WIP parising
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@@ -208,19 +208,12 @@ impl<'b> VirtualDom {
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// If it's all dynamic nodes, then we don't need to register it
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// Quickly run through and see if it's all just dynamic nodes
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let dynamic_roots = template
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.template
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.roots
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.iter()
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.filter(|root| {
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matches!(
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root,
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TemplateNode::Dynamic { .. } | TemplateNode::DynamicText { .. }
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)
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})
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.count();
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if dynamic_roots == template.template.roots.len() {
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if template.template.roots.iter().all(|root| {
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matches!(
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root,
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TemplateNode::Dynamic { .. } | TemplateNode::DynamicText { .. }
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)
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}) {
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return;
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}
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@@ -458,6 +458,26 @@ impl VirtualDom {
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}
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}
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/// Replace a template at runtime. This will re-render all components that use this template.
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/// This is the primitive that enables hot-reloading.
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///
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/// The caller must ensure that the template refrences the same dynamic attributes and nodes as the original template.
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pub fn replace_template(&mut self, template: Template<'static>) {
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self.templates.insert(template.name, template);
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// iterating a slab is very inefficient, but this is a rare operation that will only happen during development so it's fine
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for (_, scope) in &self.scopes {
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if let Some(RenderReturn::Sync(Ok(sync))) = scope.try_root_node() {
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if sync.template.name == template.name {
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let height = scope.height;
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self.dirty_scopes.insert(DirtyScope {
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height,
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id: scope.id,
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});
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}
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}
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}
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}
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/// Performs a *full* rebuild of the virtual dom, returning every edit required to generate the actual dom from scratch.
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///
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/// The mutations item expects the RealDom's stack to be the root of the application.
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