server_future uses use_resource
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@@ -1,99 +1,57 @@
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use dioxus_lib::prelude::*;
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use serde::{de::DeserializeOwned, Serialize};
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use std::cell::Cell;
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use std::cell::Ref;
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use std::cell::RefCell;
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use std::fmt::Debug;
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use std::future::Future;
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use std::rc::Rc;
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use std::sync::Arc;
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/// A future that resolves to a value.
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///
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///
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///
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/// ```rust
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/// fn User(id: String) -> Element {
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/// let data = use_sever_future(move || fetch_user(id)).suspend()?;
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///
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///
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/// }
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///
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/// ```
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#[must_use = "Consider using `cx.spawn` to run a future without reading its value"]
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pub fn use_server_future<T, F>(_future: impl Fn() -> F) -> UseServerFuture<T>
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pub fn use_server_future<T, F>(_future: impl Fn() -> F + 'static) -> Option<Resource<T>>
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where
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T: Serialize + DeserializeOwned + 'static,
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F: Future<Output = T> + 'static,
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{
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let value: Signal<Option<T>> = use_signal(|| {
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// Doesn't this need to be keyed by something?
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// We should try and link these IDs across the server and client
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// Just the file/line/col span should be fine (or byte index)
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#[cfg(feature = "ssr")]
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return crate::html_storage::deserialize::take_server_data::<T>();
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let mut cb = use_callback(_future);
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let mut gen = use_hook(|| CopyValue::new(0));
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#[cfg(not(feature = "ssr"))]
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return None;
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let resource = use_resource(move || {
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async move {
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// this is going to subscribe this resource to any reactivity given to use in the callback
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// We're doing this regardless so inputs get tracked, even if we drop the future before polling it
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let user_fut = cb.call();
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// If this is the first run, the data might be cached
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if gen() == 0 {
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#[cfg(not(feature = "web"))]
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if let Some(o) = crate::html_storage::deserialize::take_server_data::<T>() {
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gen.set(1);
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return o;
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}
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}
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// Otherwise just run the future itself
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let out = user_fut.await;
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// and push the gen forward
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gen.set(1);
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out
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}
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});
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// Run the callback regardless, giving us the future without actually polling it
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// This is where use_server_future gets its reactivity from
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// If the client is using signals to drive the future itself, (say, via args to the server_fn), then we need to know
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// what signals are being used
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use_future(move || async move {
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// watch the reactive context
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// if it changes, restart the future
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//
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// if let Err(err) = crate::prelude::server_context().push_html_data(&data) {
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// tracing::error!("Failed to push HTML data: {}", err);
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// };
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// On the first run, force this task to be polled right away in case its value is ready
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use_hook(|| {
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let _ = resource.task().unwrap().poll_now();
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});
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// if there's no value ready, mark this component as suspended and return early
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if value.peek().is_none() {
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suspend();
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// Suspend if the value isn't ready
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match resource.state() {
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UseResourceState::Pending => {
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suspend();
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None
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}
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UseResourceState::Regenerating => {
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suspend();
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Some(resource)
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}
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UseResourceState::Ready => Some(resource),
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}
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todo!()
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}
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pub struct UseServerFuture<T: 'static> {
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value: Signal<Option<Signal<T>>>,
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}
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impl<T> UseServerFuture<T> {
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// /// Restart the future with new dependencies.
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// ///
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// /// Will not cancel the previous future, but will ignore any values that it
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// /// generates.
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// pub fn restart(&self) {
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// self.needs_regen.set(true);
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// (self.update)();
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// }
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// /// Forcefully cancel a future
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// pub fn cancel(&self) {
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// if let Some(task) = self.task.take() {
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// remove_future(task);
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// }
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// }
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/// Return any value, even old values if the future has not yet resolved.
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///
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/// If the future has never completed, the returned value will be `None`.
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pub fn value(&self) -> Option<Signal<T>> {
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todo!()
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// Ref::map(self.value.read(), |v: &Option<T>| v.as_deref().unwrap())
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}
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// /// Get the ID of the future in Dioxus' internal scheduler
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// pub fn task(&self) -> Option<Task> {
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// self.task.get()
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// }
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// /// Get the current state of the future.
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// pub fn reloading(&self) -> bool {
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// self.task.get().is_some()
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// }
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}
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