fb855b7088e79531f0c08d6131ea217f6a16d571
8
Commits
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fb855b7088 |
fix: workspace hotpatch cache thrashing, feat: add compile profiling, cleanup + refactor + document cli request.rs file (#5479)
* it works! * fix wasm hotpatch error * bump wasmopt * rename wasmopt flag * rename ldd_keep_exports * add build profiling * undo bundle ignore * some cleanups * more cleanups * wip: hoist up telemetry to builder * fix compile * wip: flamegraph rewrite * clean up flamegraph impl * cleanup profiling engine * add comment on spans obj * cleanup more phases * more cleanup * small cleanups * bit more cleanups * cleanup phases * sign with tokio, not std proc * split out the specific platform helpers * cleanup a bit * more cleanups * more cleanups * more cleanups * more cleanups * pull out fingerprint logic * wip... I think I have a slightly better approach. saving checkpoint * hm I think it's better now? * fix: also seems to work not in workspace mode juuust yet * okay yay almost there * clooose but not there yet * fix: manually export __wasm_apply_data_relocs since got relocations weren't firing WASM workspace hotpatching: export __wasm_apply_global_relocs to fix call_indirect type mismatch When workspace crates are recompiled with -Crelocation-model=pic for hotpatching, wasm-ld generates GOT.func.internal globals that hold element-segment-relative offsets (e.g., MetricCardProps::memoize = 31). These need __table_base added at runtime by __wasm_apply_global_relocs to become absolute table indices. wasm-ld generates __wasm_apply_global_relocs but treats it as an internal synthetic function -- neither --export nor --export-if-defined will export it. Without the export, the runtime's call silently failed (the old code used unchecked_into on undefined), leaving the globals unrelocated. Function pointers then pointed to index 31 in the original module's table (some unrelated function) instead of table_base + 31 (the patched function), causing call_indirect to a signature that does not match. Three changes: patch.rs: After walrus processing, find __wasm_apply_global_relocs by name and add it as an export before emitting the patched wasm. lib.rs: Replace unchecked_into with dyn_into for calling relocation functions, so missing exports are handled gracefully instead of silently swallowed. link.rs: Remove the ineffective --export-if-defined flags that were added during debugging. * cleanup * fix scope dir * change up naming a bit * more tidying up * more cleanups * ignore early return * clean er up * more comprehensive cache bustign * bust fingerprints of dag * move bust_fingerprint back to request.rs * add better rustdoc * more idiomatic * more cleanups * fix panic, typos * more lints * only delete workspace prints in fat mod * clippy |
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d976ca184a |
Binary patching rust hot-reloading, sub-second rebuilds, independent server/client hot-reload (#3797)
Enable runtime rust hot patching. * roll back wry to 0.45 * cleanup rustc * wip * wip: fix client/server * get the subsecond cli thing working again * back to list of builds but with accessors * migrate some methods to workspace, clean up impl a bit * pass mode through build context * use a build context, similar to cargo/rustc * merge BuildUpdate and HandleUpdate into BuilderUpdate * Move more resolution of args into runner * migrate some methods to runner * hoist out fullstack * fix build request resolver * yay request is cleaned up * fixup resolution a bit * spawn off the build! * re-wire android autodetection * re-wire android autodetection * wire back up a few more things * re-wire tooling verification * I think it's mostly in the right condition for regular app * add depinfo parser * yay okay works with regular apps again * full rebuilds are back * rewire file wtcher * wire patch! * yayyyyyy patching works and is really fast * yay android works * clean up stdout piping * yayyy memap on android so we don't need root * create a static wasm jump table * wip: global offset table for wasm * wip... thinking about making the patches relocatable * wip: customized relocation * YESSSSSS RELOCATABLE WASM * clean up impl a bit * lil bit more cleanup * lil bit more * lil bit more cleanup * lil bit more cleanup, support 32 bit platforms * sick, wasm is completely pic * hmmmm not quite working yet * woooo, patches loading from rust+wasm * integrated into the cli 