feat: fix the scope rollover bug

This commit is contained in:
Jonathan Kelley committed 2022-12-12 18:31:30 -08:00
1 parent e4d089fabc
commit d4b6bb8a7b
17 files changed
+591 -360

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+23 -4
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@@ -46,7 +46,7 @@ pub struct VNode<'a> {
/// The IDs for the roots of this template - to be used when moving the template around and removing it from
/// the actual Dom
pub root_ids: &'a [Cell<ElementId>],
pub root_ids: &'a [Cell<Option<ElementId>>],
/// The dynamic parts of the template
pub dynamic_nodes: &'a [DynamicNode<'a>],
@@ -128,6 +128,18 @@ pub struct Template<'a> {
pub attr_paths: &'a [&'a [u8]],
}
impl<'a> Template<'a> {
/// Is this template worth caching at all, since it's completely runtime?
///
/// There's no point in saving templates that are completely dynamic, since they'll be recreated every time anyway.
pub fn is_completely_dynamic(&self) -> bool {
use TemplateNode::*;
self.roots
.iter()
.all(|root| matches!(root, Dynamic { .. } | DynamicText { .. }))
}
}
/// A statically known node in a layout.
///
/// This can be created at compile time, saving the VirtualDom time when diffing the tree
@@ -201,7 +213,7 @@ pub enum DynamicNode<'a> {
/// Used by suspense when a node isn't ready and by fragments that don't render anything
///
/// In code, this is just an ElementId whose initial value is set to 0 upon creation
Placeholder(Cell<ElementId>),
Placeholder(VPlaceholder),
/// A list of VNodes.
///
@@ -236,7 +248,7 @@ pub struct VComponent<'a> {
/// It is possible that components get folded at comppile time, so these shouldn't be really used as a key
pub render_fn: *const (),
pub(crate) props: Cell<Option<Box<dyn AnyProps<'a> + 'a>>>,
pub(crate) props: RefCell<Option<Box<dyn AnyProps<'a> + 'a>>>,
}
impl<'a> std::fmt::Debug for VComponent<'a> {
@@ -256,7 +268,14 @@ pub struct VText<'a> {
pub value: &'a str,
/// The ID of this node in the real DOM
pub id: Cell<ElementId>,
pub id: Cell<Option<ElementId>>,
}
/// A placeholder node, used by suspense and fragments
#[derive(Debug, Default)]
pub struct VPlaceholder {
/// The ID of this node in the real DOM
pub id: Cell<Option<ElementId>>,
}
/// An attribute of the TemplateNode, created at compile time