Merge branch 'master' into polish-throw

This commit is contained in:
Jonathan Kelley authored and GitHub committed 2024-01-04 10:27:51 -08:00
commit ea1325f6e8
200 files changed
+5564 -2423

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+20 -7
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@@ -2,7 +2,8 @@ use crate::{
any_props::AnyProps,
any_props::VProps,
bump_frame::BumpFrame,
innerlude::{DynamicNode, EventHandler, VComponent, VText},
innerlude::ErrorBoundary,
innerlude::{DynamicNode, EventHandler, VComponent, VNodeId, VText},
lazynodes::LazyNodes,
nodes::{IntoAttributeValue, IntoDynNode, RenderReturn},
runtime::Runtime,
@@ -93,7 +94,8 @@ pub struct ScopeState {
pub(crate) hook_idx: Cell<usize>,
pub(crate) borrowed_props: RefCell<Vec<*const VComponent<'static>>>,
pub(crate) attributes_to_drop: RefCell<Vec<*const Attribute<'static>>>,
pub(crate) element_refs_to_drop: RefCell<Vec<VNodeId>>,
pub(crate) attributes_to_drop_before_render: RefCell<Vec<*const Attribute<'static>>>,
pub(crate) props: Option<Box<dyn AnyProps<'static>>>,
}
@@ -347,25 +349,36 @@ impl<'src> ScopeState {
pub fn render(&'src self, rsx: LazyNodes<'src, '_>) -> Element<'src> {
let element = rsx.call(self);
let mut listeners = self.attributes_to_drop.borrow_mut();
let mut listeners = self.attributes_to_drop_before_render.borrow_mut();
for attr in element.dynamic_attrs {
match attr.value {
AttributeValue::Any(_) | AttributeValue::Listener(_) => {
// We need to drop listeners before the next render because they may borrow data from the borrowed props which will be dropped
AttributeValue::Listener(_) => {
let unbounded = unsafe { std::mem::transmute(attr as *const Attribute) };
listeners.push(unbounded);
}
// We need to drop any values manually to make sure that their drop implementation is called before the next render
AttributeValue::Any(_) => {
let unbounded = unsafe { std::mem::transmute(attr as *const Attribute) };
self.previous_frame().add_attribute_to_drop(unbounded);
}
_ => (),
}
}
let mut props = self.borrowed_props.borrow_mut();
let mut drop_props = self
.previous_frame()
.props_to_drop_before_reset
.borrow_mut();
for node in element.dynamic_nodes {
if let DynamicNode::Component(comp) = node {
let unbounded = unsafe { std::mem::transmute(comp as *const VComponent) };
if !comp.static_props {
let unbounded = unsafe { std::mem::transmute(comp as *const VComponent) };
props.push(unbounded);
}
drop_props.push(unbounded);
}
}
@@ -394,7 +407,7 @@ impl<'src> ScopeState {
/// Convert any item that implements [`IntoDynNode`] into a [`DynamicNode`] using the internal [`Bump`] allocator
pub fn make_node<'c, I>(&'src self, into: impl IntoDynNode<'src, I> + 'c) -> DynamicNode {
into.into_vnode(self)
into.into_dyn_node(self)
}
/// Create a new [`Attribute`] from a name, value, namespace, and volatile bool
@@ -454,7 +467,7 @@ impl<'src> ScopeState {
render_fn: component as *const (),
static_props: P::IS_STATIC,
props: RefCell::new(Some(extended)),
scope: Cell::new(None),
scope: Default::default(),
})
}