wip: remove runner on hook and then update docs

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Jonathan Kelley committed 2022-01-02 02:15:04 -05:00
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@@ -1,5 +1,5 @@
//! <div align="center">
//! <h1>🌗🚀 📦 Dioxus</h1>
//! <h1>🌗🚀 Dioxus</h1>
//! <p>
//! <strong>A concurrent, functional, virtual DOM for Rust</strong>
//! </p>
@@ -37,7 +37,7 @@
//! All Dioxus apps are built by composing functions that take in a `Scope` which is generic over some `Properties` and return an `Element`.
//! A `Scope` holds relevant state data for the the currently-rendered component.
//!
//! To launch an app, we use the `launch` method for the specific renderer we want to use. In the launch function, was pass the app's `Component`.
//! To launch an app, we use the `launch` method for the specific renderer we want to use. In the launch function, we pass the app's `Component`.
//!
//! ```rust
//! use dioxus::prelude::*;
@@ -51,10 +51,89 @@
//! }
//! ```
//!
//! ## Elements & your first component
//!
//! To assemble UI trees with Diouxs, you need to use the `render` function on
//! something called `LazyNodes`. To produce `LazyNodes`, you can use the `rsx!`
//! macro or the NodeFactory API. For the most part, you want to use the `rsx!`
//! macro.
//!
//! Any element in `rsx!` can have attributes, listeners, and children. For
//! consistency, we force all attributes and listeners to be listed *before*
//! children.
//!
//! ```rust
//! let value = "123";
//!
//! rsx!(
//! div {
//! class: "my-class {value}", // <--- attribute
//! onclick: move |_| log::info!("clicked!"), // <--- listener
//! h1 { "hello world" }, // <--- child
//! }
//! )
//! ```
//!
//! The rsx macro accepts attributes in "struct form" and then will parse the rest
//! of the body as child elements and rust expressions. Any rust expression that
//! implements `IntoIterator<Item = impl IntoVNode>` will be parsed as a child.
//!
//! ```rust
//! rsx!(
//! div {
//! (0..10).map(|_| rsx!(span { "hello world" }))
//! }
//! )
//!
//! ```
//!
//! Used within components, the rsx! macro must be rendered into an `Element` with
//! the `render` function on Scope.
//!
//! If we want to omit the boilerplate of `cx.render`, we can simply pass in
//! `cx` as the first argument of rsx. This is sometimes useful when we need to
//! render nodes in match statements.
//!
//! ```rust
//! fn example(cx: Scope) -> Element {
//!
//! // both of these are equivalent
//! cx.render(rsx!("hello world"))
//!
//! rsx!(cx, "hello world!")
//! }
//! ```
//!
//! Putting everything together, we can write a simple component that a list of
//! elements:
//!
//! ```rust
//! fn app(cx: Scope) -> Element {
//! let name = "dave";
//! cx.render(rsx!(
//! h1 { "Hello, {name}!" }
//! div {
//! class: "my-class",
//! id: "my-id",
//!
//! (0..5).map(|i| rsx!(
//! div { key: "{i}"
//! "FizzBuzz: {i}"
//! }
//! ))
//!
//! }
//! ))
//! }
//! ```
//!
//! ## Components
//!
//! We can compose these function components to build a complex app. Each new component we design must take some Properties.
//! For components with no explicit properties, we can use the `()` type. In Dioxus, all properties are memoized by default!
//! We can compose these function components to build a complex app. Each new
//! component we design must take some Properties. For components with no explicit
//! properties, we can use the `()` type or simply omit the type altogether.
//!
//! In Dioxus, all properties are memoized by default!
//!
//! ```rust
//! fn App(cx: Scope) -> Element {
@@ -67,7 +146,9 @@
//! }
//! ```
//!
//! Our `Header` component takes in a `title` and a `color` property, which we delcare on an explicit `HeaderProps` struct.
//! Our `Header` component takes in a `title` and a `color` property, which we
//! delcare on an explicit `HeaderProps` struct.
//!
//! ```
//! // The `Props` derive macro lets us add additional functionality to how props are interpreted.
//! #[derive(Props, PartialEq)]
@@ -86,9 +167,68 @@
//! }
//! ```
//!
//! Components may use the `inline_props` macro to completely inline the props
//! definition into the function arguments.
//!
//! ```rust
//! #[inline_props]
//! fn Header(cx: Scope, title: String, color: String) -> Element {
//! cx.render(rsx!(
//! div {
//! background_color: "{color}"
//! h1 { "{title}" }
//! }
//! ))
//! }
//! ```
//!
//! Components may also borrow data from their parent component. We just need to
//! attach some lifetimes to the props struct.
//! > Note: we don't need to derive `PartialEq` for borrowed props since they cannot be memoized.
//!
//! ```rust
//! #[derive(Props)]
//! struct HeaderProps<'a> {
//! title: &'a str,
//! color: &'a str,
//! }
//!
//! fn Header<'a>(cx: Scope<'a, HeaderProps<'a>>) -> Element {
//! cx.render(rsx!(
//! div {
//! background_color: "{cx.props.color}"
//! h1 { "{cx.props.title}" }
//! }
//! ))
//! }
//! ```
//!
//! Components that beging with an uppercase letter may be called through
//! traditional curly-brace syntax like so:
//!
//! ```rust
//! rsx!(
//! Header { title: "My App" }
//! )
//! ```
//!
//! Alternatively, if your components begin with a lowercase letter, you can use
//! the function call syntax:
//!
//! ```rust
//! rsx!(
//! header( title: "My App" )
//! )
//! ```
//!
//! ## Hooks
//!
//! While components are reusable forms of UI elements, hooks are reusable forms of logic. All hooks start with `use_`. We can use hooks to declare state.
//! While components are reusable forms of UI elements, hooks are reusable forms
//! of logic. Hooks provide us a way of retrieving state from `Scope` and using
//! it to render UI elements.
//!
//! By convention, all hooks are functions that should start with `use_`. We can
//! use hooks to define state and modify it from within listeners.
//!
//! ```rust
//! fn app(cx: Scope) -> Element {
@@ -98,10 +238,11 @@
//! }
//! ```
//!
//! Hooks are sensitive to how they are used. To use hooks, you must abide by the ["rules of hooks" (borrowed from react)](https://reactjs.org/docs/hooks-rules.html):
//! - Hooks should not be called in callbacks
//! - Hooks should not be called in out of order
//! - Hooks should not be called in loops or conditionals
//! Hooks are sensitive to how they are used. To use hooks, you must abide by the
//! ["rules of hooks" (borrowed from react)](https://reactjs.org/docs/hooks-rules.html):
//! - Functions with "use_" should not be called in callbacks
//! - Functions with "use_" should not be called out of order
//! - Functions with "use_" should not be called in loops or conditionals
//!
//! In a sense, hooks let us add a field of state to our component without declaring
//! an explicit struct. However, this means we need to "load" the struct in the right
@@ -112,7 +253,7 @@
//! ```rust
//! fn use_username(cx: &ScopeState, id: Uuid) -> bool {
//! let users = use_context::<Users>(cx);
//! users.get(&id).is_some().map(|user| user.logged_in).ok_or(false)
//! users.get(&id).map(|user| user.logged_in).ok_or(false)
//! }
//! ```
//!
@@ -120,7 +261,7 @@
//!
//! ```rust
//! fn use_mut_string(cx: &ScopeState) -> &mut String {
//! cx.use_hook(|_| "Hello".to_string(), |hook| hook)
//! cx.use_hook(|_| "Hello".to_string())
//! }
//! ```
//!