wip: polish up some safety stuff and add suspense support in
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@@ -1,5 +1,5 @@
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use crate::innerlude::*;
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use fxhash::FxHashSet;
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use fxhash::{FxHashMap, FxHashSet};
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use std::{
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any::{Any, TypeId},
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cell::RefCell,
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@@ -24,35 +24,116 @@ pub struct Scope {
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pub(crate) parent_idx: Option<ScopeId>,
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pub(crate) our_arena_idx: ScopeId,
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pub(crate) height: u32,
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pub(crate) descendents: RefCell<FxHashSet<ScopeId>>,
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// Nodes
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// an internal, highly efficient storage of vnodes
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// lots of safety condsiderations
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pub(crate) frames: ActiveFrame,
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pub(crate) caller: *const dyn for<'b> Fn(&'b Scope) -> DomTree<'b>,
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pub(crate) child_nodes: ScopeChildren<'static>,
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// Listeners
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/*
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we care about:
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- listeners (and how to call them when an event is triggered)
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- borrowed props (and how to drop them when the parent is dropped)
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- suspended nodes (and how to call their callback when their associated tasks are complete)
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*/
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pub(crate) listeners: RefCell<Vec<*const Listener<'static>>>,
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pub(crate) borrowed_props: RefCell<Vec<*const VComponent<'static>>>,
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pub(crate) suspended_nodes: RefCell<HashMap<u64, *const VSuspended<'static>>>,
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pub(crate) suspended_nodes: RefCell<FxHashMap<u64, *const VSuspended<'static>>>,
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// State
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pub(crate) hooks: HookList,
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pub(crate) shared_contexts: RefCell<HashMap<TypeId, Rc<dyn Any>>>,
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pub(crate) memoized_updater: Rc<dyn Fn() + 'static>,
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// whenever set_state is called, we fire off a message to the scheduler
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// this closure _is_ the method called by schedule_update that marks this component as dirty
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pub(crate) memoized_updater: Rc<dyn Fn()>,
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pub(crate) shared: EventChannel,
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}
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// The type of closure that wraps calling components
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/// Public interface for Scopes.
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impl Scope {
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/// Get the root VNode for this Scope.
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///
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/// This VNode is the "entrypoint" VNode. If the component renders multiple nodes, then this VNode will be a fragment.
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///
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/// # Example
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/// ```rust
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/// let mut dom = VirtualDom::new(|cx| cx.render(rsx!{ div {} }));
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/// dom.rebuild();
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///
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/// let base = dom.base_scope();
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///
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/// if let VNode::VElement(node) = base.root_node() {
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/// assert_eq!(node.tag_name, "div");
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/// }
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/// ```
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pub fn root_node(&self) -> &VNode {
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self.frames.fin_head()
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}
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/// Get the height of this Scope - IE the number of scopes above it.
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///
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/// A Scope with a height of `0` is the root scope - there are no other scopes above it.
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///
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/// # Example
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///
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/// ```rust
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/// let mut dom = VirtualDom::new(|cx| cx.render(rsx!{ div {} }));
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/// dom.rebuild();
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///
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/// let base = dom.base_scope();
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///
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/// assert_eq!(base.height(), 0);
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/// ```
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pub fn height(&self) -> u32 {
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self.height
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}
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/// Get the Parent of this Scope within this Dioxus VirtualDOM.
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///
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/// This ID is not unique across Dioxus VirtualDOMs or across time. IDs will be reused when components are unmounted.
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///
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/// The base component will not have a parent, and will return `None`.
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///
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/// # Example
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///
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/// ```rust
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/// let mut dom = VirtualDom::new(|cx| cx.render(rsx!{ div {} }));
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/// dom.rebuild();
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///
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/// let base = dom.base_scope();
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///
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/// assert_eq!(base.parent(), None);
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/// ```
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pub fn parent(&self) -> Option<ScopeId> {
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self.parent_idx
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}
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/// Get the ID of this Scope within this Dioxus VirtualDOM.
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///
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/// This ID is not unique across Dioxus VirtualDOMs or across time. IDs will be reused when components are unmounted.
