switch to use_reactive
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@@ -69,6 +69,9 @@ pub use use_coroutine::*;
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mod use_future;
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pub use use_future::*;
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mod use_reactive;
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pub use use_reactive::*;
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// mod use_sorted;
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// pub use use_sorted::*;
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@@ -2,8 +2,7 @@ use dioxus_core::prelude::*;
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use dioxus_signals::ReactiveContext;
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use futures_util::StreamExt;
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use crate::use_signal;
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use dioxus_signals::*;
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use crate::use_callback;
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/// `use_effect` will subscribe to any changes in the signal values it captures
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/// effects will always run after first mount and then whenever the signal values change
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@@ -22,11 +21,31 @@ use dioxus_signals::*;
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/// }
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/// }
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/// ```
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///
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/// ## With non-reactive dependencies
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/// To add non-reactive dependencies, you can use the `use_reactive` hook.
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///
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/// Signals will automatically be added as dependencies, so you don't need to call this method for them.
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///
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/// ```rust
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/// # use dioxus::prelude::*;
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/// # async fn sleep(delay: u32) {}
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///
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/// #[component]
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/// fn Comp(count: u32) -> Element {
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/// // Because the memo subscribes to `count` by adding it as a dependency, the memo will rerun every time `count` changes.
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/// use_effect(use_reactive((&count, |(count,)| println!("Manually manipulate the dom") )));
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///
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/// todo!()
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/// }
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/// ```
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#[track_caller]
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pub fn use_effect(mut callback: impl FnMut() + 'static) -> Effect {
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pub fn use_effect(callback: impl FnMut() + 'static) -> Effect {
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// let mut run_effect = use_hook(|| CopyValue::new(true));
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// use_hook_did_run(move |did_run| run_effect.set(did_run));
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let callback = use_callback(callback);
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let location = std::panic::Location::caller();
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use_hook(|| {
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@@ -34,7 +53,7 @@ pub fn use_effect(mut callback: impl FnMut() + 'static) -> Effect {
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spawn(async move {
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loop {
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// Run the effect
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rc.run_in(&mut callback);
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rc.run_in(&*callback);
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// Wait for context to change
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let _ = changed.next().await;
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@@ -54,37 +73,6 @@ pub struct Effect {
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}
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impl Effect {
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/// Adds an explicit dependency to the effect. If the dependency changes, the effect's closure will rerun.
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///
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/// Signals will automatically be added as dependencies, so you don't need to call this method for them.
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///
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/// NOTE: You must follow the rules of hooks when calling this method.
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///
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/// ```rust
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/// # use dioxus::prelude::*;
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/// # async fn sleep(delay: u32) {}
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///
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/// #[component]
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/// fn Comp(delay: u32) -> Element {
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/// // Because the effect subscribes to `delay` by adding it as a dependency, the effect's closure will rerun every time `delay` changes.
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/// use_effect(move || {
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/// println!("It is safe to manually manipulate the dom here");
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/// })
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/// .use_dependencies((&delay,));
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///
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/// todo!()
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/// }
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/// ```
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pub fn use_dependencies(mut self, dependency: impl Dependency) -> Self {
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let mut dependencies_signal = use_signal(|| dependency.out());
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let changed = { dependency.changed(&*dependencies_signal.read()) };
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if changed {
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dependencies_signal.set(dependency.out());
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self.mark_dirty();
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}
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self
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}
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/// Marks the effect as dirty, causing it to rerun on the next render.
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pub fn mark_dirty(&mut self) {
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self.rc.mark_dirty();
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@@ -19,6 +19,24 @@ use dioxus_signals::{Memo, Signal};
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/// rsx! { "{double}" }
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/// }
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/// ```
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///
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/// ## With non-reactive dependencies
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/// To add non-reactive dependencies, you can use the `use_reactive` hook.
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///
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/// Signals will automatically be added as dependencies, so you don't need to call this method for them.
