clippy fix
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@@ -1,5 +1,5 @@
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use crate::{
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innerlude::DirtyScope, nodes::RenderReturn, nodes::VNode, virtual_dom::VirtualDom, DynamicNode,
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nodes::VNode, virtual_dom::VirtualDom, DynamicNode,
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ScopeId,
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};
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@@ -60,7 +60,7 @@ impl VirtualDom {
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// Drop a scope and all its children
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//
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// Note: This will not remove any ids from the arena
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pub(crate) fn drop_scope(&mut self, id: ScopeId, recursive: bool) {
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pub(crate) fn drop_scope(&mut self, _id: ScopeId, _recursive: bool) {
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// todo: Do we need this now that we don't have a bunch of unsafe code?
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// self.dirty_scopes.remove(&DirtyScope {
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// height: self.scopes[id.0].height(),
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