Fix the router and stub out a number of crates to get compiling

This commit is contained in:
Jonathan Kelley committed 2024-01-13 20:51:37 -08:00
1 parent 4c6e515da4
commit fae0b08e61
226 files changed
+1057 -1482

No files matched your search

+8 -8
View File
@@ -12,12 +12,12 @@ use crate::{get_effect_stack, signal::SignalData, CopyValue, Effect, ReadOnlySig
/// use dioxus::prelude::*;
/// use dioxus_signals::*;
///
/// fn App(cx: Scope) -> Element {
/// let mut count = use_signal(cx, || 0);
/// let double = use_selector(cx, move || count * 2);
/// fn App() -> Element {
/// let mut count = use_signal(|| 0);
/// let double = use_selector(move || count * 2);
/// count += 1;
/// assert_eq!(double.value(), count * 2);
///
///
/// render! { "{double}" }
/// }
/// ```
@@ -34,11 +34,11 @@ pub fn use_selector<R: PartialEq>(f: impl FnMut() -> R + 'static) -> ReadOnlySig
/// use dioxus::prelude::*;
/// use dioxus_signals::*;
///
/// fn App(cx: Scope) -> Element {
/// let mut local_state = use_state(cx, || 0);
/// let double = use_selector_with_dependencies(cx, (local_state.get(),), move |(local_state,)| local_state * 2);
/// fn App() -> Element {
/// let mut local_state = use_state(|| 0);
/// let double = use_selector_with_dependencies((local_state.get(),), move |(local_state,)| local_state * 2);
/// local_state.set(1);
///
///
/// render! { "{double}" }
/// }
/// ```
+8 -8
View File
@@ -21,8 +21,8 @@ use crate::{get_effect_stack, CopyValue, Effect, EffectStack};
/// use dioxus::prelude::*;
/// use dioxus_signals::*;
///
/// fn App(cx: Scope) -> Element {
/// let mut count = use_signal(cx, || 0);
/// fn App() -> Element {
/// let mut count = use_signal(|| 0);
///
/// // Because signals have automatic dependency tracking, if you never read them in a component, that component will not be re-rended when the signal is updated.
/// // The app component will never be rerendered in this example.
@@ -30,10 +30,10 @@ use crate::{get_effect_stack, CopyValue, Effect, EffectStack};
/// }
///
/// #[component]
/// fn Child(cx: Scope, state: Signal<u32>) -> Element {
/// fn Child(state: Signal<u32>) -> Element {
/// let state = *state;
///
/// use_future!(cx, |()| async move {
/// use_future!( |()| async move {
/// // Because the signal is a Copy type, we can use it in an async block without cloning it.
/// *state.write() += 1;
/// });
@@ -105,8 +105,8 @@ pub(crate) struct SignalData<T> {
/// use dioxus_signals::*;
///
/// #[component]
/// fn App(cx: Scope) -> Element {
/// let mut count = use_signal(cx, || 0);
/// fn App() -> Element {
/// let mut count = use_signal(|| 0);
///
/// // Because signals have automatic dependency tracking, if you never read them in a component, that component will not be re-rended when the signal is updated.
/// // The app component will never be rerendered in this example.
@@ -114,10 +114,10 @@ pub(crate) struct SignalData<T> {
/// }
///
/// #[component]
/// fn Child(cx: Scope, state: Signal<u32>) -> Element {
/// fn Child(state: Signal<u32>) -> Element {
/// let state = *state;
///
/// use_future!(cx, |()| async move {
/// use_future!( |()| async move {
/// // Because the signal is a Copy type, we can use it in an async block without cloning it.
/// *state.write() += 1;
/// });