Restore manganis optimizations (#3195)
* Create a crate for constant serialization of config structs for manganis * use SerializeConst for the image asset builder * switch to a declarative macro for assets * add serializable options for each asset type * implement the new manganis macro * optimize assets in the CLI * Fix assets with dioxus formattable * reduce fuzzing test limits * use the new syntax in examples * fix avif support * Fix manganis doc tests * cache asset optimization * Split out asset and bundled asset * make hash pointer width independent * Fix manganis macro docs * add constvec::is_empty method to fix clippy lint * remove nasm feature * simplify test_rsplit_once test so typos passes * revert example change from clippy fix * always accept unix paths * fix windows path seperator * fix folder asset hash * Optimize assets in a blocking task * Fix asset options docs * Document Asset and BundledAsset * simplify the linker macro a bit * add more docs to AssetParser expansion * add image format helpers * Split by both unix and windows path separators and take the smallest one
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/// A buffer that can be read from at compile time. This is very similar to [Cursor](std::io::Cursor) but is
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/// designed to be used in const contexts.
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#[derive(Debug, Clone, Copy, PartialEq)]
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pub struct ConstReadBuffer<'a> {
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location: usize,
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memory: &'a [u8],
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}
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impl<'a> ConstReadBuffer<'a> {
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/// Create a new buffer from a byte slice
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pub const fn new(memory: &'a [u8]) -> Self {
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Self {
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location: 0,
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memory,
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}
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}
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/// Get the next byte from the buffer. Returns `None` if the buffer is empty.
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/// This will return the new version of the buffer with the first byte removed.
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pub const fn get(mut self) -> Option<(Self, u8)> {
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if self.location >= self.memory.len() {
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return None;
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}
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let value = self.memory[self.location];
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self.location += 1;
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Some((self, value))
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}
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/// Get a reference to the underlying byte slice
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pub const fn as_ref(&self) -> &[u8] {
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self.memory
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}
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}
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