implement layouts and outlets
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@@ -1,94 +1,283 @@
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use proc_macro2::TokenStream;
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use quote::quote;
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use slab::Slab;
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use syn::Ident;
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use crate::{
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nest::Layout,
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route::Route,
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segment::{static_segment_idx, RouteSegment},
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};
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// First deduplicate the routes by the static part of the route
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#[derive(Debug)]
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pub enum RouteTreeSegment<'a> {
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Static {
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index: usize,
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segment: &'a str,
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children: Vec<RouteTreeSegment<'a>>,
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from_route: &'a Route,
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},
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Dynamic(&'a Route),
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#[derive(Debug, Clone, Default)]
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pub struct RouteTree<'a> {
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pub roots: Vec<usize>,
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entries: Slab<RouteTreeSegmentData<'a>>,
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}
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impl<'a> RouteTreeSegment<'a> {
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pub fn build(routes: &'a [Route]) -> Vec<RouteTreeSegment<'a>> {
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let routes = routes.iter().map(PartialRoute::new).collect();
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Self::construct(routes)
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impl<'a> RouteTree<'a> {
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pub fn get(&self, index: usize) -> Option<&RouteTreeSegmentData<'a>> {
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self.entries.get(index)
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}
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fn construct(routes: Vec<PartialRoute<'a>>) -> Vec<RouteTreeSegment<'a>> {
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let mut static_segments = Vec::new();
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let mut dyn_segments = Vec::new();
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pub fn get_mut(&mut self, element: usize) -> Option<&mut RouteTreeSegmentData<'a>> {
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self.entries.get_mut(element)
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}
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// Add all routes we can to the tree
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fn sort_children(&mut self) {
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let mut old_roots = self.roots.clone();
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self.sort_ids(&mut old_roots);
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self.roots = old_roots;
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for id in self.roots.clone() {
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self.sort_children_of_id(id);
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}
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}
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fn sort_ids(&self, ids: &mut [usize]) {
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ids.sort_by_key(|&seg| {
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let seg = self.get(seg).unwrap();
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match seg {
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RouteTreeSegmentData::Static { .. } => 0,
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RouteTreeSegmentData::Layout { .. } => 1,
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RouteTreeSegmentData::Route(_) => 1,
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}
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});
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}
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fn sort_children_of_id(&mut self, id: usize) {
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// Sort segments so that all static routes are checked before dynamic routes
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let mut children = self.children(id);
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self.sort_ids(&mut children);
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if let Some(old) = self.try_children_mut(id) {
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old.clone_from(&children)
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}
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for id in children {
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self.sort_children_of_id(id);
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}
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}
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fn children(&self, element: usize) -> Vec<usize> {
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let element = self.entries.get(element).unwrap();
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match element {
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RouteTreeSegmentData::Static { children, .. } => children.clone(),
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RouteTreeSegmentData::Layout { children, .. } => children.clone(),
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_ => Vec::new(),
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}
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}
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fn try_children_mut(&mut self, element: usize) -> Option<&mut Vec<usize>> {
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let element = self.entries.get_mut(element).unwrap();
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match element {
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RouteTreeSegmentData::Static { children, .. } => Some(children),
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RouteTreeSegmentData::Layout { children, .. } => Some(children),
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_ => None,
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}
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}
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fn children_mut(&mut self, element: usize) -> &mut Vec<usize> {
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self.try_children_mut(element)
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.expect("Cannot get children of non static or layout segment")
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}
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pub fn new(routes: &'a [Route], layouts: &'a [Layout]) -> Self {
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let routes = routes
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.iter()
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.map(|route| RouteIter::new(route, layouts))
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.collect::<Vec<_>>();
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let mut myself = Self::default();
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myself.roots = myself.construct(routes);
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myself.sort_children();
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myself
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}
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pub fn construct(&mut self, routes: Vec<RouteIter<'a>>) -> Vec<usize> {
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let mut segments = Vec::new();
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// Add all routes to the tree
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for mut route in routes {
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match route.next_static_segment() {
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// If there is a static segment, check if it already exists in the tree
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Some((i, segment)) => {
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let found = static_segments.iter_mut().find_map(|seg| match seg {
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RouteTreeSegment::Static {
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segment: s,
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children,
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..
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} => (s == &segment).then_some(children),
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_ => None,
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});
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let mut current_route: Option<usize> = None;
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match found {
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Some(children) => {
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// If it does, add the route to the children of the segment
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children.append(&mut RouteTreeSegment::construct(vec![route]))
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}
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None => {
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// If it doesn't, add the route as a new segment
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static_segments.push(RouteTreeSegment::Static {
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// First add a layout if there is one
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while let Some(layout) = route.next_layout() {
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let segments_iter: std::slice::Iter<RouteSegment> = layout.segments.iter();
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// Add all static segments of the layout
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'o: for (index, segment) in segments_iter.enumerate() {
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match segment {
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RouteSegment::Static(segment) => {
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// Check if the segment already exists
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{
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// Either look for the segment in the current route or in the static segments
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let segments = current_route
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.map(|id| self.children(id))
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.unwrap_or_else(|| segments.clone());
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for seg in segments.iter() {
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let seg = self.get(*seg).unwrap();
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if let RouteTreeSegmentData::Static {
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segment: s,
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children,
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..