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///
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/// # Example
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///
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/// ```rust
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/// let mut dom = VirtualDom::new(|cx| cx.render(rsx!{ div {} }));
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/// dom.rebuild();
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/// let base = dom.base_scope();
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///
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/// assert_eq!(base.scope_id(), 0);
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/// ```
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pub fn scope_id(&self) -> ScopeId {
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self.our_arena_idx
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}
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}
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// The type of closure that wraps calling components
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/// The type of task that gets sent to the task scheduler
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/// Submitting a fiber task returns a handle to that task, which can be used to wake up suspended nodes
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pub type FiberTask = Pin<Box<dyn Future<Output = ScopeId>>>;
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/// Private interface for Scopes.
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impl Scope {
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// we are being created in the scope of an existing component (where the creator_node lifetime comes into play)
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// we are going to break this lifetime by force in order to save it on ourselves.
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@@ -61,20 +142,23 @@ impl Scope {
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//
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// Scopes cannot be made anywhere else except for this file
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// Therefore, their lifetimes are connected exclusively to the virtual dom
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pub(crate) fn new<'creator_node>(
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caller: &'creator_node dyn for<'b> Fn(&'b Scope) -> DomTree<'b>,
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arena_idx: ScopeId,
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parent: Option<ScopeId>,
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pub(crate) fn new(
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caller: &dyn for<'b> Fn(&'b Scope) -> DomTree<'b>,
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our_arena_idx: ScopeId,
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parent_idx: Option<ScopeId>,
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height: u32,
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child_nodes: ScopeChildren,
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shared: EventChannel,
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) -> Self {
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let child_nodes = unsafe { child_nodes.extend_lifetime() };
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let up = shared.schedule_any_immediate.clone();
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let memoized_updater = Rc::new(move || up(arena_idx));
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let schedule_any_update = shared.schedule_any_immediate.clone();
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let memoized_updater = Rc::new(move || schedule_any_update(our_arena_idx));
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let caller = caller as *const _;
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// wipe away the associated lifetime - we are going to manually manage the one-way lifetime graph
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let caller = unsafe { std::mem::transmute(caller) };
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Self {
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@@ -82,16 +166,16 @@ impl Scope {
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shared,
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child_nodes,
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caller,
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parent_idx: parent,
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our_arena_idx: arena_idx,
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parent_idx,
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our_arena_idx,
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height,
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frames: ActiveFrame::new(),
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hooks: Default::default(),
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suspended_nodes: Default::default(),
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shared_contexts: Default::default(),
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listeners: Default::default(),
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borrowed_props: Default::default(),
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descendents: Default::default(),
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}
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}
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@@ -107,35 +191,8 @@ impl Scope {
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self.child_nodes = child_nodes;
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}
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/// Returns true if the scope completed successfully
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///
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pub(crate) fn run_scope<'sel>(&'sel mut self, pool: &ResourcePool) -> bool {
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// Cycle to the next frame and then reset it
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// This breaks any latent references, invalidating every pointer referencing into it.
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// Remove all the outdated listeners
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self.ensure_drop_safety(pool);
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// Safety:
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// - We dropped the listeners, so no more &mut T can be used while these are held
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// - All children nodes that rely on &mut T are replaced with a new reference
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unsafe { self.hooks.reset() };
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// Safety:
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// - We've dropped all references to the wip bump frame
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unsafe { self.frames.reset_wip_frame() };
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// Cast the caller ptr from static to one with our own reference
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let render: &dyn for<'b> Fn(&'b Scope) -> DomTree<'b> = unsafe { &*self.caller };
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match render(self) {
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None => false,
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Some(new_head) => {
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// the user's component succeeded. We can safely cycle to the next frame
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self.frames.wip_frame_mut().head_node = unsafe { std::mem::transmute(new_head) };
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self.frames.cycle_frame();
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true
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}
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}
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pub(crate) fn child_nodes<'a>(&'a self) -> ScopeChildren {
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unsafe { self.child_nodes.shorten_lifetime() }
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}
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/// This method cleans up any references to data held within our hook list. This prevents mutable aliasing from
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@@ -151,7 +208,6 @@ impl Scope {
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// make sure we drop all borrowed props manually to guarantee that their drop implementation is called before we
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// run the hooks (which hold an &mut Referrence)
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// right now, we don't drop
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// let vdom = &self.vdom;
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self.borrowed_props
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.get_mut()
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.drain(..)
