Feat: re-enable stack machine approach

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Jonathan Kelley committed 2021-02-17 10:53:55 -05:00
1 parent 1781ebba86
commit e3ede7fcbf
15 files changed
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@@ -1,5 +1,5 @@
//! Dioxus WebSys
//!
//! --------------
//! This crate implements a renderer of the Dioxus Virtual DOM for the web browser.
//!
//! While it is possible to render a single component directly, it is not possible to render component trees. For these,
@@ -16,8 +16,11 @@
//! ```
//!
//! The `WebsysRenderer` is particularly useful when needing to cache a Virtual DOM in between requests
use web_sys::{window, Document, Element, Event, Node};
use dioxus::{patch::Patch, prelude::VText};
use dioxus::prelude::VElement;
// use dioxus::{patch::Patch, prelude::VText};
// use dioxus::{patch::Patch, prelude::VText};
pub use dioxus_core as dioxus;
use dioxus_core::{
events::EventTrigger,
@@ -26,6 +29,7 @@ use dioxus_core::{
use futures::{channel::mpsc, future, SinkExt, StreamExt};
use mpsc::UnboundedSender;
pub mod interpreter;
use interpreter::PatchMachine;
/// The `WebsysRenderer` provides a way of rendering a Dioxus Virtual DOM to the browser's DOM.
/// Under the hood, we leverage WebSys and interact directly with the DOM
@@ -71,18 +75,18 @@ impl WebsysRenderer {
let (sender, mut receiver) = mpsc::unbounded::<EventTrigger>();
// Iterate through the nodes, attaching the closure and sender to the listener
{
let mut remote_sender = sender.clone();
let listener = move || {
let event = EventTrigger::new();
wasm_bindgen_futures::spawn_local(async move {
remote_sender
.send(event)
.await
.expect("Updating receiver failed");
})
};
}
// {
// let mut remote_sender = sender.clone();
// let listener = move || {
// let event = EventTrigger::new();
// wasm_bindgen_futures::spawn_local(async move {
// remote_sender
// .send(event)
// .await
// .expect("Updating receiver failed");
// })
// };
// }
// Event loop waits for the receiver to finish up
// TODO! Connect the sender to the virtual dom's suspense system
@@ -105,433 +109,116 @@ impl WebsysRenderer {
pub fn simple_render(tree: impl for<'a> Fn(&'a Bump) -> VNode<'a>) {
let bump = Bump::new();
// Choose the body to render the app into
let window = web_sys::window().expect("should have access to the Window");
let document = window
.document()
.expect("should have access to the Document");
let body = document.body().unwrap();
// Build a dummy div
let container: &Element = body.as_ref();
container.set_inner_html("");
container
.append_child(
document
.create_element("div")
.expect("should create element OK")
.as_ref(),
)
.expect("should append child OK");
// Create the old dom and the new dom
// The old is just an empty div, like the one we made above
let old = html! { <div> </div> }(&bump);
let created = create_dom_node(&old);
let root_node = created.node;
let new = tree(&bump);
let mut machine = DiffMachine::new();
// Build a machine that diffs doms
let mut diff_machine = DiffMachine::new(&bump);
diff_machine.diff_node(&old, &new);
let patches = machine.diff(&old, &new);
// log::info!("There are {:?} patches", patches.len());
// Build a machine that patches doms
// In practice, the diff machine might be on a different computer, sending us patches
let mut patch_machine = PatchMachine::new(body.clone().into());
let root2 = root_node.clone();
patch(root_node, &patches).expect("Failed to simple render");
let document = web_sys::window().unwrap().document().unwrap();
// need to make sure we push the root node onto the stack before trying to run anything
// this provides an entrance for the diffing machine to do its work
// Here, we grab the div out of the container (the body) to connect with the dummy div we made above
// This is because we don't support fragments (yet)
let root_node = container.first_child().unwrap();
patch_machine.stack.push(root_node);
document.body().unwrap().append_child(&root2);
// log::info!("Succesfully patched the dom");
}
}
use std::collections::HashMap;
use std::collections::HashSet;
use std::{cmp::min, rc::Rc};
use wasm_bindgen::JsCast;
use wasm_bindgen::JsValue;
use web_sys::{Element, Node, Text};
/// Apply all of the patches to our old root node in order to create the new root node
/// that we desire.
