codify "platform" into resolution logic, server-fn/fullstack overhaul (#4596)
overhaul dioxus fullstack using a new implementation of server_fn This PR is a complete rewrite of dioxus fullstack designed to improve compatibility with axum and to fix a number of compilation errors based on feature flag unification plumbing through macros.
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Example: Integrating Dioxus into a Bevy application
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This example demonstrates rendering a Dioxus application onto a texture within a Bevy application.
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## Core Concepts
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- Render a headless Dioxus-native app to a texture.
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- Share and display the texture on a quad in the Bevy app.
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- Transmit mouse and keyboard events from Bevy to Dioxus.
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- Events are captured when hovering over elements with the `catch-events` class, ensuring only Dioxus receives them.
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- Manage application state through channel messages between Dioxus and Bevy.
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