Evan Almloff
74352f2f61
Fix desktop effect race condition ( #2313 )
...
* don't poll desktop before the render has been applied
* fix desktop headless tests
* move edit queued code into the edit channel and add more comments
2024-04-26 12:52:33 -04:00
Jonathan Kelley
0a3291084f
Use a VecDequeue instead of a vec for bytes ( #2246 )
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* Fix: add both the rAF queue and vecdequeue
* Fix: Take before recycle
2024-04-04 16:29:28 -07:00
Jonathan Kelley
127709f83f
Tiny aesthetic tweaks
2024-01-18 10:59:43 -08:00
Jonathan Kelley
2ed763e660
Use lockless in editqueue
2024-01-18 04:19:17 -08:00
Evan Almloff
25ad3da659
remove some generics from LaunchBuilder
2024-01-17 20:15:16 -06:00
Jonathan Kelley
9881a94e67
Remove cx in more places
2024-01-13 21:18:36 -08:00
Jonathan Kelley
fae0b08e61
Fix the router and stub out a number of crates to get compiling
2024-01-13 20:51:37 -08:00
Jonathan Kelley
8c94f0bc4a
get compiling
2024-01-11 16:51:18 -08:00
Jonathan Kelley
42e25c407f
A few more stylistic changes
2024-01-04 20:41:48 -08:00
Jonathan Kelley
4adc912189
Collapse objects into single shared object
2024-01-04 20:17:38 -08:00
Jonathan Kelley
7444796a85
Simplify asset code a bit
2024-01-04 18:01:13 -08:00
Jonathan Kelley
d47e494786
More cleaning up of the desktop crate
2024-01-04 17:28:54 -08:00
Jonathan Kelley
2171263eda
More cleanup work
2024-01-04 17:21:33 -08:00