) {
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let mut val = self.inner.wip.borrow_mut();
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if let Some(inner) = val.as_mut() {
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f(inner);
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}
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}
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}
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impl<'a, T: 'static + ToOwned<Owned = T>> UseState<'a, T> {
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/// Gain mutable access to the new value via [`RefMut`].
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///
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/// If `modify` is called, then the component will re-render.
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///
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/// This method is only available when the value is a `ToOwned` type.
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///
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/// Mutable access is derived by calling "ToOwned" (IE cloning) on the current value.
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///
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/// To get a reference to the current value, use `.get()`
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pub fn modify(self) -> RefMut<'a, T> {
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// make sure we get processed
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self.needs_update();
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// Bring out the new value, cloning if it we need to
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// "get_mut" is locked behind "ToOwned" to make it explicit that cloning occurs to use this
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RefMut::map(self.inner.wip.borrow_mut(), |slot| {
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if slot.is_none() {
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*slot = Some(self.inner.current_val.as_ref().to_owned());
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}
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slot.as_mut().unwrap()
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})
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}
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pub fn inner(self) -> T {
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self.inner.current_val.as_ref().to_owned()
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}
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}
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impl<'a, T> std::ops::Deref for UseState<'a, T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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self.get()
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}
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}
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// enable displaty for the handle
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impl<'a, T: 'static + Display> std::fmt::Display for UseState<'a, T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "{}", self.inner.current_val)
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}
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}
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impl<'a, V, T: PartialEq<V>> PartialEq<V> for UseState<'a, T> {
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fn eq(&self, other: &V) -> bool {
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self.get() == other
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}
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}
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impl<'a, O, T: std::ops::Not<Output = O> + Copy> std::ops::Not for UseState<'a, T> {
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type Output = O;
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fn not(self) -> Self::Output {
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!*self.get()
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}
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}
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/*
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Convenience methods for UseState.
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Note!
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This is not comprehensive.
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This is *just* meant to make common operations easier.
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*/
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use std::ops::{Add, AddAssign, Div, DivAssign, Mul, MulAssign, Sub, SubAssign};
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impl<'a, T: Copy + Add<T, Output = T>> Add<T> for UseState<'a, T> {
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type Output = T;
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fn add(self, rhs: T) -> Self::Output {
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self.inner.current_val.add(rhs)
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}
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}
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impl<'a, T: Copy + Add<T, Output = T>> AddAssign<T> for UseState<'a, T> {
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fn add_assign(&mut self, rhs: T) {
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self.set(self.inner.current_val.add(rhs));
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}
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}
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impl<'a, T: Copy + Sub<T, Output = T>> Sub<T> for UseState<'a, T> {
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type Output = T;
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fn sub(self, rhs: T) -> Self::Output {
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self.inner.current_val.sub(rhs)
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}
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}
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impl<'a, T: Copy + Sub<T, Output = T>> SubAssign<T> for UseState<'a, T> {
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fn sub_assign(&mut self, rhs: T) {
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self.set(self.inner.current_val.sub(rhs));
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}
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}
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/// MUL
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impl<'a, T: Copy + Mul<T, Output = T>> Mul<T> for UseState<'a, T> {
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type Output = T;
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fn mul(self, rhs: T) -> Self::Output {
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self.inner.current_val.mul(rhs)
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}
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}
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impl<'a, T: Copy + Mul<T, Output = T>> MulAssign<T> for UseState<'a, T> {
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fn mul_assign(&mut self, rhs: T) {
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self.set(self.inner.current_val.mul(rhs));
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}
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}
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/// DIV
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impl<'a, T: Copy + Div<T, Output = T>> Div<T> for UseState<'a, T> {
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type Output = T;
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fn div(self, rhs: T) -> Self::Output {
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self.inner.current_val.div(rhs)
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}
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}
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impl<'a, T: Copy + Div<T, Output = T>> DivAssign<T> for UseState<'a, T> {
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fn div_assign(&mut self, rhs: T) {
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self.set(self.inner.current_val.div(rhs));
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}
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}
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@@ -0,0 +1,211 @@
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use super::owned::UseStateOwned;
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use std::{
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cell::{Ref, RefMut},
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fmt::{Debug, Display},
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rc::Rc,
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};
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pub struct UseState<'a, T: 'static>(pub(crate) &'a UseStateOwned<T>);
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impl<T> Copy for UseState<'_, T> {}
