codify "platform" into resolution logic, server-fn/fullstack overhaul (#4596)
overhaul dioxus fullstack using a new implementation of server_fn This PR is a complete rewrite of dioxus fullstack designed to improve compatibility with axum and to fix a number of compilation errors based on feature flag unification plumbing through macros.
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//! A tour of the rsx! macro
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//! ------------------------
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//!
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//! This example serves as an informal quick reference of all the things that the rsx! macro can do.
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//!
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//! A full in-depth reference guide is available at: https://www.notion.so/rsx-macro-basics-ef6e367dec124f4784e736d91b0d0b19
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//!
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//! ### Elements
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//! - Create any element from its tag
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//! - Accept compile-safe attributes for each tag
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//! - Display documentation for elements
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//! - Arguments instead of String
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//! - Text
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//! - Inline Styles
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//!
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//! ## General Concepts
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//! - Iterators
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//! - Keys
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//! - Match statements
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//! - Conditional Rendering
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//!
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//! ### Events
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//! - Handle events with the "onXYZ" syntax
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//! - Closures can capture their environment with the 'static lifetime
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//!
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//!
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//! ### Components
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//! - Components can be made by specifying the name
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//! - Components can be referenced by path
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//! - Components may have optional parameters
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//! - Components may have their properties specified by spread syntax
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//! - Components may accept child nodes
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//! - Components that accept "onXYZ" get those closures bump allocated
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//!
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//! ### Fragments
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//! - Allow fragments using the built-in `Fragment` component
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//! - Accept a list of vnodes as children for a Fragment component
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//! - Allow keyed fragments in iterators
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//! - Allow top-level fragments
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fn main() {
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dioxus::launch(app)
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}
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use core::{fmt, str::FromStr};
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use std::fmt::Display;
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use baller::Baller;
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use dioxus::prelude::*;
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fn app() -> Element {
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let formatting = "formatting!";
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let formatting_tuple = ("a", "b");
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let lazy_fmt = format_args!("lazily formatted text");
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let asd = 123;
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rsx! {
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div {
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// Elements
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div {}
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h1 {"Some text"}
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h1 {"Some text with {formatting}"}
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h1 {"Formatting basic expressions {formatting_tuple.0} and {formatting_tuple.1}"}
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h1 {"Formatting without interpolation " {formatting_tuple.0} "and" {formatting_tuple.1} }
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h2 {
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"Multiple"
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"Text"
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"Blocks"
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"Use comments as separators in html"
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}
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div {
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h1 {"multiple"}
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h2 {"nested"}
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h3 {"elements"}
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}
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div {
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class: "my special div",
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h1 {"Headers and attributes!"}
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}
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div {
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h1 {"Style attributes!"}
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p {
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"hello"
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b {
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"world"
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}
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i {
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"foo"
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}
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span {
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style: "color: red;font-style:italic",
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"red"
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}
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span {
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color: "blue",
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font_weight: "bold",
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"attr_blue"
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}
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}
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}
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div {
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// pass simple rust expressions in
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class: "{lazy_fmt}",
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id: format_args!("attributes can be passed lazily with std::fmt::Arguments"),
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class: "asd",
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class: "{asd}",
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// if statements can be used to conditionally render attributes
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class: if formatting.contains("form") { "{asd}" },
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// longer if chains also work
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class: if formatting.contains("form") { "{asd}" } else if formatting.contains("my other form") { "{asd}" },
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class: if formatting.contains("form") { "{asd}" } else if formatting.contains("my other form") { "{asd}" } else { "{asd}" },
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div {
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class: format_args!("Arguments can be passed in through curly braces for complex {asd}")
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}
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}
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// dangerous_inner_html for both html and svg
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div { dangerous_inner_html: "<p>hello dangerous inner html</p>" }
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svg { dangerous_inner_html: "<circle r='50' cx='50' cy='50' />" }
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// Built-in idents can be used
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use {}
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link {
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as: "asd"
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}
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// Expressions can be used in element position too:
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{rsx!(p { "More templating!" })}
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// Iterators
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{(0..10).map(|i| rsx!(li { "{i}" }))}
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// Iterators within expressions
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{
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let data = std::collections::HashMap::<&'static str, &'static str>::new();
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// Iterators *should* have keys when you can provide them.
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// Keys make your app run faster. Make sure your keys are stable, unique, and predictable.
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// Using an "ID" associated with your data is a good idea.
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data.into_iter().map(|(k, v)| rsx!(li { key: "{k}", "{v}" }))
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}
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// Matching
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match true {
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true => rsx!( h1 {"Top text"}),
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false => rsx!( h1 {"Bottom text"})
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}
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// Conditional rendering
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// Dioxus conditional rendering is based around None/Some. We have no special syntax for conditionals.