/// This is usually used after diffing two virtual nodes.
pub fn patch<N: Into<Node>>(root_node: N, patches: &Vec<Patch>) -> Result<(), JsValue> {
// pub fn patch<N: Into<Node>>(root_node: N, patches: &Vec<Patch>) -> Result<ActiveClosures, JsValue> {
let root_node: Node = root_node.into();
let mut cur_node_idx = 0;
let mut nodes_to_find = HashSet::new();
for patch in patches {
nodes_to_find.insert(patch.node_idx());
}
let mut element_nodes_to_patch = HashMap::new();
let mut text_nodes_to_patch = HashMap::new();
// Closures that were added to the DOM during this patch operation.
// let mut active_closures = HashMap::new();
find_nodes(
root_node,
&mut cur_node_idx,
&mut nodes_to_find,
&mut element_nodes_to_patch,
&mut text_nodes_to_patch,
);
for patch in patches {
let patch_node_idx = patch.node_idx();
if let Some(element) = element_nodes_to_patch.get(&patch_node_idx) {
let new_closures = apply_element_patch(&element, &patch)?;
// active_closures.extend(new_closures);
continue;
// Consume the diff machine, generating the patch list
for patch in diff_machine.consume() {
patch_machine.handle_edit(&patch);
log::info!("Patch is {:?}", patch);
}
if let Some(text_node) = text_nodes_to_patch.get(&patch_node_idx) {
apply_text_patch(&text_node, &patch)?;
continue;
}
unreachable!("Getting here means we didn't find the element or next node that we were supposed to patch.")
}
// Ok(active_closures)
Ok(())
}
pub fn complex_render(
tree1: impl for<'a> Fn(&'a Bump) -> VNode<'a>,
tree2: impl for<'a> Fn(&'a Bump) -> VNode<'a>,
) {
let bump = Bump::new();
fn find_nodes(
root_node: Node,
cur_node_idx: &mut usize,
nodes_to_find: &mut HashSet<usize>,
element_nodes_to_patch: &mut HashMap<usize, Element>,
text_nodes_to_patch: &mut HashMap<usize, Text>,
) {
if nodes_to_find.len() == 0 {
return;
}
let old = tree1(&bump);
let new = tree2(&bump);
// We use child_nodes() instead of children() because children() ignores text nodes
let children = root_node.child_nodes();
let child_node_count = children.length();
let mut machine = DiffMachine::new(&bump);
machine.diff_node(&old, &new);
// If the root node matches, mark it for patching
if nodes_to_find.get(&cur_node_idx).is_some() {
match root_node.node_type() {
Node::ELEMENT_NODE => {
element_nodes_to_patch.insert(*cur_node_idx, root_node.unchecked_into());
}
Node::TEXT_NODE => {
text_nodes_to_patch.insert(*cur_node_idx, root_node.unchecked_into());
}
other => unimplemented!("Unsupported root node type: {}", other),
}
nodes_to_find.remove(&cur_node_idx);
}
*cur_node_idx += 1;
for i in 0..child_node_count {
let node = children.item(i).unwrap();
match node.node_type() {
Node::ELEMENT_NODE => {
find_nodes(
node,
cur_node_idx,
nodes_to_find,
element_nodes_to_patch,
text_nodes_to_patch,
);
}
Node::TEXT_NODE => {
if nodes_to_find.get(&cur_node_idx).is_some() {
text_nodes_to_patch.insert(*cur_node_idx, node.unchecked_into());
}
*cur_node_idx += 1;
}
Node::COMMENT_NODE => {
// At this time we do not support user entered comment nodes, so if we see a comment
// then it was a delimiter created by virtual-dom-rs in order to ensure that two
// neighboring text nodes did not get merged into one by the browser. So we skip
// over this virtual-dom-rs generated comment node.
}
_other => {
// Ignoring unsupported child node type
// TODO: What do we do with this situation? Log a warning?
