codify "platform" into resolution logic, server-fn/fullstack overhaul (#4596)
overhaul dioxus fullstack using a new implementation of server_fn This PR is a complete rewrite of dioxus fullstack designed to improve compatibility with axum and to fix a number of compilation errors based on feature flag unification plumbing through macros.
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mod bevy_scene_plugin;
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mod dioxus_in_bevy_plugin;
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mod ui;
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use crate::bevy_scene_plugin::BevyScenePlugin;
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use crate::dioxus_in_bevy_plugin::DioxusInBevyPlugin;
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use crate::ui::{ui, UIProps};
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use bevy::prelude::*;
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fn main() {
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#[cfg(feature = "tracing")]
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tracing_subscriber::fmt::init();
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let (ui_sender, ui_receiver) = crossbeam_channel::unbounded();
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let (app_sender, app_receiver) = crossbeam_channel::unbounded();
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let props = UIProps {
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ui_sender,
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app_receiver,
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};
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App::new()
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.add_plugins(DefaultPlugins)
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.add_plugins(DioxusInBevyPlugin::<UIProps> { ui, props })
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.add_plugins(BevyScenePlugin {
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app_sender,
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ui_receiver,
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})
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.run();
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}
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