wip: remove bumpframe

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Jonathan Kelley committed 2021-11-07 01:01:22 -05:00
1 parent fd0c384dac
commit e4cda7c2cb
7 files changed
+236 -231

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+134 -140
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@@ -47,6 +47,8 @@ pub struct ScopeState {
// safety:
//
// pointers to scopes are *always* valid since they are bump allocated and never freed until this scope is also freed
// this is just a bit of a hack to not need an Rc to the ScopeArena.
// todo: replace this will ScopeId and provide a connection to scope arena directly
pub(crate) parent_scope: Option<*mut ScopeState>,
pub(crate) our_arena_idx: ScopeId,
@@ -57,11 +59,14 @@ pub struct ScopeState {
pub(crate) is_subtree_root: Cell<bool>,
// Nodes
pub(crate) frames: ActiveFrame,
// The double-buffering situation that we will use
pub(crate) frames: [Bump; 2],
pub(crate) vcomp: *const VComponent<'static>,
pub(crate) old_root: RefCell<Option<NodeLink>>,
pub(crate) new_root: RefCell<Option<NodeLink>>,
/*
we care about:
- listeners (and how to call them when an event is triggered)
@@ -81,136 +86,20 @@ pub struct ScopeState {
pub struct SelfReferentialItems<'a> {
// nodes stored by "cx.render"
pub(crate) cached_nodes: Vec<VNode<'a>>,
pub(crate) cached_nodes_old: Vec<VNode<'a>>,
pub(crate) cached_nodes_new: Vec<VNode<'a>>,
pub(crate) generation: u32,
pub(crate) generation: Cell<u32>,
pub(crate) listeners: Vec<*const Listener<'a>>,
pub(crate) borrowed_props: Vec<*const VComponent<'a>>,
pub(crate) suspended_nodes: FxHashMap<u64, *const VSuspended<'a>>,
pub(crate) listeners: Vec<&'a Listener<'a>>,
pub(crate) borrowed_props: Vec<&'a VComponent<'a>>,
pub(crate) suspended_nodes: FxHashMap<u64, &'a VSuspended<'a>>,
pub(crate) tasks: Vec<BumpBox<'a, dyn Future<Output = ()>>>,
pub(crate) pending_effects: Vec<BumpBox<'a, dyn FnMut()>>,
}
pub struct ScopeVcomp {
// important things
}
// Public methods exposed to libraries and components
impl ScopeState {
/// This method cleans up any references to data held within our hook list. This prevents mutable aliasing from
/// causing UB in our tree.
///
/// This works by cleaning up our references from the bottom of the tree to the top. The directed graph of components
/// essentially forms a dependency tree that we can traverse from the bottom to the top. As we traverse, we remove
/// any possible references to the data in the hook list.
///
/// References to hook data can only be stored in listeners and component props. During diffing, we make sure to log
/// all listeners and borrowed props so we can clear them here.
///
/// This also makes sure that drop order is consistent and predictable. All resources that rely on being dropped will
/// be dropped.
pub(crate) fn ensure_drop_safety(&self) {
// make sure we drop all borrowed props manually to guarantee that their drop implementation is called before we
// run the hooks (which hold an &mut Reference)
// right now, we don't drop
self.items
.borrow_mut()
.borrowed_props
.drain(..)
.map(|li| unsafe { &*li })
.for_each(|comp| {
// First drop the component's undropped references
let scope_id = comp
.associated_scope
.get()
.expect("VComponents should be associated with a valid Scope");
todo!("move this onto virtualdom");
// let scope = unsafe { &mut *scope_id };
// scope.ensure_drop_safety();
todo!("drop the component's props");
// let mut drop_props = comp.drop_props.borrow_mut().take().unwrap();
// drop_props();
});
// Now that all the references are gone, we can safely drop our own references in our listeners.
self.items
.borrow_mut()
.listeners
.drain(..)