}
for patch in machine.consume() {
println!("Patch is {:?}", patch);
}
}
}
// pub type ActiveClosures = HashMap<u32, Vec<DynClosure>>;
#[cfg(test)]
mod tests {
use std::env;
// fn apply_element_patch(node: &Element, patch: &Patch) -> Result<ActiveClosures, JsValue> {
fn apply_element_patch(node: &Element, patch: &Patch) -> Result<(), JsValue> {
// let active_closures = HashMap::new();
use super::*;
use dioxus_core as dioxus;
use dioxus_core::prelude::html;
match patch {
Patch::AddAttributes(_node_idx, attributes) => {
for (attrib_name, attrib_val) in attributes.iter() {
node.set_attribute(attrib_name, attrib_val)?;
}
// Ok(active_closures)
Ok(())
}
Patch::RemoveAttributes(_node_idx, attributes) => {
for attrib_name in attributes.iter() {
node.remove_attribute(attrib_name)?;
}
// Ok(active_closures)
Ok(())
}
Patch::Replace(_node_idx, new_node) => {
let created_node = create_dom_node(&new_node);
node.replace_with_with_node_1(&created_node.node)?;
Ok(())
// Ok(created_node.closures)
}
Patch::TruncateChildren(_node_idx, num_children_remaining) => {
let children = node.child_nodes();
let mut child_count = children.length();
// We skip over any separators that we placed between two text nodes
// -> `<!--ptns-->`
// and trim all children that come after our new desired `num_children_remaining`
let mut non_separator_children_found = 0;
for index in 0 as u32..child_count {
let child = children
.get(min(index, child_count - 1))
.expect("Potential child to truncate");
// If this is a comment node then we know that it is a `<!--ptns-->`
// text node separator that was created in virtual_node/mod.rs.
if child.node_type() == Node::COMMENT_NODE {
continue;
}
non_separator_children_found += 1;
if non_separator_children_found <= *num_children_remaining as u32 {
continue;
}
node.remove_child(&child).expect("Truncated children");
child_count -= 1;
}
Ok(())
// Ok(active_closures)
}
Patch::AppendChildren(_node_idx, new_nodes) => {
let parent = &node;
let mut active_closures = HashMap::new();
for new_node in new_nodes {
let created_node = create_dom_node(&new_node);
// let created_node = new_node.create_dom_node();
parent.append_child(&created_node.node)?;
active_closures.extend(created_node.closures);
}
Ok(())
// Ok(active_closures)
}
Patch::ChangeText(_node_idx, _new_node) => {
unreachable!("Elements should not receive ChangeText patches.")
}
}
}
fn apply_text_patch(node: &Text, patch: &Patch) -> Result<(), JsValue> {
match patch {
Patch::ChangeText(_node_idx, new_node) => {
node.set_node_value(Some(&new_node.text));
}
Patch::Replace(_node_idx, new_node) => {
node.replace_with_with_node_1(&create_dom_node(&new_node).node)?;
// node.replace_with_with_node_1(&new_node.create_dom_node().node)?;
}
other => unreachable!(
"Text nodes should only receive ChangeText or Replace patches, not ",
// other,
// "Text nodes should only receive ChangeText or Replace patches, not {:?}.",
// other,
),
};
Ok(())
}
/// A node along with all of the closures that were created for that
/// node's events and all of it's child node's events.
pub struct CreatedNode<T> {
/// A `Node` or `Element` that was created from a `VirtualNode`
pub node: T,
/// A map of a node's unique identifier along with all of the Closures for that node.
///
/// The DomUpdater uses this to look up nodes and see if they're still in the page. If not
/// the reference that we maintain to their closure will be dropped, thus freeing the Closure's
/// memory.
pub closures: HashMap<u32, Vec<DynClosure>>,
}
/// Box<dyn AsRef<JsValue>>> is our js_sys::Closure. Stored this way to allow us to store
/// any Closure regardless of the arguments.
pub type DynClosure = Rc<dyn AsRef<JsValue>>;
impl<T> CreatedNode<T> {
pub fn without_closures<N: Into<T>>(node: N) -> Self {
CreatedNode {
node: node.into(),
closures: HashMap::with_capacity(0),
}
}
}
impl<T> std::ops::Deref for CreatedNode<T> {
type Target = T;
fn deref(&self) -> &Self::Target {
&self.node
}
}
impl From<CreatedNode<Element>> for CreatedNode<Node> {
fn from(other: CreatedNode<Element>) -> CreatedNode<Node> {
CreatedNode {
node: other.node.into(),
closures: other.closures,
}
}
}
fn create_dom_node(node: &VNode<'_>) -> CreatedNode<Node> {
match node {
VNode::Text(text_node) => CreatedNode::without_closures(create_text_node(text_node)),
VNode::Element(element_node) => create_element_node(element_node).into(),
// VNode::Element(element_node) => element_node.create_element_node().into(),
VNode::Suspended => todo!(" not iimplemented yet"),
VNode::Component(_) => todo!(" not iimplemented yet"),
}
}
/// Build a DOM element by recursively creating DOM nodes for this element and it's
/// children, it's children's children, etc.
