codify "platform" into resolution logic, server-fn/fullstack overhaul (#4596)

overhaul dioxus fullstack using a new implementation of server_fn

This PR is a complete rewrite of dioxus fullstack designed to improve compatibility with axum and to fix a number of compilation errors based on feature flag unification plumbing through macros.
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Jonathan Kelley authored and GitHub committed 2025-10-03 18:26:19 -07:00
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Example: Integrating Dioxus into a Bevy application
This example demonstrates rendering a Dioxus application onto a texture within a Bevy application.
## Core Concepts
- Render a headless Dioxus-native app to a texture.
- Share and display the texture on a quad in the Bevy app.
- Transmit mouse and keyboard events from Bevy to Dioxus.
- Events are captured when hovering over elements with the `catch-events` class, ensuring only Dioxus receives them.
- Manage application state through channel messages between Dioxus and Bevy.