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@@ -163,8 +219,8 @@ impl Scope {
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scope.ensure_drop_safety(pool);
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// Now, drop our own reference
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let mut dropper = comp.drop_props.borrow_mut().take().unwrap();
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dropper();
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let mut drop_props = comp.drop_props.borrow_mut().take().unwrap();
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drop_props();
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});
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// Now that all the references are gone, we can safely drop our own references in our listeners.
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@@ -172,14 +228,10 @@ impl Scope {
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.get_mut()
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.drain(..)
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.map(|li| unsafe { &*li })
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.for_each(|listener| {
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listener.callback.borrow_mut().take();
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});
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.for_each(|listener| drop(listener.callback.borrow_mut().take()));
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}
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// A safe wrapper around calling listeners
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//
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//
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/// A safe wrapper around calling listeners
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pub(crate) fn call_listener(&mut self, event: SyntheticEvent, element: ElementId) {
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let listners = self.listeners.borrow_mut();
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@@ -205,31 +257,68 @@ impl Scope {
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}
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}
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pub(crate) fn child_nodes<'a>(&'a self) -> ScopeChildren {
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unsafe { self.child_nodes.shorten_lifetime() }
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}
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/*
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General strategy here is to load up the appropriate suspended task and then run it.
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Suspended nodes cannot be called repeatedly.
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*/
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pub(crate) fn call_suspended_node<'a>(&'a mut self, task_id: u64) {
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let mut nodes = self.suspended_nodes.borrow_mut();
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pub(crate) fn call_suspended_node<'a>(&'a self, task: u64) {
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let g = self.suspended_nodes.borrow_mut();
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if let Some(suspended) = g.get(&task) {
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let sus: &'a VSuspended<'static> = unsafe { &**suspended };
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if let Some(suspended) = nodes.remove(&task_id) {
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let sus: &'a VSuspended<'static> = unsafe { &*suspended };
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let sus: &'a VSuspended<'a> = unsafe { std::mem::transmute(sus) };
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let bump = self.frames.wip_frame();
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let mut cb = sus.callback.borrow_mut();
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let mut _cb = cb.take().unwrap();
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let cx: SuspendedContext<'a> = SuspendedContext {
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inner: Context {
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props: &(),
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scope: &self,
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scope: self,
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},
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};
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let new_node: DomTree<'a> = (_cb)(cx);
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let mut cb = sus.callback.borrow_mut().take().unwrap();
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let new_node: DomTree<'a> = (cb)(cx);
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}
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}
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pub fn root(&self) -> &VNode {
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self.frames.fin_head()
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/// Render this component.
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///
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/// Returns true if the scope completed successfully and false if running failed (IE a None error was propagated).
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pub(crate) fn run_scope<'sel>(&'sel mut self, pool: &ResourcePool) -> bool {
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// Cycle to the next frame and then reset it
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// This breaks any latent references, invalidating every pointer referencing into it.
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// Remove all the outdated listeners
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self.ensure_drop_safety(pool);
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// Safety:
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// - We dropped the listeners, so no more &mut T can be used while these are held
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// - All children nodes that rely on &mut T are replaced with a new reference
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unsafe { self.hooks.reset() };
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// Safety:
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// - We've dropped all references to the wip bump frame
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unsafe { self.frames.reset_wip_frame() };
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// just forget about our suspended nodes while we're at it
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self.suspended_nodes.get_mut().clear();
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// guarantee that we haven't screwed up - there should be no latent references anywhere
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debug_assert!(self.listeners.borrow().is_empty());
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debug_assert!(self.suspended_nodes.borrow().is_empty());
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debug_assert!(self.borrowed_props.borrow().is_empty());
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// Cast the caller ptr from static to one with our own reference
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let render: &dyn for<'b> Fn(&'b Scope) -> DomTree<'b> = unsafe { &*self.caller };
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// Todo: see if we can add stronger guarantees around internal bookkeeping and failed component renders.
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if let Some(new_head) = render(self) {
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// the user's component succeeded. We can safely cycle to the next frame
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self.frames.wip_frame_mut().head_node = unsafe { std::mem::transmute(new_head) };
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self.frames.cycle_frame();
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true
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} else {
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false
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}
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}
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}
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