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} = seg
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{
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if s == segment {
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// If it does, just update the current route
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current_route = children.last().cloned();
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continue 'o;
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}
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}
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}
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}
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let static_segment = RouteTreeSegmentData::Static {
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segment,
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from_route: route.route,
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children: RouteTreeSegment::construct(vec![route]),
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index: i,
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})
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children: Vec::new(),
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error_variant: route.error_variant(),
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index,
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};
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// If it doesn't, add the segment to the current route
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let static_segment = self.entries.insert(static_segment);
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let current_children = current_route
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.map(|id| self.children_mut(id))
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.unwrap_or_else(|| &mut segments);
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current_children.push(static_segment);
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}
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// If there is a dynamic segment, stop adding static segments
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RouteSegment::Dynamic(..) => break,
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RouteSegment::CatchAll(..) => {
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todo!("Catch all segments are not allowed in layouts")
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}
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}
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}
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// If there is no static segment, add the route to the dynamic routes
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// Add the layout to the current route
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let layout = RouteTreeSegmentData::Layout {
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layout,
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children: Vec::new(),
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};
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let layout = self.entries.insert(layout);
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let segments = match current_route.and_then(|id| self.get_mut(id)) {
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Some(RouteTreeSegmentData::Static { children, .. }) => children,
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Some(_) => unreachable!(),
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None => &mut segments,
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};
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segments.push(layout);
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// Update the current route
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current_route = segments.last().cloned();
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}
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match route.next_static_segment() {
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// If there is a static segment, check if it already exists in the tree
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Some((i, segment)) => {
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let current_children = current_route
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.map(|id| self.children(id))
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.unwrap_or_else(|| segments.clone());
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let found = current_children.iter().find_map(|&id| {
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let seg = self.get(id).unwrap();
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match seg {
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RouteTreeSegmentData::Static { segment: s, .. } => {
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(s == &segment).then_some(id)
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}
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_ => None,
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}
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});
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match found {
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Some(id) => {
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// If it exists, add the route to the children of the segment
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let new_children = self.construct(vec![route]);
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self.children_mut(id).extend(new_children.into_iter());
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}
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None => {
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// If it doesn't exist, add the route as a new segment
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let data = RouteTreeSegmentData::Static {
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segment,
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error_variant: route.error_variant(),
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children: self.construct(vec![route]),
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index: i,
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};
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let id = self.entries.insert(data);
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let current_children_mut = current_route
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.map(|id| self.children_mut(id))
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.unwrap_or_else(|| &mut segments);
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current_children_mut.push(id);
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}
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}
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}
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// If there is no static segment, add the route to the current_route
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None => {
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dyn_segments.push(RouteTreeSegment::Dynamic(route.route));
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let id = self
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.entries
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.insert(RouteTreeSegmentData::Route(route.route));
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let current_children_mut = current_route
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.map(|id| self.children_mut(id))
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.unwrap_or_else(|| &mut segments);
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current_children_mut.push(id);
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}
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}
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}
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// All static routes are checked before dynamic routes
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static_segments.append(&mut dyn_segments);
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static_segments
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segments
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}
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}
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impl<'a> RouteTreeSegment<'a> {
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pub fn to_tokens(&self, enum_name: syn::Ident, error_enum_name: syn::Ident) -> TokenStream {
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#[derive(Debug, Clone)]
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pub struct StaticErrorVariant {
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varient_parse_error: Ident,
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enum_varient: Ident,
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}
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// First deduplicate the routes by the static part of the route
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#[derive(Debug, Clone)]
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pub enum RouteTreeSegmentData<'a> {
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Static {
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segment: &'a str,
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error_variant: StaticErrorVariant,
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index: usize,
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children: Vec<usize>,
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},
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Layout {
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layout: &'a Layout,
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children: Vec<usize>,
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},
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Route(&'a Route),
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}
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impl<'a> RouteTreeSegmentData<'a> {
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pub fn to_tokens(
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&self,
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tree: &RouteTree,
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enum_name: syn::Ident,
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error_enum_name: syn::Ident,
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layouts: &[Layout],
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) -> TokenStream {
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match self {
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RouteTreeSegment::Static {
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RouteTreeSegmentData::Static {
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segment,
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children,
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index,
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from_route,
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error_variant:
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StaticErrorVariant {
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varient_parse_error,
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enum_varient,
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},
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} => {
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let varient_parse_error = from_route.error_ident();
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let enum_varient = &from_route.route_name;
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let error_ident = static_segment_idx(*index);
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let children = children
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.iter()
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.map(|child| child.to_tokens(enum_name.clone(), error_enum_name.clone()));
