Make dioxus-native work on iOS simulator (#4876)

* Make dioxus-native work on iOS simulator

Signed-off-by: Nico Burns <nico@nicoburns.com>

* Bump dioxus-native to v0.7.1

Signed-off-by: Nico Burns <nico@nicoburns.com>

* Update package version to use workspace versioning

---------

Signed-off-by: Nico Burns <nico@nicoburns.com>
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
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Nico BurnsandJonathan Kelley authored and GitHub committed 2025-11-05 15:22:02 -03:00
1 parent 41f68582e9
commit d61848609f
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@@ -56,5 +56,8 @@ tracing = { workspace = true, optional = true }
rustc-hash = { workspace = true }
futures-util = { workspace = true }
[target.'cfg(all(target_os = "ios", target_abi = "sim"))'.dependencies]
anyrender_vello_cpu = { workspace = true, features = ["pixels_window_renderer"]}
[package.metadata.docs.rs]
all-features = true