.map(|li| unsafe { &*li })
.for_each(|listener| drop(listener.callback.borrow_mut().take()));
}
/// A safe wrapper around calling listeners
pub(crate) fn call_listener(&self, event: UserEvent, element: ElementId) {
let listners = &mut self.items.borrow_mut().listeners;
let raw_listener = listners.iter().find(|lis| {
let search = unsafe { &***lis };
if search.event == event.name {
let search_id = search.mounted_node.get();
search_id.map(|f| f == element).unwrap_or(false)
} else {
false
}
});
if let Some(raw_listener) = raw_listener {
let listener = unsafe { &**raw_listener };
let mut cb = listener.callback.borrow_mut();
if let Some(cb) = cb.as_mut() {
(cb)(event.event);
}
} else {
log::warn!("An event was triggered but there was no listener to handle it");
}
}
// General strategy here is to load up the appropriate suspended task and then run it.
// Suspended nodes cannot be called repeatedly.
pub(crate) fn call_suspended_node<'a>(&'a mut self, task_id: u64) {
let mut nodes = &mut self.items.get_mut().suspended_nodes;
if let Some(suspended) = nodes.remove(&task_id) {
let sus: &'a VSuspended<'static> = unsafe { &*suspended };
let sus: &'a VSuspended<'a> = unsafe { std::mem::transmute(sus) };
let mut boxed = sus.callback.borrow_mut().take().unwrap();
let new_node: Element = boxed();
}
}
// run the list of effects
pub(crate) fn run_effects(&mut self) {
// pub(crate) fn run_effects(&mut self, pool: &ResourcePool) {
for mut effect in self.items.get_mut().pending_effects.drain(..) {
effect();
}
}
pub(crate) fn new_subtree(&self) -> Option<u32> {
todo!()
// if self.is_subtree_root.get() {
// None
// } else {
// let cur = self.shared.cur_subtree.get();
// self.shared.cur_subtree.set(cur + 1);
// Some(cur)
// }
}
pub(crate) fn update_vcomp(&self, vcomp: &VComponent) {
let f: *const _ = vcomp;
todo!()
// self.vcomp = unsafe { std::mem::transmute(f) };
}
pub(crate) fn load_vcomp<'a>(&'a mut self) -> &'a VComponent<'a> {
unsafe { std::mem::transmute(&*self.vcomp) }
}
/// Get the root VNode for this Scope.
///
/// This VNode is the "entrypoint" VNode. If the component renders multiple nodes, then this VNode will be a fragment.
@@ -227,7 +116,7 @@ impl ScopeState {
/// }
/// ```
pub fn root_node(&self) -> &VNode {
self.frames.fin_head()
self.fin_head()
}
/// Get the subtree ID that this scope belongs to.
@@ -316,7 +205,7 @@ impl ScopeState {
let chan = self.sender.clone();
let id = self.scope_id();
Rc::new(move || {
chan.unbounded_send(SchedulerMsg::Immediate(id));
let _ = chan.unbounded_send(SchedulerMsg::Immediate(id));
})
}
@@ -328,7 +217,7 @@ impl ScopeState {
pub fn schedule_update_any(&self) -> Rc<dyn Fn(ScopeId)> {
let chan = self.sender.clone();
Rc::new(move |id| {
chan.unbounded_send(SchedulerMsg::Immediate(id));
let _ = chan.unbounded_send(SchedulerMsg::Immediate(id));
})
}
@@ -343,17 +232,14 @@ impl ScopeState {
///
/// `ScopeId` is not unique for the lifetime of the VirtualDom - a ScopeId will be reused if a component is unmounted.
pub fn needs_update_any(&self, id: ScopeId) {
self.sender
.unbounded_send(SchedulerMsg::Immediate(id))
.unwrap();
let _ = self.sender.unbounded_send(SchedulerMsg::Immediate(id));
}
/// Get the [`ScopeId`] of a mounted component.
///
/// `ScopeId` is not unique for the lifetime of the VirtualDom - a ScopeId will be reused if a component is unmounted.
pub fn bump(&self) -> &Bump {
let bump = &self.frames.wip_frame().bump;
bump
&self.wip_frame()
}
/// Take a lazy VNode structure and actually build it with the context of the VDom's efficient VNode allocator.