pub fn create_element_node(node: &dioxus_core::nodes::VElement) -> CreatedNode<Element> {
let document = web_sys::window().unwrap().document().unwrap();
// TODO: enable svg again
// let element = if html_validation::is_svg_namespace(&node.tag_name) {
// document
// .create_element_ns(Some("http://www.w3.org/2000/svg"), &node.tag_name)
// .unwrap()
// } else {
let element = document.create_element(&node.tag_name).unwrap();
// };
let mut closures = HashMap::new();
node.attributes
.iter()
.map(|f| (f.name, f.value))
.for_each(|(name, value)| {
if name == "unsafe_inner_html" {
element.set_inner_html(value);
return;
}
element
.set_attribute(name, value)
.expect("Set element attribute in create element");
#[test]
fn simple_patch() {
env::set_var("RUST_LOG", "trace");
pretty_env_logger::init();
log::info!("Hello!");
let renderer = WebsysRenderer::simple_render(html! {
<div>
"Hello world"
<button onclick={move |_| log::info!("button1 clicked!")}> "click me" </button>
<button onclick={move |_| log::info!("button2 clicked!")}> "click me" </button>
</div>
});
}
// if node.events.0.len() > 0 {
// let unique_id = create_unique_identifier();
// element
// .set_attribute("data-vdom-id".into(), &unique_id.to_string())
// .expect("Could not set attribute on element");
// closures.insert(unique_id, vec![]);
// node.events.0.iter().for_each(|(onevent, callback)| {
// // onclick -> click
// let event = &onevent[2..];
// let current_elem: &EventTarget = element.dyn_ref().unwrap();
// current_elem
// .add_event_listener_with_callback(event, callback.as_ref().as_ref().unchecked_ref())
// .unwrap();
// closures
// .get_mut(&unique_id)
// .unwrap()
// .push(Rc::clone(callback));
// });
// }
let mut previous_node_was_text = false;
node.children.iter().for_each(|child| {
// log::info!("Patching child");
match child {
VNode::Text(text_node) => {
let current_node = element.as_ref() as &web_sys::Node;
// We ensure that the text siblings are patched by preventing the browser from merging
// neighboring text nodes. Originally inspired by some of React's work from 2016.
// -> https://reactjs.org/blog/2016/04/07/react-v15.html#major-changes
// -> https://github.com/facebook/react/pull/5753
//
// `ptns` = Percy text node separator
if previous_node_was_text {
let separator = document.create_comment("ptns");
current_node
.append_child(separator.as_ref() as &web_sys::Node)
.unwrap();
}
current_node
.append_child(&create_text_node(&text_node))
.unwrap();
previous_node_was_text = true;
}
VNode::Element(element_node) => {
previous_node_was_text = false;
let child = create_element_node(element_node);
// let child = element_node.create_element_node();
let child_elem: Element = child.node;
closures.extend(child.closures);
element.append_child(&child_elem).unwrap();
}
VNode::Suspended => {
todo!("Not yet supported")
}
VNode::Component(_) => {
todo!("Not yet supported")
}
}
});
// TODO: connect on mount to the event system somehow
// if let Some(on_create_elem) = node.events.0.get("on_create_elem") {
// let on_create_elem: &js_sys::Function = on_create_elem.as_ref().as_ref().unchecked_ref();
// on_create_elem
// .call1(&wasm_bindgen::JsValue::NULL, &element)
// .unwrap();
// }
CreatedNode {
node: element,
closures,
#[test]
fn complex_patch() {
env::set_var("RUST_LOG", "trace");
pretty_env_logger::init();
log::info!("Hello!");
let renderer = WebsysRenderer::complex_render(
html! {
<div>
"Hello world"
<div>
<h1> "Heading" </h1>
</div>
</div>
},
html! {
<div>
"Hello world"
"Hello world"
"Hello world"
<div>
<h1> "Heading" </h1>
</div>
</div>
},
);
}
}
/// Return a `Text` element from a `VirtualNode`, typically right before adding it
/// into the DOM.
pub fn create_text_node(node: &VText) -> Text {
let document = web_sys::window().unwrap().document().unwrap();
document.create_text_node(&node.text)
}
// /// For any listeners in the tree, attach the sender closure.
// /// When a event is triggered, we convert it into the synthetic event type and dump it back in the Virtual Dom's queu
// fn attach_listeners(sender: &UnboundedSender<EventTrigger>, dom: &VirtualDom) {}
// fn render_diffs() {}