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///
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/// ```rust
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/// # use dioxus::prelude::*;
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/// # async fn sleep(delay: u32) {}
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///
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/// #[component]
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/// fn Comp(count: u32) -> Element {
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/// // Because the memo subscribes to `count` by adding it as a dependency, the memo will rerun every time `count` changes.
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/// let new_count = use_memo(use_reactive((&count, |(count,)| count + 1)));
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///
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/// todo!()
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/// }
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/// ```
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#[track_caller]
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pub fn use_memo<R: PartialEq>(f: impl FnMut() -> R + 'static) -> Memo<R> {
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let callback = use_callback(f);
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@@ -0,0 +1,125 @@
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use dioxus_signals::{Readable, Writable};
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use crate::use_signal;
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/// A dependency is a trait that can be used to determine if a effect or selector should be re-run.
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pub trait Dependency: Sized + Clone {
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/// The output of the dependency
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type Out: Clone + PartialEq + 'static;
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/// Returns the output of the dependency.
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fn out(&self) -> Self::Out;
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/// Returns true if the dependency has changed.
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fn changed(&self, other: &Self::Out) -> bool {
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self.out() != *other
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}
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}
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impl Dependency for () {
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type Out = ();
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fn out(&self) -> Self::Out {}
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}
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/// A dependency is a trait that can be used to determine if a effect or selector should be re-run.
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pub trait DependencyElement: 'static + PartialEq + Clone {}
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impl<T> DependencyElement for T where T: 'static + PartialEq + Clone {}
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impl<A: DependencyElement> Dependency for &A {
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type Out = A;
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fn out(&self) -> Self::Out {
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(*self).clone()
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}
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}
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macro_rules! impl_dep {
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(
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$($el:ident=$name:ident $other:ident,)*
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) => {
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impl< $($el),* > Dependency for ($(&$el,)*)
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where
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$(
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$el: DependencyElement
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),*
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{
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type Out = ($($el,)*);
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fn out(&self) -> Self::Out {
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let ($($name,)*) = self;
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($((*$name).clone(),)*)
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}
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fn changed(&self, other: &Self::Out) -> bool {
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let ($($name,)*) = self;
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let ($($other,)*) = other;
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$(
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if *$name != $other {
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return true;
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}
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)*
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false
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}
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}
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};
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}
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impl_dep!(A = a1 a2,);
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impl_dep!(A = a1 a2, B = b1 b2,);
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impl_dep!(A = a1 a2, B = b1 b2, C = c1 c2,);
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impl_dep!(A = a1 a2, B = b1 b2, C = c1 c2, D = d1 d2,);
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impl_dep!(A = a1 a2, B = b1 b2, C = c1 c2, D = d1 d2, E = e1 e2,);
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impl_dep!(A = a1 a2, B = b1 b2, C = c1 c2, D = d1 d2, E = e1 e2, F = f1 f2,);
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impl_dep!(A = a1 a2, B = b1 b2, C = c1 c2, D = d1 d2, E = e1 e2, F = f1 f2, G = g1 g2,);
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impl_dep!(A = a1 a2, B = b1 b2, C = c1 c2, D = d1 d2, E = e1 e2, F = f1 f2, G = g1 g2, H = h1 h2,);
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/// Takes some non-reactive data, and a closure and returns a closure that will subscribe to that non-reactive data as if it were reactive.
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///
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/// # Example
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///
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/// ```rust
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/// use dioxus::prelude::*;
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///
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/// let data = 5;
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///
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/// use_effect(use_reactive((&data,), |(data,)| {
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/// println!("Data changed: {}", data);
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/// }));
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/// ```
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pub fn use_reactive<O, D: Dependency>(
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non_reactive_data: D,
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mut closure: impl FnMut(D::Out) -> O + 'static,
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) -> impl FnMut() -> O + 'static {
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let mut first_run = false;
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let mut last_state = use_signal(|| {
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first_run = true;
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non_reactive_data.out()
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});
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if !first_run && non_reactive_data.changed(&*last_state.peek()) {
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last_state.set(non_reactive_data.out());
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}
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move || closure(last_state())
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}
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/// A helper macro for `use_reactive` that merges uses the closure syntax to elaborate the dependency array
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///
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/// Takes some non-reactive data, and a closure and returns a closure that will subscribe to that non-reactive data as if it were reactive.
