Commit Graph
10 Commits
Author SHA1 Message Date
Evan Almloff fdd77d79c1 Restore SSG serve logic (#4111)
* Build ssg routes when both the client and server builds are finished

* Fix default server fn encoding

* fix tokio console

* fix ssg

* add prerendering message

* render under the same environment variables as normal

* fix check

* use should_bundle_to_asset

* enable ssg playwright test

* fix clippy
2025-06-23 13:35:46 -07:00
Jonathan Kelley b610ab372c fix: use diagnostic instead of compilermessage giving rendered ansi logs during hotpatch (#4123)
* fix: use diagnostic instead of compilermessage giving rendered ansi logs during hotpatch

* no need for builder
2025-05-19 17:10:11 +02:00
Jonathan Kelley d976ca184a Binary patching rust hot-reloading, sub-second rebuilds, independent server/client hot-reload (#3797)
Enable runtime rust hot patching.

* roll back wry to 0.45

* cleanup rustc

* wip

* wip: fix client/server

* get the subsecond cli thing working again

* back to list of builds but with accessors

* migrate some methods to workspace, clean up impl a bit

* pass mode through build context

* use a build context, similar to cargo/rustc

* merge BuildUpdate and HandleUpdate into BuilderUpdate

* Move more resolution of args into runner

* migrate some methods to runner

* hoist out fullstack

* fix build request resolver

* yay request is cleaned up

* fixup resolution a bit

* spawn off the build!

* re-wire android autodetection

* re-wire android autodetection

* wire back up a few more things

* re-wire tooling verification

* I think it's mostly in the right condition for regular app

* add depinfo parser

* yay okay works with regular apps again

* full rebuilds are back

* rewire file wtcher

* wire patch!

* yayyyyyy patching works and is really fast

* yay android works

* clean up stdout piping

* yayyy memap on android so we don't need root

* create a static wasm jump table

* wip: global offset table for wasm

* wip... thinking about making the patches relocatable

* wip: customized relocation

* YESSSSSS RELOCATABLE WASM

* clean up impl a bit

* lil bit more cleanup

* lil bit more

* lil bit more cleanup

* lil bit more cleanup, support 32 bit platforms

* sick, wasm is completely pic

* hmmmm not quite working yet

* woooo, patches loading from rust+wasm

* integrated into the cli 😎

* condense a bit

* cleaned up request a bit

* bust fingerprints

* Make the file diffing logic a bit more sensible

* still working through a few issues, server launches but is acting weird

* fix merge conflict

* more merge issues

* remove stuff we don't want anymore

* revert name change

* wip: server not working anymore :(

* split apart "dioxus fullstack" into "dioxus server" and "dioxus web"

* fixup a few more compile errors

* grrr opening server

* simultaneous frontend and backend patching

* use rustc wrapper

* wip: passing assets to jumptable

* migrate project-like examples

* patchy  patchy server fns!

* rollback some random changes

* unwind the js files

* rollback hash

* no need for patch

* more cleanups

* lil bit more cleanup, remove some old cruft

* allow patching when wasm webpage is closed

* tiny bit more robust

* lil bit of clean up

* clean up ws code

* bit more clean ups

* condense

* undo file moves

* move back other project

* move other project

* migrate out harness and janky CLI

* fix compile

* anonymize some files, heavily document others

* lots more documentation, for posterity!

* ton more docs

* clean up the cli a bit more

* more ws cleanup

* more cleanup

* migrate build id to cli-config

* add command file handling

* random small cleanups

* wip....

* wip....

