use taffy instead of stretch2
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@@ -1,9 +1,9 @@
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use dioxus_native_core::layout_attributes::UnitSystem;
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use std::io::Stdout;
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use stretch2::{
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use taffy::{
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geometry::Point,
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prelude::{Layout, Size},
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Stretch,
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Taffy,
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};
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use tui::{backend::CrosstermBackend, layout::Rect};
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@@ -18,7 +18,7 @@ const RADIUS_MULTIPLIER: [f32; 2] = [1.0, 0.5];
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pub(crate) fn render_vnode(
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frame: &mut tui::Frame<CrosstermBackend<Stdout>>,
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layout: &Stretch,
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layout: &Taffy,
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rdom: &Dom,
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node: &Node,
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cfg: Config,
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