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impl<'a, T: 'static> Clone for UseState<'a, T> {
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fn clone(&self) -> Self {
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UseState(self.0)
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}
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}
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impl<T: Debug> Debug for UseState<'_, T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "{:?}", self.0.current_val)
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}
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}
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impl<'a, T: 'static> UseState<'a, T> {
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/// Tell the Dioxus Scheduler that we need to be processed
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pub fn needs_update(&self) {
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if !self.0.update_scheuled.get() {
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self.0.update_scheuled.set(true);
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(self.0.update_callback)();
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}
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}
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pub fn set(&self, new_val: T) {
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*self.0.wip.borrow_mut() = Some(new_val);
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self.needs_update();
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}
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pub fn get(&self) -> &'a T {
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&self.0.current_val
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}
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pub fn get_rc(&self) -> &'a Rc<T> {
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&self.0.current_val
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}
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/// Get the current status of the work-in-progress data
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pub fn get_wip(&self) -> Ref<Option<T>> {
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self.0.wip.borrow()
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}
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/// Get the current status of the work-in-progress data
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pub fn get_wip_mut(&self) -> RefMut<Option<T>> {
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self.0.wip.borrow_mut()
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}
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pub fn classic(self) -> (&'a T, Rc<dyn Fn(T)>) {
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(&self.0.current_val, self.setter())
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}
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pub fn setter(&self) -> Rc<dyn Fn(T)> {
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let slot = self.0.wip.clone();
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Rc::new(move |new| *slot.borrow_mut() = Some(new))
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}
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pub fn wtih(&self, f: impl FnOnce(&mut T)) {
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let mut val = self.0.wip.borrow_mut();
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if let Some(inner) = val.as_mut() {
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f(inner);
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}
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}
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pub fn for_async(&self) -> UseStateOwned<T> {
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let UseStateOwned {
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current_val,
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wip,
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update_callback,
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update_scheuled,
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} = self.0;
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UseStateOwned {
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current_val: current_val.clone(),
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wip: wip.clone(),
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update_callback: update_callback.clone(),
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update_scheuled: update_scheuled.clone(),
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}
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}
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}
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impl<'a, T: 'static + ToOwned<Owned = T>> UseState<'a, T> {
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/// Gain mutable access to the new value via [`RefMut`].
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///
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/// If `modify` is called, then the component will re-render.
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///
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/// This method is only available when the value is a `ToOwned` type.
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///
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/// Mutable access is derived by calling "ToOwned" (IE cloning) on the current value.
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///
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/// To get a reference to the current value, use `.get()`
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pub fn modify(self) -> RefMut<'a, T> {
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// make sure we get processed
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self.needs_update();
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// Bring out the new value, cloning if it we need to
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// "get_mut" is locked behind "ToOwned" to make it explicit that cloning occurs to use this
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RefMut::map(self.0.wip.borrow_mut(), |slot| {
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if slot.is_none() {
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*slot = Some(self.0.current_val.as_ref().to_owned());
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}
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slot.as_mut().unwrap()
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})
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}
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pub fn inner(self) -> T {
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self.0.current_val.as_ref().to_owned()
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}
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}
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impl<'a, T> std::ops::Deref for UseState<'a, T> {
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type Target = T;
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fn deref(&self) -> &Self::Target {
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self.get()
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}
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}
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// enable displaty for the handle
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impl<'a, T: 'static + Display> std::fmt::Display for UseState<'a, T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "{}", self.0.current_val)
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}
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}
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impl<'a, V, T: PartialEq<V>> PartialEq<V> for UseState<'a, T> {
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fn eq(&self, other: &V) -> bool {
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self.get() == other
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}
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}
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impl<'a, O, T: std::ops::Not<Output = O> + Copy> std::ops::Not for UseState<'a, T> {
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type Output = O;
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fn not(self) -> Self::Output {
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!*self.get()
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}
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}
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/*
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Convenience methods for UseState.
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|
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Note!
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|
||||
This is not comprehensive.
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||||
This is *just* meant to make common operations easier.