* fix: use workspace for krate discovery

* fix panic logging on serve by placing it *after* the logs

* reorder logging to be sensible on success

* bring back swc

* ws cruft

* small patches to relocs in loader

* bump krates

* hoist main funcs into the ifunc table, fixing wasm

* fix tui output for long lines

* add more linker logging

* wow, incredible, we build fat binaries, holy heckkkkk

* fix args for frontend/backend

* small cleanups

* properly send along build IDs to clients

* fix workspace compiles

* clean up jump table work a bit

* clean up logging a bit

* open existing

* fixup some commands

* open existing browser integration

* wire up the new dx serve client/server syntax

* fixup `dx run` command

* bring back some old functionality

* fix serverfn feature sets

* remove toast animation and simplify its code a bit

* less intrusive toast

* dont change build status when patching on web

* add proper cache busting to vcomponent

* clean up the patch file a bit

* more lints/checks cleaned up

* go back to TargetArgs but a BuildTargets resolved struct

* clean up more nits

* use an atomicptr for jumptable

* fix interaction with initial web load + suspense

* don't run asset system on wasm/bindgen js in dev

* reduce blast radius of PR

* use profile to determine if we're in release

* cleanup prod html template

* cleanup profiles

* fix feature resolution of fullstack

* if fullstack is explicitly false, don't use it

* light cleanups

* drop carg config2

* pass along linker args properly

* make workspace examples compile with dx again

* fewer unwraps and better error loggign

* bit more error handlign

* small cleanup

* drive-by cleanups

* use queries instead of initialize for aslr stuff

* fix hotpatch with higher opt level

* fix aslr bug from multiple clients

* fix merge conflict

* fix typos

* clippy

* fix miscompile

* fix doctest

* properly rollback wry to 0.45

* fix markdown path issues, other test issues

* fix test in router

* fix release mode test

* fix some more tests, clean up a few more items

* use fnptr instead of typeid

* clean up memozation via subsecond in core

* use "main" as sentinel

* fix imports and re-exports

* get off __rust_alloc for aslr offset detection

* wip

* wip... fixing unoptimized web

* hmmmm mmmm

* close,ish, still missing the wasmbindgen dynaimc imports

* aha! full wasm works now

- disable externref when compilng patch modules
- manually link wasm instrinsics
- displace the __wbindgen_placeholder__ table with the synthesized wbg imports

what an awful pain.

There might be a few items missing, so will test against the docsite shortly

* remove failing test

* hmmmm things aren't perfect

* from what I can tell, relocatable wasm just doesn't work with wasm-bindgen

sad

https://github.com/rustwasm/wasm-bindgen/issues/1420

* AI IS LITERALLY THE WORST

* preserve wasm snippets across compiles

* IT HOTPATCHES THE DOCSITE, WE ARE LIVING IN THE FUTURE

* remove the macos cfg-out

* fix: need to allocate 1 more page

* fix url issue

* properly span props

* properly fill in extra symbols

* light cleanups and good docs

* delete cruft, better docs

* More cleanups and simplifications

* clippy, typos

* remove harnesses

* wasm-bindgen error logging

* clean up deps

* remove cruft

* proper priv/pub

* use ifuncs for all env imports

* cruft

* use par_iter, better output

* implement a cache for the base module

* delete custom sections

* cache the main native module too

* add par iter in a few more places

* clippy, map ident

* better logging and status bars

* wip: some small windows support

* wip more windowss

* fix weird regression

* implement windows jump table

* small fixes for windows

* better windows support

* windows support pt2

* rust lld is not msvc

* whole archive the rlibs

* ignore windows and sys crates

* logging

* ohhhhhh, pop out dlls

* dedupe

* thANK GOD FAT LINKING WORKS ON WINDOWS

* hoist caching

* implement patch based on cache

* fix location for pdb

* pass data symbols, correct object

* add all symbol for windows

* add log

* treat none rva as undefined

* whoops

* handle windows calling convention

* dont use relocated arm64 stub windows

* not all are text?

* WINDOWS FUNCTION PATCHING WORKS

but issue with statics?

* use our own entry

* handle windows imp symbols

* add log

* jump to the real symbol not the layout

* whoops

* hotpatching windows works completely holy heck yay

* drop linker args crate

* disable ssg playwright for now

* light cleanups

* some cleanups / preps:
- bump to serverfn 0.8.2
- fix playwright test
- fix clippy

* use fix from #4042

* bring in other fix for liveview

* hoist some configuration

* use __aslr_reference instead of aslr_reference

* add better errors to patcherror

* fix android

* panic if patching fails

* clean up tomls

* wip: fixing wasm compile for server

* fullstack wasm again

* fix cfg

* fixup feature detection

* fix issue with features

* fix playwright!