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// You can convert a bool condition to rsx! with .then and .or
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{true.then(|| rsx!(div {}))}
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// Alternatively, you can use the "if" syntax - but both branches must be resolve to Element
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if false {
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h1 {"Top text"}
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} else {
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h1 {"Bottom text"}
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}
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// Using optionals for diverging branches
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// Note that since this is wrapped in curlies, it's interpreted as an expression
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{if true {
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Some(rsx!(h1 {"Top text"}))
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} else {
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None
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}}
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// returning "None" without a diverging branch is a bit noisy... but rare in practice
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{None as Option<()>}
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// can also just use empty fragments
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Fragment {}
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// Fragments let you insert groups of nodes without a parent.
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// This lets you make components that insert elements as siblings without a container.
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div {"A"}
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Fragment {
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div {"B"}
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div {"C"}
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Fragment {
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"D"
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Fragment {
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"E"
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"F"
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}
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}
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}
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// Components
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// Can accept any paths
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// Notice how you still get syntax highlighting and IDE support :)
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Baller {}
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baller::Baller {}
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crate::baller::Baller {}
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// Can take properties
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Taller { a: "asd" }
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// Can take optional properties
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Taller { a: "asd" }
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// Can pass in props directly as an expression
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{
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let props = TallerProps {a: "hello", children: VNode::empty() };
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rsx!(Taller { ..props })
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}
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// Spreading can also be overridden manually
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Taller {
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a: "not ballin!",
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..TallerProps { a: "ballin!", children: VNode::empty() }
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}
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// Can take children too!
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Taller { a: "asd", div {"hello world!"} }
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// This component's props are defined *inline* with the `component` macro
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WithInline { text: "using functionc all syntax" }
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// Components can be generic too
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// This component takes i32 type to give you typed input
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TypedInput::<i32> {}
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// Type inference can be used too
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TypedInput { initial: 10.0 }
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// generic with the `component` macro
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Label { text: "hello generic world!" }
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Label { text: 99.9 }
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// Lowercase components work too, as long as they are access using a path
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baller::lowercase_component {}
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// For in-scope lowercase components, use the `self` keyword
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self::lowercase_helper {}
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// helper functions
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// Anything that implements IntoVnode can be dropped directly into Rsx
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{helper("hello world!")}
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// Strings can be supplied directly
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{String::from("Hello world!")}
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// So can format_args
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// todo(jon): this is broken in edition 2024
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// {format_args!("Hello {}!", "world")}
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// Or we can shell out to a helper function
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{format_dollars(10, 50)}
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}
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}
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}
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fn format_dollars(dollars: u32, cents: u32) -> String {
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format!("${dollars}.{cents:02}")
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}
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fn helper(text: &str) -> Element {
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rsx! {
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p { "{text}" }
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}
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}
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// no_case_check disables PascalCase checking if you *really* want a snake_case component.
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// This will likely be deprecated/removed in a future update that will introduce a more polished linting system,
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// something like Clippy.
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#[component(no_case_check)]
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fn lowercase_helper() -> Element {
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rsx! {
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"asd"
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}
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}
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mod baller {
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use super::*;
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#[component]
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/// This component totally balls
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pub fn Baller() -> Element {
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rsx! { "ballin'" }
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}
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// no_case_check disables PascalCase checking if you *really* want a snake_case component.
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// This will likely be deprecated/removed in a future update that will introduce a more polished linting system,
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// something like Clippy.
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#[component(no_case_check)]
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pub fn lowercase_component() -> Element {
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rsx! { "look ma, no uppercase" }
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}
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}
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/// Documentation for this component is visible within the rsx macro
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#[component]
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pub fn Taller(
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/// Fields are documented and accessible in rsx!
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a: &'static str,
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children: Element,
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) -> Element {
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rsx! { {&children} }
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}
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#[derive(Props, Clone, PartialEq, Eq)]
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pub struct TypedInputProps<T: 'static + Clone + PartialEq> {
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#[props(optional, default)]
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initial: Option<T>,
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}
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#[allow(non_snake_case)]
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pub fn TypedInput<T>(props: TypedInputProps<T>) -> Element
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where
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T: FromStr + fmt::Display + PartialEq + Clone + 'static,
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<T as FromStr>::Err: std::fmt::Display,
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{
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if let Some(props) = props.initial {
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return rsx! { "{props}" };
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}
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VNode::empty()
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}
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#[component]
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fn WithInline(text: String) -> Element {
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rsx! {
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p { "{text}" }
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}
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}
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#[component]
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fn Label<T: Clone + PartialEq + Display + 'static>(text: T) -> Element {
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rsx! {
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p { "{text}" }
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}
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}
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