use taffy instead of stretch2

This commit is contained in:
Evan Almloff committed 2022-06-10 17:23:30 -05:00
1 parent a5b9200e47
commit dcfe60c164
8 files changed
+49 -62

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@@ -1,9 +1,9 @@
use dioxus_native_core::layout_attributes::UnitSystem;
use std::io::Stdout;
use stretch2::{
use taffy::{
geometry::Point,
prelude::{Layout, Size},
Stretch,
Taffy,
};
use tui::{backend::CrosstermBackend, layout::Rect};
@@ -18,7 +18,7 @@ const RADIUS_MULTIPLIER: [f32; 2] = [1.0, 0.5];
pub(crate) fn render_vnode(
frame: &mut tui::Frame<CrosstermBackend<Stdout>>,
layout: &Stretch,
layout: &Taffy,
rdom: &Dom,
node: &Node,
cfg: Config,