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let children = children.iter().map(|child| {
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let child = tree.get(*child).unwrap();
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child.to_tokens(tree, enum_name.clone(), error_enum_name.clone(), layouts)
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});
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quote! {
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{
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@@ -104,52 +293,22 @@ impl<'a> RouteTreeSegment<'a> {
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}
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}
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}
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RouteTreeSegment::Dynamic(route) => {
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RouteTreeSegmentData::Route(route) => {
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// At this point, we have matched all static segments, so we can just check if the remaining segments match the route
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let varient_parse_error = route.error_ident();
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let enum_varient = &route.route_name;
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let route_segments = route
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.route_segments
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.segments
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.iter()
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.enumerate()
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.skip_while(|(_, seg)| matches!(seg, RouteSegment::Static(_)));
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fn print_route_segment<'a, I: Iterator<Item = (usize, &'a RouteSegment)>>(
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mut s: std::iter::Peekable<I>,
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sucess_tokens: TokenStream,
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error_enum_name: &Ident,
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enum_varient: &Ident,
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varient_parse_error: &Ident,
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) -> TokenStream {
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if let Some((i, route)) = s.next() {
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let children = print_route_segment(
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s,
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sucess_tokens,
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error_enum_name,
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enum_varient,
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varient_parse_error,
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);
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route.try_parse(
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i,
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error_enum_name,
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enum_varient,
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varient_parse_error,
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children,
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)
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} else {
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quote! {
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#sucess_tokens
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}
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}
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}
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let construct_variant = route.construct(enum_name);
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let construct_variant = route.construct(enum_name, layouts);
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let parse_query = route.parse_query();
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let insure_not_trailing = route
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.route_segments
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.segments
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.last()
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.map(|seg| !matches!(seg, RouteSegment::CatchAll(_, _)))
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.unwrap_or(true);
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@@ -169,6 +328,63 @@ impl<'a> RouteTreeSegment<'a> {
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&varient_parse_error,
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)
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}
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Self::Layout { layout, children } => {
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// At this point, we have matched all static segments, so we can just check if the remaining segments match the route
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let varient_parse_error: Ident = layout.error_ident();
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let enum_varient = &layout.layout_name;
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let route_segments = layout
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.segments
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.iter()
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.enumerate()
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.skip_while(|(_, seg)| matches!(seg, RouteSegment::Static(_)));
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let parse_children = children
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.iter()
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.map(|child| {
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let child = tree.get(*child).unwrap();
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child.to_tokens(tree, enum_name.clone(), error_enum_name.clone(), layouts)
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})
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.collect();
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print_route_segment(
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route_segments.peekable(),
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parse_children,
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&error_enum_name,
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enum_varient,
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&varient_parse_error,
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)
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}
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}
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}
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}
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fn print_route_segment<'a, I: Iterator<Item = (usize, &'a RouteSegment)>>(
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mut s: std::iter::Peekable<I>,
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sucess_tokens: TokenStream,
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error_enum_name: &Ident,
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enum_varient: &Ident,
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varient_parse_error: &Ident,
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) -> TokenStream {
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if let Some((i, route)) = s.next() {
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let children = print_route_segment(
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s,
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sucess_tokens,
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error_enum_name,
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enum_varient,
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varient_parse_error,
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);
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route.try_parse(
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i,
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error_enum_name,
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enum_varient,
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varient_parse_error,
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children,
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)
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} else {
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quote! {
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#sucess_tokens
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}
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}
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}
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@@ -212,22 +428,34 @@ fn return_constructed(
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}
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}
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struct PartialRoute<'a> {
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pub struct RouteIter<'a> {
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route: &'a Route,
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layouts: &'a [Layout],
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layout_index: usize,
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static_segment_index: usize,
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}
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impl<'a> PartialRoute<'a> {
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fn new(route: &'a Route) -> Self {
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impl<'a> RouteIter<'a> {
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fn new(route: &'a Route, layouts: &'a [Layout]) -> Self {
|
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Self {
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route,
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||||
layouts,
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layout_index: 0,
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static_segment_index: 0,
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}
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}
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fn next_layout(&mut self) -> Option<&'a Layout> {
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let idx = self.layout_index;
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let layout_index = self.route.layouts.get(idx)?;
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let layout = &self.layouts[layout_index.0];
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self.layout_index += 1;
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Some(layout)
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}
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|
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fn next_static_segment(&mut self) -> Option<(usize, &'a str)> {
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let idx = self.static_segment_index;
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let segment = self.route.route_segments.get(idx)?;
|
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let segment = self.route.segments.get(idx)?;
|
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match segment {
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RouteSegment::Static(segment) => {
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self.static_segment_index += 1;
|
||||
@@ -236,4 +464,11 @@ impl<'a> PartialRoute<'a> {
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
|
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fn error_variant(&self) -> StaticErrorVariant {
|
||||
StaticErrorVariant {
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varient_parse_error: self.route.error_ident(),
|
||||
enum_varient: self.route.route_name.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in new issue
Block a user