Merge branch 'master' into pr/atty303/1349

This commit is contained in:
Evan Almloff committed 2024-01-06 08:52:37 -06:00
commit e5df83ceec
278 files changed
+11299 -3674

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@@ -1,3 +1,6 @@
use std::any::Any;
use std::sync::RwLock;
macro_rules! impl_event {
(
$data:ty;
@@ -12,8 +15,8 @@ macro_rules! impl_event {
pub fn $name<'a, E: crate::EventReturn<T>, T>(_cx: &'a ::dioxus_core::ScopeState, mut _f: impl FnMut(::dioxus_core::Event<$data>) -> E + 'a) -> ::dioxus_core::MountedAttribute<'a> {
::dioxus_core::Attribute::new(
stringify!($name),
_cx.listener(move |e: ::dioxus_core::Event<$data>| {
_f(e).spawn(_cx);
_cx.listener(move |e: ::dioxus_core::Event<crate::PlatformEventData>| {
_f(e.map(|e|e.into())).spawn(_cx);
}),
None,
false,
@@ -23,6 +26,193 @@ macro_rules! impl_event {
};
}
static EVENT_CONVERTER: RwLock<Option<Box<dyn HtmlEventConverter>>> = RwLock::new(None);
#[inline]
pub fn set_event_converter(converter: Box<dyn HtmlEventConverter>) {
*EVENT_CONVERTER.write().unwrap() = Some(converter);
}
#[inline]
pub(crate) fn with_event_converter<F, R>(f: F) -> R
where
F: FnOnce(&dyn HtmlEventConverter) -> R,
{
let converter = EVENT_CONVERTER.read().unwrap();
f(converter.as_ref().unwrap().as_ref())
}
/// A platform specific event.
pub struct PlatformEventData {
event: Box<dyn Any>,
}
impl PlatformEventData {
pub fn new(event: Box<dyn Any>) -> Self {
Self { event }
}
pub fn downcast<T: 'static>(&self) -> Option<&T> {
self.event.downcast_ref::<T>()
}
pub fn downcast_mut<T: 'static>(&mut self) -> Option<&mut T> {
self.event.downcast_mut::<T>()
}
pub fn into_inner<T: 'static>(self) -> Option<T> {
self.event.downcast::<T>().ok().map(|e| *e)
}
}
/// A converter between a platform specific event and a general event. All code in a renderer that has a large binary size should be placed in this trait. Each of these functions should be snipped in high levels of optimization.
pub trait HtmlEventConverter: Send + Sync {
/// Convert a general event to an animation data event
fn convert_animation_data(&self, event: &PlatformEventData) -> AnimationData;
/// Convert a general event to a clipboard data event
fn convert_clipboard_data(&self, event: &PlatformEventData) -> ClipboardData;
/// Convert a general event to a composition data event
fn convert_composition_data(&self, event: &PlatformEventData) -> CompositionData;
/// Convert a general event to a drag data event
fn convert_drag_data(&self, event: &PlatformEventData) -> DragData;
/// Convert a general event to a focus data event
fn convert_focus_data(&self, event: &PlatformEventData) -> FocusData;
/// Convert a general event to a form data event
fn convert_form_data(&self, event: &PlatformEventData) -> FormData;
/// Convert a general event to an image data event
fn convert_image_data(&self, event: &PlatformEventData) -> ImageData;
/// Convert a general event to a keyboard data event
fn convert_keyboard_data(&self, event: &PlatformEventData) -> KeyboardData;
/// Convert a general event to a media data event
fn convert_media_data(&self, event: &PlatformEventData) -> MediaData;
/// Convert a general event to a mounted data event
fn convert_mounted_data(&self, event: &PlatformEventData) -> MountedData;
/// Convert a general event to a mouse data event
fn convert_mouse_data(&self, event: &PlatformEventData) -> MouseData;
/// Convert a general event to a pointer data event
fn convert_pointer_data(&self, event: &PlatformEventData) -> PointerData;
/// Convert a general event to a scroll data event
fn convert_scroll_data(&self, event: &PlatformEventData) -> ScrollData;
/// Convert a general event to a selection data event
fn convert_selection_data(&self, event: &PlatformEventData) -> SelectionData;
/// Convert a general event to a toggle data event
fn convert_toggle_data(&self, event: &PlatformEventData) -> ToggleData;
/// Convert a general event to a touch data event
fn convert_touch_data(&self, event: &PlatformEventData) -> TouchData;
/// Convert a general event to a transition data event
fn convert_transition_data(&self, event: &PlatformEventData) -> TransitionData;
/// Convert a general event to a wheel data event
fn convert_wheel_data(&self, event: &PlatformEventData) -> WheelData;
}
impl From<&PlatformEventData> for AnimationData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_animation_data(val))
}
}
impl From<&PlatformEventData> for ClipboardData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_clipboard_data(val))
}
}
impl From<&PlatformEventData> for CompositionData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_composition_data(val))
}
}
impl From<&PlatformEventData> for DragData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_drag_data(val))
}
}
impl From<&PlatformEventData> for FocusData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_focus_data(val))
}
}
impl From<&PlatformEventData> for FormData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_form_data(val))
}
}
impl From<&PlatformEventData> for ImageData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_image_data(val))
}
}
impl From<&PlatformEventData> for KeyboardData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_keyboard_data(val))
}
}
impl From<&PlatformEventData> for MediaData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_media_data(val))
}
}
impl From<&PlatformEventData> for MountedData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_mounted_data(val))
}
}
impl From<&PlatformEventData> for MouseData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_mouse_data(val))
}
}
impl From<&PlatformEventData> for PointerData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_pointer_data(val))
}
}
impl From<&PlatformEventData> for ScrollData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_scroll_data(val))
}
}
impl From<&PlatformEventData> for SelectionData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_selection_data(val))
}
}
impl From<&PlatformEventData> for ToggleData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_toggle_data(val))
}
}
impl From<&PlatformEventData> for TouchData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_touch_data(val))
}
}
impl From<&PlatformEventData> for TransitionData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_transition_data(val))
}
}
impl From<&PlatformEventData> for WheelData {
fn from(val: &PlatformEventData) -> Self {
with_event_converter(|c| c.convert_wheel_data(val))
}
}
mod animation;
mod clipboard;
mod composition;
@@ -151,8 +341,6 @@ pub fn event_bubbles(evt: &str) -> bool {
}
}
use std::future::Future;
#[doc(hidden)]
pub trait EventReturn<P>: Sized {
fn spawn(self, _cx: &dioxus_core::ScopeState) {}
@@ -164,7 +352,7 @@ pub struct AsyncMarker;
impl<T> EventReturn<AsyncMarker> for T
where
T: Future<Output = ()> + 'static,
T: std::future::Future<Output = ()> + 'static,
{
#[inline]
fn spawn(self, cx: &dioxus_core::ScopeState) {