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///
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/// # Example
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///
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/// ```rust
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/// use dioxus::prelude::*;
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///
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/// let data = 5;
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///
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/// use_effect(use_reactive!(|data| {
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/// println!("Data changed: {}", data);
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/// }));
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/// ```
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#[macro_export]
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macro_rules! use_reactive {
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(|| $($rest:tt)*) => { use_reactive( (), move |_| $($rest)* ) };
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(| $($args:tt),* | $($rest:tt)*) => {
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use_reactive(
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($(&$args),*),
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move |($($args),*)| $($rest)*
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)
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};
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}
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@@ -51,8 +51,26 @@ use std::{cell::Cell, future::Future, rc::Rc};
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/// }
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///}
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/// ```
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///
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/// ## With non-reactive dependencies
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/// To add non-reactive dependencies, you can use the `use_reactive` hook.
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///
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/// Signals will automatically be added as dependencies, so you don't need to call this method for them.
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///
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/// ```rust
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/// # use dioxus::prelude::*;
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/// # async fn sleep(delay: u32) {}
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///
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/// #[component]
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/// fn Comp(count: u32) -> Element {
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/// // Because the memo subscribes to `count` by adding it as a dependency, the memo will rerun every time `count` changes.
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/// let new_count = use_resource(use_reactive((&count, |(count,)| async move {count + 1} )));
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///
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/// todo!()
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/// }
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/// ```
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#[must_use = "Consider using `cx.spawn` to run a future without reading its value"]
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pub fn use_resource<T, F>(future: impl Fn() -> F + 'static) -> Resource<T>
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pub fn use_resource<T, F>(mut future: impl FnMut() -> F + 'static) -> Resource<T>
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where
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T: 'static,
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F: Future<Output = T> + 'static,
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@@ -66,10 +84,9 @@ where
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let cb = use_callback(move || {
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// Create the user's task
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#[allow(clippy::redundant_closure)]
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let fut = rc.run_in(|| future());
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let fut = rc.run_in(&mut future);
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// Spawn a wrapper task that polls the innner future and watch its dependencies
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// Spawn a wrapper task that polls the inner future and watch its dependencies
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spawn(async move {
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// move the future here and pin it so we can poll it
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let fut = fut;
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@@ -144,38 +161,6 @@ pub enum UseResourceState {
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}
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impl<T> Resource<T> {
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/// Adds an explicit dependency to the resource. If the dependency changes, the resource's future will rerun.
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///
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/// Signals will automatically be added as dependencies, so you don't need to call this method for them.
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///
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/// NOTE: You must follow the rules of hooks when calling this method.
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///
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/// ```rust
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/// # use dioxus::prelude::*;
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/// # async fn sleep(delay: u32) {}
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///
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/// #[component]
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/// fn Comp(delay: u32) -> Element {
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/// // Because the resource subscribes to `delay` by adding it as a dependency, the resource's future will rerun every time `delay` changes.
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/// let current_weather = use_resource(move || async move {
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/// sleep(delay).await;
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/// "Sunny"
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/// })
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/// .use_dependencies((&delay,));
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///
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/// todo!()
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/// }
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/// ```
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pub fn use_dependencies(mut self, dependency: impl Dependency) -> Self {
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let mut dependencies_signal = use_signal(|| dependency.out());
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let changed = { dependency.changed(&*dependencies_signal.read()) };
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if changed {
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dependencies_signal.set(dependency.out());
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self.restart();
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}
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self
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}
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/// Restart the resource's future.
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///
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/// Will not cancel the previous future, but will ignore any values that it
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