remove more lifetimes
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@@ -11,7 +11,6 @@ mod dirty_scope;
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mod error_boundary;
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mod events;
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mod fragment;
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mod lazynodes;
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mod mutations;
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mod nodes;
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mod properties;
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@@ -28,7 +27,6 @@ pub(crate) mod innerlude {
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pub use crate::error_boundary::*;
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pub use crate::events::*;
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pub use crate::fragment::*;
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pub use crate::lazynodes::*;
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pub use crate::mutations::*;
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pub use crate::nodes::RenderReturn;
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pub use crate::nodes::*;
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@@ -71,15 +69,14 @@ pub(crate) mod innerlude {
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/// Example {}
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/// )
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/// ```
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pub type Component<P = ()> = fn(Scope<P>) -> Element;
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pub type Component<P = ()> = fn(P) -> Element;
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}
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pub use crate::innerlude::{
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fc_to_builder, vdom_is_rendering, AnyValue, Attribute, AttributeValue, BorrowedAttributeValue,
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CapturedError, Component, DynamicNode, Element, ElementId, Event, Fragment, IntoDynNode,
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LazyNodes, Mutation, Mutations, Properties, RenderReturn, Scope, ScopeId, ScopeState, Scoped,
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TaskId, Template, TemplateAttribute, TemplateNode, VComponent, VNode, VPlaceholder, VText,
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VirtualDom,
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Mutation, Mutations, Properties, RenderReturn, ScopeId, ScopeState, TaskId, Template,
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TemplateAttribute, TemplateNode, VComponent, VNode, VPlaceholder, VText, VirtualDom,
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};
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/// The purpose of this module is to alleviate imports of many common types
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@@ -91,8 +88,7 @@ pub mod prelude {
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provide_context, provide_context_to_scope, provide_root_context, push_future,
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remove_future, schedule_update_any, spawn, spawn_forever, suspend, use_error_boundary,
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AnyValue, Component, Element, ErrorBoundary, Event, EventHandler, Fragment,
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IntoAttributeValue, IntoDynNode, LazyNodes, Properties, Runtime, RuntimeGuard, Scope,
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ScopeId, ScopeState, Scoped, TaskId, Template, TemplateAttribute, TemplateNode, Throw,
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VNode, VirtualDom,
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IntoAttributeValue, IntoDynNode, Properties, Runtime, RuntimeGuard, ScopeId, ScopeState,
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TaskId, Template, TemplateAttribute, TemplateNode, Throw, VNode, VirtualDom,
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};
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}
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