codify "platform" into resolution logic, server-fn/fullstack overhaul (#4596)
overhaul dioxus fullstack using a new implementation of server_fn This PR is a complete rewrite of dioxus fullstack designed to improve compatibility with axum and to fix a number of compilation errors based on feature flag unification plumbing through macros.
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//! The example from the readme!
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//!
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//! This example demonstrates how to create a simple counter app with dioxus. The `Signal` type wraps inner values,
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//! making them `Copy`, allowing them to be freely used in closures and async functions. `Signal` also provides
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//! helper methods like AddAssign, SubAssign, toggle, etc, to make it easy to update the value without running
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//! into lock issues.
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use dioxus::prelude::*;
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fn main() {
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dioxus::launch(app);
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}
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fn app() -> Element {
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let mut count = use_signal(|| 0);
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rsx! {
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h1 { "High-Five counter: {count}" }
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button { onclick: move |_| count += 1, "Up high!" }
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button { onclick: move |_| count -= 1, "Down low!" }
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}
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}
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