feat: omg what a dumb mistake

This commit is contained in:
Jonathan Kelley committed 2021-07-27 00:27:07 -04:00
1 parent 4a0068f099
commit f782e14211
15 files changed
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//! Example: Coroutines!
//! --------------------
//!
//! Coroutines are an awesome way to write concurrent code. Dioxus heavily leverages coroutines to make sense of complex
//! ongoing asynchronous tasks. The async scheduler of Dioxus supports both single-threaded and multi-threaded coroutines,
//! so you can drop in code to run across multiple threads without blocking the main thread.
//!
//! Dioxus cannot simply abstract away the threading model for the web, unfortunately. If you want to use "web threads"
//! you either need to limit support for Chrome, or you need to use a Web Workers and message passing. This is easy enough
//! to do in your own code, and doesn't require 1st-party support from Dioxus itself.
//!
//! UseState and friends work fine with coroutines, but coroutines might be easier to use with the Dirac global state
//! management API. This lets you easily drive global state from a coroutine without having to subscribe to the state.
//!
//! For now, this example shows how to use coroutines used with use_state.
//!
//!
//! ## What is a Couroutine?
//!
//! A coroutine is a function that can be paused and resumed. It can be paused internally through "await" or externally
//! using the `TaskHandle` API. Within a coroutine, you may execute asynchonous code, that modifies values captured when
//! the coroutine was initiated. `use_state` always returns the same setter, so you don't need to worry about
fn main() {
dioxus::desktop::launch(App, |c| c);
}
use dioxus::prelude::*;
static App: FC<()> = |cx| {
let p1 = use_state(cx, || 0);
let p2 = use_state(cx, || 0);
let (mut p1_async, mut p2_async) = (p1.for_async(), p2.for_async());
let (p1_handle, _) = cx.use_task(|| async move {
loop {
*p1_async.get_mut() += 1;
async_std::task::sleep(std::time::Duration::from_millis(75)).await;
}
});
let (p2_handle, _) = cx.use_task(|| async move {
loop {
*p2_async.get_mut() += 1;
async_std::task::sleep(std::time::Duration::from_millis(100)).await;
}
});
cx.render(rsx! {
div { style: { width: "400px", height: "400px", position: "relative", background: "yellow" }
button { "reset", onclick: move |_| {} }
Horsey { pos: *p1, "horsey 1" }
Horsey { pos: *p2, "horsey 2" }
}
})
};
#[derive(PartialEq, Props)]
struct HorseyProps {
pos: i32,
}
static Horsey: FC<HorseyProps> = |cx| {
cx.render(rsx! {
div {
button { "pause" }
div {
{cx.children()}
}
}
})
};
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//! Example: File Explorer
//! -------------------------
//!
//! This is a fun little desktop application that lets you explore the file system.
//!
//! This example is interesting because it's mixing filesystem operations and GUI, which is typically hard for UI to do.
use dioxus::desktop::wry::application::dpi::LogicalSize;
use dioxus::prelude::*;
use std::fs::{self, DirEntry};
fn main() {
env_logger::init();
dioxus::desktop::launch(App, |c| {
c.with_resizable(false)
.with_inner_size(LogicalSize::new(800.0, 400.0))
})
.unwrap();
}
static App: FC<()> = |cx| {
let files = use_state(cx, || Files::new());
let file_list = files.path_names.iter().enumerate().map(|(dir_id, path)| {
rsx! (
li { a {"{path}", onclick: move |_| files.get_mut().enter_dir(dir_id), href: "#"} }
)
});
let err_disp = files.err.as_ref().map(|err| {
rsx! {
div {
code {"{err}"}
button {"x", onclick: move |_| files.get_mut().clear_err() }
}
}
});
let cur = files.current();
cx.render(rsx! {
div {
h1 {"Files: "}
h3 {"Cur dir: {cur}"}
button { "go up", onclick: move |_| files.get_mut().go_up() }
ol { {file_list} }
{err_disp}
}
})
};
// right now, this gets cloned every time. It might be a bit better to use im_rc's collections instead
#[derive(Clone)]
struct Files {
path_stack: Vec<String>,
path_names: Vec<String>,
err: Option<String>,
}
impl Files {
fn new() -> Self {
let mut files = Self {
path_stack: vec!["./".to_string()],
path_names: vec![],
err: None,
};
files.reload_path_list();
files
}
fn reload_path_list(&mut self) {
let cur_path = self.path_stack.last().unwrap();
let paths = match fs::read_dir(cur_path) {
Ok(e) => e,
Err(err) => {
let err = format!("An error occured: {:?}", err);
self.err = Some(err);
self.path_stack.pop();
return;
}
};
// clear the current state
self.clear_err();
self.path_names.clear();
for path in paths {
self.path_names
.push(path.unwrap().path().display().to_string());
}
}
fn go_up(&mut self) {
if self.path_stack.len() > 1 {
self.path_stack.pop();
}
self.reload_path_list();
}
fn enter_dir(&mut self, dir_id: usize) {
let path = &self.path_names[dir_id];
self.path_stack.push(path.clone());
self.reload_path_list();
}
fn current(&self) -> &str {
self.path_stack.last().unwrap()
}
fn clear_err(&mut self) {
self.err = None;
}
}
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use dioxus::events::on::*;
use dioxus::prelude::*;
use dioxus_desktop::wry::application::dpi::LogicalSize;
const STYLE: &str = include_str!("./assets/calculator.css");
fn main() {
env_logger::init();
dioxus::desktop::launch(App, |cfg| cfg.with_title("Calculator Demo"))
.expect("failed to launch dioxus app");
dioxus::desktop::launch(App, |cfg| {
cfg.with_title("Calculator Demo")
.with_resizable(false)
.with_inner_size(LogicalSize::new(320.0, 530.0))
})
.expect("failed to launch dioxus app");
}
static App: FC<()> = |cx| {