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||||
*/
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use std::ops::{Add, AddAssign, Div, DivAssign, Mul, MulAssign, Sub, SubAssign};
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impl<'a, T: Copy + Add<T, Output = T>> Add<T> for UseState<'a, T> {
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type Output = T;
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fn add(self, rhs: T) -> Self::Output {
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self.0.current_val.add(rhs)
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}
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}
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impl<'a, T: Copy + Add<T, Output = T>> AddAssign<T> for UseState<'a, T> {
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fn add_assign(&mut self, rhs: T) {
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self.set(self.0.current_val.add(rhs));
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}
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}
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/// Sub
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impl<'a, T: Copy + Sub<T, Output = T>> Sub<T> for UseState<'a, T> {
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type Output = T;
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fn sub(self, rhs: T) -> Self::Output {
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self.0.current_val.sub(rhs)
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}
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}
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impl<'a, T: Copy + Sub<T, Output = T>> SubAssign<T> for UseState<'a, T> {
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fn sub_assign(&mut self, rhs: T) {
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self.set(self.0.current_val.sub(rhs));
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}
|
||||
}
|
||||
|
||||
/// MUL
|
||||
impl<'a, T: Copy + Mul<T, Output = T>> Mul<T> for UseState<'a, T> {
|
||||
type Output = T;
|
||||
|
||||
fn mul(self, rhs: T) -> Self::Output {
|
||||
self.0.current_val.mul(rhs)
|
||||
}
|
||||
}
|
||||
impl<'a, T: Copy + Mul<T, Output = T>> MulAssign<T> for UseState<'a, T> {
|
||||
fn mul_assign(&mut self, rhs: T) {
|
||||
self.set(self.0.current_val.mul(rhs));
|
||||
}
|
||||
}
|
||||
|
||||
/// DIV
|
||||
impl<'a, T: Copy + Div<T, Output = T>> Div<T> for UseState<'a, T> {
|
||||
type Output = T;
|
||||
|
||||
fn div(self, rhs: T) -> Self::Output {
|
||||
self.0.current_val.div(rhs)
|
||||
}
|
||||
}
|
||||
impl<'a, T: Copy + Div<T, Output = T>> DivAssign<T> for UseState<'a, T> {
|
||||
fn div_assign(&mut self, rhs: T) {
|
||||
self.set(self.0.current_val.div(rhs));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,78 @@
|
||||
mod handle;
|
||||
mod owned;
|
||||
pub use handle::*;
|
||||
pub use owned::*;
|
||||
|
||||
use dioxus_core::prelude::*;
|
||||
use std::{
|
||||
cell::{Cell, RefCell},
|
||||
rc::Rc,
|
||||
};
|
||||
|
||||
/// Store state between component renders!
|
||||
///
|
||||
/// ## Dioxus equivalent of useState, designed for Rust
|
||||
///
|
||||
/// The Dioxus version of `useState` for state management inside components. It allows you to ergonomically store and
|
||||
/// modify state between component renders. When the state is updated, the component will re-render.
|
||||
///
|
||||
/// Dioxus' use_state basically wraps a RefCell with helper methods and integrates it with the VirtualDOM update system.
|
||||
///
|
||||
/// [`use_state`] exposes a few helper methods to modify the underlying state:
|
||||
/// - `.set(new)` allows you to override the "work in progress" value with a new value
|
||||
/// - `.get_mut()` allows you to modify the WIP value
|
||||
/// - `.get_wip()` allows you to access the WIP value
|
||||
/// - `.deref()` provides the previous value (often done implicitly, though a manual dereference with `*` might be required)
|
||||
///
|
||||
/// Additionally, a ton of std::ops traits are implemented for the `UseState` wrapper, meaning any mutative type operations
|
||||
/// will automatically be called on the WIP value.
|
||||
///
|
||||
/// ## Combinators
|
||||
///
|
||||
/// On top of the methods to set/get state, `use_state` also supports fancy combinators to extend its functionality:
|
||||
/// - `.classic()` and `.split()` convert the hook into the classic React-style hook