@@ -363,20 +249,28 @@ impl ScopeState {
/// ## Example
///
/// ```ignore
/// fn Component(cx: Context<()>) -> VNode {
/// fn Component(cx: Scope, props: &Props) -> Element {
/// // Lazy assemble the VNode tree
/// let lazy_tree = html! {<div> "Hello World" </div>};
/// let lazy_nodes = rsx!("hello world");
///
/// // Actually build the tree and allocate it
/// cx.render(lazy_tree)
/// }
///```
pub fn render<'src>(&'src self, lazy_nodes: Option<LazyNodes<'src, '_>>) -> Option<NodeLink> {
todo!()
// ) -> Option<VNode<'src>> {
// let bump = &self.frames.wip_frame().bump;
// let factory = NodeFactory { bump };
// lazy_nodes.map(|f| f.call(factory))
let bump = &self.wip_frame();
let factory = NodeFactory { bump };
let node = lazy_nodes.map(|f| f.call(factory))?;
self.items
.borrow_mut()
.cached_nodes_old
.push(unsafe { std::mem::transmute(node) });
Some(NodeLink {
gen_id: self.items.borrow().generation.get(),
scope_id: self.our_arena_idx,
})
}
/// Push an effect to be ran after the component has been successfully mounted to the dom
@@ -544,3 +438,103 @@ Consult the `rules of hooks` to understand how to use hooks properly.
You likely used the hook in a conditional. Hooks rely on consistent ordering between renders.
Functions prefixed with "use" should never be called conditionally.
"###;
// Important internal methods
impl ScopeState {
/// Give out our self-referential item with our own borrowed lifetime
pub(crate) fn fin_head<'b>(&'b self) -> &'b VNode<'b> {
todo!()
// let cur_head = &self.finished_frame().head_node;
// unsafe { std::mem::transmute::<&VNode<'static>, &VNode<'b>>(cur_head) }
}
/// Give out our self-referential item with our own borrowed lifetime
pub(crate) fn wip_head<'b>(&'b self) -> &'b VNode<'b> {
todo!()
// let cur_head = &self.wip_frame().head_node;
// unsafe { std::mem::transmute::<&VNode<'static>, &VNode<'b>>(cur_head) }
}
/// The "work in progress frame" represents the frame that is currently being worked on.
pub(crate) fn wip_frame(&self) -> &Bump {
todo!()
// match self.cur_generation.get() & 1 == 0 {
// true => &self.frames[0],
// false => &self.frames[1],
// }
}
pub unsafe fn reset_wip_frame(&self) {
// todo: unsafecell or something
let bump = self.wip_frame() as *const _ as *mut Bump;
let g = &mut *bump;
g.reset();
// self.wip_frame_mut().bump.reset()
}
/// A safe wrapper around calling listeners
pub(crate) fn call_listener(&self, event: UserEvent, element: ElementId) {
let listners = &mut self.items.borrow_mut().listeners;
let listener = listners.iter().find(|lis| {
let search = lis;
if search.event == event.name {
let search_id = search.mounted_node.get();
search_id.map(|f| f == element).unwrap_or(false)
} else {
false
}
});
if let Some(listener) = listener {
let mut cb = listener.callback.borrow_mut();
if let Some(cb) = cb.as_mut() {
(cb)(event.event);
}
} else {
log::warn!("An event was triggered but there was no listener to handle it");
}
}
// General strategy here is to load up the appropriate suspended task and then run it.
// Suspended nodes cannot be called repeatedly.
pub(crate) fn call_suspended_node<'a>(&'a mut self, task_id: u64) {
let mut nodes = &mut self.items.get_mut().suspended_nodes;
if let Some(suspended) = nodes.remove(&task_id) {
let sus: &'a VSuspended<'static> = unsafe { &*suspended };
let sus: &'a VSuspended<'a> = unsafe { std::mem::transmute(sus) };
let mut boxed = sus.callback.borrow_mut().take().unwrap();
let new_node: Element = boxed();
}
}
// run the list of effects
pub(crate) fn run_effects(&mut self) {
for mut effect in self.items.get_mut().pending_effects.drain(..) {
effect();
}
}
pub(crate) fn new_subtree(&self) -> Option<u32> {
todo!()
// if self.is_subtree_root.get() {
// None
// } else {
// let cur = self.shared.cur_subtree.get();
// self.shared.cur_subtree.set(cur + 1);
// Some(cur)
// }
}
pub(crate) fn update_vcomp(&self, vcomp: &VComponent) {
let f: *const _ = vcomp;
todo!()
// self.vcomp = unsafe { std::mem::transmute(f) };
}
pub(crate) fn load_vcomp<'a>(&'a mut self) -> &'a VComponent<'a> {
unsafe { std::mem::transmute(&*self.vcomp) }
}
}