* Fix deduping assets
* hash assets in the linker
* fix extracting assets
* Fix the hashed asset name
* deserialize the asset back from the link section
* prevent the read from being inlined
* remove some extra logs
* Fix liveview routing
* Only look for direct dependencies on dioxus features
* fix wasm split test
* On wasm, create a new object file with the asset information
* Fix multiple assets
* add a regression test for 3467
* fix image link
* fix linker out file
* fix linux linker args
* add windows linker command
* fix linux link args
* fix windows target triple
* Expose an option to build assets in the linker intercept
* Fix the standalone optimizer and document it in the dx help command
* include the cli opt version in the hash
* fix clippy
* fix ssg port
* add a safety note to the read_volatile call
* move found assets log
* fix some merge conflicts
* fix build
* make most env var for the linker optional
* guess the target triple when dx acts as the linker intercept
* automatically find the linker for normal builds
* use the right linker in wasm mode
* fix mac linker
* look inside archive files (rlibs)
* remove out.txt
* fix clippy
* fix typo
* fix clippy
* fix build
* fix dx link name in docs
* ignore libcompiler_builtins warnings
* fix playwright
* pass typocheck
* fix printing sysroot
* Modify final binary
* fix wasm assets
* remove old link section logic
* fix tests
* forward manganis export args
* fail to evaluate relocatable address
* retain all exports in the same pattern as other platforms
* Fix adding assets during a wasm hot patch
* less nesting and remove logs
* fix clippy
* log pdb files
* read from pdb
* print data section contents
* print with object
* normal windows builds working
* fix hot patch windows
* clean up logs
* fix clippy
* clean up assets
* use the most recent pdb
* fix doc test
* fix typo
* tiny nits
* make bundled a reference instead of a pointer
* add helpful comment to impl
* match on file format
* Fix asset hashing comment
---------
Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
* feat: wasm-split base implementation
* kinda sorta works with the cli
* okay great it actually works
* fix: cache busting for chunks
* cleaned up version
* it works with the router
* wip: migrate to a faster linear solution using id remapping
* add a good harness
* it works completely on the docsite
* the super tight build works too
* make parallelizable
* works on the docsite but not the harness
* light cleanups, fix for both harness and docsite
* make codegen smaller by extract some shared functions to prevent monos
* chunking works, but tbd on tuning heuristics
* extract used module
* wip: cleaning up module
* wip: much better understanding of how imports work
* fix the call graph
* working again...
* wip: thinking about ifuncs
* ifunc approach works
* yes the ifunc approach works!!
* it all works completely even with chunks
* small cleanups
* comments
* actually locate all of the symbols
* clean up final implementation
* clean up tomls, revert some mono changs
* clean up, add some more comments / docs in places
* hoist more packages
* clean up impl a bit more
* clean cli
* move harness to playwright
* update playwright
* extract codgen
* add lazy to components
* Add docs to split loader
* clippy
* typos
* clippy, don't generate splits if not on wasm
* whoops, const
* Typos and docs
* enable optimizations in ci
* add optimizations to ci
* add wasm-split router feature
* parallel playwright?
* fix no case check
* disable pre-compress... think that might be the issue
* better logging, no default pre-compress, caching of shared symbols
* Fix: compressing assets
* fix non-interactive logging for serve
* cache playwright even on failure, use the cli with optimizations
* fix prebuild
* fix playwright webserver
* improve build types by extracing asset opt as a dylib
* dont use dylib, but let regular workspace caching do the heavy lifting
* add prebuild to cli for better lock contention
* hoist deps
* disable slow tests
* re-enable sequential, debug=0 for dev
* use vfs for windows
* dont cache on failure, fix windows vfs caceh
* free disk space re-order
* add clippy + fmt to windows channel
* yoink makefile
* proper rustfmt/clippy on toolchain
* set incremental to zero since cargo-cache disables it