|
||||
/// ```rust
|
||||
/// let (state, set_state) = use_state(&cx, || 10).split()
|
||||
/// ```
|
||||
///
|
||||
///
|
||||
/// Usage:
|
||||
///
|
||||
/// ```ignore
|
||||
/// const Example: Component = |cx| {
|
||||
/// let counter = use_state(&cx, || 0);
|
||||
///
|
||||
/// cx.render(rsx! {
|
||||
/// div {
|
||||
/// h1 { "Counter: {counter}" }
|
||||
/// button { onclick: move |_| counter += 1, "Increment" }
|
||||
/// button { onclick: move |_| counter -= 1, "Decrement" }
|
||||
/// }
|
||||
/// ))
|
||||
/// }
|
||||
/// ```
|
||||
pub fn use_state<'a, T: 'static>(
|
||||
cx: &'a ScopeState,
|
||||
initial_state_fn: impl FnOnce() -> T,
|
||||
) -> UseState<'a, T> {
|
||||
let hook = cx.use_hook(move |_| UseStateOwned {
|
||||
current_val: Rc::new(initial_state_fn()),
|
||||
update_callback: cx.schedule_update(),
|
||||
wip: Rc::new(RefCell::new(None)),
|
||||
update_scheuled: Cell::new(false),
|
||||
});
|
||||
|
||||
hook.update_scheuled.set(false);
|
||||
let mut new_val = hook.wip.borrow_mut();
|
||||
|
||||
if new_val.is_some() {
|
||||
// if there's only one reference (weak or otherwise), we can just swap the values
|
||||
if let Some(val) = Rc::get_mut(&mut hook.current_val) {
|
||||
*val = new_val.take().unwrap();
|
||||
} else {
|
||||
hook.current_val = Rc::new(new_val.take().unwrap());
|
||||
}
|
||||
}
|
||||
|
||||
UseState(hook)
|
||||
}
|
||||
@@ -0,0 +1,102 @@
|
||||
use std::{
|
||||
cell::{Cell, Ref, RefCell, RefMut},
|
||||
fmt::{Debug, Display},
|
||||
rc::Rc,
|
||||
};
|
||||
pub struct UseStateOwned<T: 'static> {
|
||||
// this will always be outdated
|
||||
pub(crate) current_val: Rc<T>,
|
||||
pub(crate) wip: Rc<RefCell<Option<T>>>,
|
||||
pub(crate) update_callback: Rc<dyn Fn()>,
|
||||
pub(crate) update_scheuled: Cell<bool>,
|
||||
}
|
||||
|
||||
impl<T> UseStateOwned<T> {
|
||||
pub fn get(&self) -> Ref<T> {
|
||||
Ref::map(self.wip.borrow(), |x| x.as_ref().unwrap())
|
||||
}
|
||||
|
||||
pub fn set(&self, new_val: T) {
|
||||
*self.wip.borrow_mut() = Some(new_val);
|
||||
(self.update_callback)();
|
||||
}
|
||||
|
||||
pub fn modify(&self) -> RefMut<T> {
|
||||
RefMut::map(self.wip.borrow_mut(), |x| x.as_mut().unwrap())
|
||||
}
|
||||
|
||||
pub fn with(&self, f: impl FnOnce(&mut T)) {
|
||||
//
|
||||
}
|
||||
}
|
||||
|
||||
use std::ops::{Add, AddAssign, Div, DivAssign, Mul, MulAssign, Sub, SubAssign};
|
||||
|
||||
impl<T: Debug> Debug for UseStateOwned<T> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "{:?}", self.current_val)
|
||||
}
|
||||
}
|
||||
|
||||
// enable displaty for the handle
|
||||
impl<'a, T: 'static + Display> std::fmt::Display for UseStateOwned<T> {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
write!(f, "{}", self.current_val)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, T: Copy + Add<T, Output = T>> Add<T> for UseStateOwned<T> {
|
||||
type Output = T;
|
||||
|
||||
fn add(self, rhs: T) -> Self::Output {
|
||||
self.current_val.add(rhs)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a, T: Copy + Add<T, Output = T>> AddAssign<T> for UseStateOwned<T> {
|
||||
fn add_assign(&mut self, rhs: T) {
|
||||
self.set(self.current_val.add(rhs));
|
||||
}
|
||||
}
|
||||
|
||||
/// Sub
|
||||
impl<'a, T: Copy + Sub<T, Output = T>> Sub<T> for UseStateOwned<T> {
|
||||
type Output = T;
|
||||
|
||||
fn sub(self, rhs: T) -> Self::Output {
|
||||
self.current_val.sub(rhs)
|
||||
}
|
||||
}
|
||||
impl<'a, T: Copy + Sub<T, Output = T>> SubAssign<T> for UseStateOwned<T> {
|
||||
fn sub_assign(&mut self, rhs: T) {
|
||||
self.set(self.current_val.sub(rhs));
|
||||
}
|
||||
}
|
||||
|
||||
/// MUL
|
||||
impl<'a, T: Copy + Mul<T, Output = T>> Mul<T> for UseStateOwned<T> {
|
||||
type Output = T;
|
||||
|
||||
fn mul(self, rhs: T) -> Self::Output {
|
||||
self.current_val.mul(rhs)
|
||||
}
|
||||
}
|
||||
impl<'a, T: Copy + Mul<T, Output = T>> MulAssign<T> for UseStateOwned<T> {
|
||||
fn mul_assign(&mut self, rhs: T) {
|
||||
self.set(self.current_val.mul(rhs));
|
||||
}
|
||||
}
|
||||
|
||||
/// DIV
|
||||
impl<'a, T: Copy + Div<T, Output = T>> Div<T> for UseStateOwned<T> {
|
||||
type Output = T;
|
||||
|
||||
fn div(self, rhs: T) -> Self::Output {
|
||||
self.current_val.div(rhs)
|
||||
}
|
||||
}
|
||||
impl<'a, T: Copy + Div<T, Output = T>> DivAssign<T> for UseStateOwned<T> {
|
||||
fn div_assign(&mut self, rhs: T) {
|
||||
self.set(self.current_val.div(rhs));
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user