codify "platform" into resolution logic, server-fn/fullstack overhaul (#4596)

overhaul dioxus fullstack using a new implementation of server_fn

This PR is a complete rewrite of dioxus fullstack designed to improve compatibility with axum and to fix a number of compilation errors based on feature flag unification plumbing through macros.
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Jonathan Kelley authored and GitHub committed 2025-10-03 18:26:19 -07:00
1 parent 8421c3aef0
commit f2b1c6d97f
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//! Run a callback
//!
//! Whenever an Element is finally mounted to the Dom, its data is available to be read.
//! These fields can typically only be read asynchronously, since various renderers need to release the main thread to
//! perform layout and painting.
use dioxus::prelude::*;
use dioxus_elements::geometry::euclid::Size2D;
fn main() {
dioxus::launch(app);
}
fn app() -> Element {
let mut dimensions = use_signal(Size2D::zero);
rsx!(
Stylesheet { href: asset!("/examples/assets/read_size.css") }
div {
width: "50%",
height: "50%",
background_color: "red",
onresize: move |evt| dimensions.set(evt.data().get_content_box_size().unwrap()),
"This element is {dimensions():?}"
}
)
}