codify "platform" into resolution logic, server-fn/fullstack overhaul (#4596)

overhaul dioxus fullstack using a new implementation of server_fn

This PR is a complete rewrite of dioxus fullstack designed to improve compatibility with axum and to fix a number of compilation errors based on feature flag unification plumbing through macros.
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Jonathan Kelley authored and GitHub committed 2025-10-03 18:26:19 -07:00
1 parent 8421c3aef0
commit f2b1c6d97f
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//! A simple example on how to use assets loading from the filesystem.
//!
//! Dioxus provides the asset!() macro which is a convenient way to load assets from the filesystem.
//! This ensures the asset makes it into the bundle through dependencies and is accessible in environments
//! like web and android where assets are lazily loaded using platform-specific APIs.
use dioxus::prelude::*;
static ASSET_PATH: Asset = asset!("/examples/assets/logo.png");
fn main() {
dioxus::launch(app);
}
fn app() -> Element {
rsx! {
div {
h1 { "This should show an image:" }
img { src: ASSET_PATH }
}
}
}