* add barebones template test harness

* fix compatibility between the two hotreload engines

* fix preldue of server

* fix check for wasm-opt

* small fixes
2025-05-06 23:08:59 -07:00
Jonathan Kelley bdeedc13eb feat: router-based wasm bundle splitting (#3683)
* feat: wasm-split base implementation

* kinda sorta works with the cli

* okay great it actually works

* fix: cache busting for chunks

* cleaned up version

* it works with the router

* wip: migrate to a faster linear solution using id remapping

* add a good harness

* it works completely on the docsite

* the super tight build works too

* make parallelizable

* works on the docsite but not the harness

* light cleanups, fix for both harness and docsite

* make codegen smaller by extract some shared functions to prevent monos

* chunking works, but tbd on tuning heuristics

* extract used module

* wip: cleaning up module

* wip: much better understanding of how imports work

* fix the call graph

* working again...

* wip: thinking about ifuncs

* ifunc approach works

* yes the ifunc approach works!!

* it all works completely even with chunks

* small cleanups

* comments

* actually locate all of the symbols

* clean up final implementation

* clean up tomls, revert some mono changs

* clean up, add some more comments / docs in places

* hoist more packages

* clean up impl a bit more

* clean cli

* move harness to playwright

* update playwright

* extract codgen

* add lazy to components

* Add docs to split loader

* clippy

* typos

* clippy, don't generate splits if not on wasm

* whoops, const

* Typos and docs

* enable optimizations in ci

* add optimizations to ci

* add wasm-split router feature

* parallel playwright?

* fix no case check

* disable pre-compress... think that might be the issue

* better logging, no default pre-compress, caching of shared symbols
* Fix: compressing assets

* fix non-interactive logging for serve

* cache playwright even on failure, use the cli with optimizations

* fix prebuild

* fix playwright webserver
2025-02-13 18:54:38 -08:00
Evan Almloff ecc419df0a Fix ssg race condition (#3521)
* Fix server crash logging and opening fullstack apps

* Fix race condition during SSG

* move route prerendering into a separate stage

* Fix static site generation with dx serve

* only proxy the fullstack server if ssg is disabled

* test nested-suspense with ssg in playwright
2025-01-08 19:52:10 -08:00
Jonathan Kelley 66a50240bc Update all docs links to 0.6, release 0.6 (#3225)
* update doc links to 0.6
* add new splash pages for crates
* update keyword features
* remove some unnecessary links
2024-12-06 19:15:15 -08:00
Jonathan Kelley 995a529b2f feat: some simple UI tweaks to CLI (#3301) 2024-12-06 15:15:42 -08:00
Miles Murgaw 2db758ad7b feat: reexport cargo-metadata in wire-format (#3281) 2024-12-03 20:06:27 -08:00
Jonathan Kelley a0e649ad96 Release v0.6.0-alpha.5 2024-11-15 23:46:11 -05:00
Jonathan Kelley ac3e33af46 cli json output, dx bundle fix, dx serve --platform android, race condition, drop ssg platform (#3186)
* clean up logging to avoid random extra trace

* fix race condition with updates

* properly wire up verbose

* fix bundling (macos) and logging

* Add structured output

* clean up clap names

* extract out wire format

* switch structured key to json

* fix random println, fallback to `dioxus/platform`

* clean up logging for run/build

* clean up logging around project

* remove manual exits

* fix tokio runtime for mobile

* rework dog app

* rip out ssg

* Switch dioxus/axum to dioxus/server

* add android template inline

* pre restructure for bundle prep

* add the whole res directory

* Better theme for the app

* remove mobile demo now that most apps work natively

* self-referential android

* only use deep linking for assets

* fix imports for android

* clippy, fixup ios and android

* I'm not boxing compiler message you can't make me

* fix clippy on unix
2024-11-12 09:01:01 -05:00