codify "platform" into resolution logic, server-fn/fullstack overhaul (#4596)

overhaul dioxus fullstack using a new implementation of server_fn

This PR is a complete rewrite of dioxus fullstack designed to improve compatibility with axum and to fix a number of compilation errors based on feature flag unification plumbing through macros.
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Jonathan Kelley authored and GitHub committed 2025-10-03 18:26:19 -07:00
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//! Optional props
//!
//! This example demonstrates how to use optional props in your components. The `Button` component has several props,
//! and we use a variety of attributes to set them.
use dioxus::prelude::*;
fn main() {
dioxus::launch(app);
}
fn app() -> Element {
rsx! {
// We can set some of the props, and the rest will be filled with their default values
// By default `c` can take a `None` value, but `d` is required to wrap a `Some` value
Button {
a: "asd".to_string(),
// b can be omitted, and it will be filled with its default value
c: "asd".to_string(),
d: Some("asd".to_string()),
e: Some("asd".to_string()),
}
Button {
a: "asd".to_string(),
b: "asd".to_string(),
// We can omit the `Some` on `c` since Dioxus automatically transforms Option<T> into optional
c: "asd".to_string(),
d: Some("asd".to_string()),
e: "asd".to_string(),
}
// `b` and `e` are omitted
Button {
a: "asd".to_string(),
c: "asd".to_string(),
d: Some("asd".to_string()),
}
}
}
#[derive(Props, PartialEq, Clone)]
struct ButtonProps {
a: String,
#[props(default)]
b: String,
c: Option<String>,
#[props(!optional)]
d: Option<String>,
#[props(optional)]
e: SthElse<String>,
}
type SthElse<T> = Option<T>;
#[allow(non_snake_case)]
fn Button(props: ButtonProps) -> Element {
rsx! {
button {
"{props.a} | "
"{props.b:?} | "
"{props.c:?} | "
"{props.d:?} | "
"{props.e:?}"
}
}
}