Properly implement wait_for_suspense
Wait_for_suspense now does not call flush_sync, making it appropriate for deferring effects on the server. Futures will still run on the server (as needed to progress suspense) but use_effect / and memo watchers will not run on the server
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@@ -17,6 +17,17 @@ fn app() -> Element {
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// effects will always run after first mount and then whenever the signal values change
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use_effect(move || println!("Count changed to {}", count()));
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// We can do early returns and conditional rendering which will pause all futures that haven't been polled
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if count() > 30 {
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return rsx! {
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h1 { "Count is too high!" }
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button {
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onclick: move |_| count.set(0),
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"Press to reset"
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}
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};
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}
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// use_future will spawn an infinitely running future that can be started and stopped
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use_future(|| async move {
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loop {
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