😎 * condense a bit * cleaned up request a bit * bust fingerprints * Make the file diffing logic a bit more sensible * still working through a few issues, server launches but is acting weird * fix merge conflict * more merge issues * remove stuff we don't want anymore * revert name change * wip: server not working anymore :( * split apart "dioxus fullstack" into "dioxus server" and "dioxus web" * fixup a few more compile errors * grrr opening server * simultaneous frontend and backend patching * use rustc wrapper * wip: passing assets to jumptable * migrate project-like examples * patchy patchy server fns! * rollback some random changes * unwind the js files * rollback hash * no need for patch * more cleanups * lil bit more cleanup, remove some old cruft * allow patching when wasm webpage is closed * tiny bit more robust * lil bit of clean up * clean up ws code * bit more clean ups * condense * undo file moves * move back other project * move other project * migrate out harness and janky CLI * fix compile * anonymize some files, heavily document others * lots more documentation, for posterity! * ton more docs * clean up the cli a bit more * more ws cleanup * more cleanup * migrate build id to cli-config * add command file handling * random small cleanups * wip.... * wip.... * fix: use workspace for krate discovery * fix panic logging on serve by placing it *after* the logs * reorder logging to be sensible on success * bring back swc * ws cruft * small patches to relocs in loader * bump krates * hoist main funcs into the ifunc table, fixing wasm * fix tui output for long lines * add more linker logging * wow, incredible, we build fat binaries, holy heckkkkk * fix args for frontend/backend * small cleanups * properly send along build IDs to clients * fix workspace compiles * clean up jump table work a bit * clean up logging a bit * open existing * fixup some commands * open existing browser integration * wire up the new dx serve client/server syntax * fixup `dx run` command * bring back some old functionality * fix serverfn feature sets * remove toast animation and simplify its code a bit * less intrusive toast * dont change build status when patching on web * add proper cache busting to vcomponent * clean up the patch file a bit * more lints/checks cleaned up * go back to TargetArgs but a BuildTargets resolved struct * clean up more nits * use an atomicptr for jumptable * fix interaction with initial web load + suspense * don't run asset system on wasm/bindgen js in dev * reduce blast radius of PR * use profile to determine if we're in release * cleanup prod html template * cleanup profiles * fix feature resolution of fullstack * if fullstack is explicitly false, don't use it * light cleanups * drop carg config2 * pass along linker args properly * make workspace examples compile with dx again * fewer unwraps and better error loggign * bit more error handlign * small cleanup * drive-by cleanups * use queries instead of initialize for aslr stuff * fix hotpatch with higher opt level * fix aslr bug from multiple clients * fix merge conflict * fix typos * clippy * fix miscompile * fix doctest * properly rollback wry to 0.45 * fix markdown path issues, other test issues * fix test in router * fix release mode test * fix some more tests, clean up a few more items * use fnptr instead of typeid * clean up memozation via subsecond in core * use "main" as sentinel * fix imports and re-exports * get off __rust_alloc for aslr offset detection * wip * wip... fixing unoptimized web * hmmmm mmmm * close,ish, still missing the wasmbindgen dynaimc imports * aha! full wasm works now - disable externref when compilng patch modules - manually link wasm instrinsics - displace the __wbindgen_placeholder__ table with the synthesized wbg imports what an awful pain. There might be a few items missing, so will test against the docsite shortly * remove failing test * hmmmm things aren't perfect * from what I can tell, relocatable wasm just doesn't work with wasm-bindgen sad https://github.com/rustwasm/wasm-bindgen/issues/1420 * AI IS LITERALLY THE WORST * preserve wasm snippets across compiles * IT HOTPATCHES THE DOCSITE, WE ARE LIVING IN THE FUTURE * remove the macos cfg-out * fix: need to allocate 1 more page * fix url issue * properly span props * properly fill in extra symbols * light cleanups and good docs * delete cruft, better docs * More cleanups and simplifications * clippy, typos * remove harnesses * wasm-bindgen error logging * clean up deps * remove cruft * proper priv/pub * use ifuncs for all env imports * cruft * use par_iter, better output * implement a cache for the base module * delete custom sections * cache the main native module too * add par iter in a few more places * clippy, map ident * better logging and status bars * wip: some small windows support * wip more windowss * fix weird regression * implement windows jump table * small fixes for windows * better windows support * windows support pt2 * rust lld is not msvc * whole archive the rlibs * ignore windows and sys crates * logging * ohhhhhh, pop out dlls * dedupe * thANK GOD FAT LINKING WORKS ON WINDOWS * hoist caching * implement patch based on cache * fix location for pdb * pass data symbols, correct object * add all symbol for windows * add log * treat none rva as undefined * whoops * handle windows calling convention * dont use relocated arm64 stub windows * not all are text? * WINDOWS FUNCTION PATCHING WORKS but issue with statics? * use our own entry * handle windows imp symbols * add log * jump to the real symbol not the layout * whoops * hotpatching windows works completely holy heck yay * drop linker args crate * disable ssg playwright for now * light cleanups * some cleanups / preps: - bump to serverfn 0.8.2 - fix playwright test - fix clippy * use fix from #4042 * bring in other fix for liveview * hoist some configuration * use __aslr_reference instead of aslr_reference * add better errors to patcherror * fix android * panic if patching fails * clean up tomls * wip: fixing wasm compile for server * fullstack wasm again * fix cfg * fixup feature detection * fix issue with features * fix playwright! * add barebones template test harness * fix compatibility between the two hotreload engines * fix preldue of server * fix check for wasm-opt * small fixes |
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741eb0a5e6 |
fix js deprecation warning in wasm init (#4054)
wasm-bindgen now expects an object as parameter, otherwise it issues a warning Co-authored-by: sebdotv <sebdotv@gmail.com> |
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bdeedc13eb |
feat: router-based wasm bundle splitting (#3683)
* feat: wasm-split base implementation * kinda sorta works with the cli * okay great it actually works * fix: cache busting for chunks * cleaned up version * it works with the router * wip: migrate to a faster linear solution using id remapping * add a good harness * it works completely on the docsite * the super tight build works too * make parallelizable * works on the docsite but not the harness * light cleanups, fix for both harness and docsite * make codegen smaller by extract some shared functions to prevent monos * chunking works, but tbd on tuning heuristics * extract used module * wip: cleaning up module * wip: much better understanding of how imports work * fix the call graph * working again... * wip: thinking about ifuncs * ifunc approach works * yes the ifunc approach works!! * it all works completely even with chunks * small cleanups * comments * actually locate all of the symbols * clean up final implementation * clean up tomls, revert some mono changs * clean up, add some more comments / docs in places * hoist more packages * clean up impl a bit more * clean cli * move harness to playwright * update playwright * extract codgen * add lazy to components * Add docs to split loader * clippy * typos * clippy, don't generate splits if not on wasm * whoops, const * Typos and docs * enable optimizations in ci * add optimizations to ci * add wasm-split router feature * parallel playwright? * fix no case check * disable pre-compress... think that might be the issue * better logging, no default pre-compress, caching of shared symbols * Fix: compressing assets * fix non-interactive logging for serve * cache playwright even on failure, use the cli with optimizations * fix prebuild * fix playwright webserver |
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13dcd80fbf | Optimize wasm bindgen asset with manganis (#3531) | ||
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19d5fae12d |
Fix outdir not work when run dx bundle --platform web --outdir mydir (#3572)
* Make legacy asset dir optional * properly implement outdir --------- Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com> Co-authored-by: Nathy-bajo <bajon7680@gmail.com> |
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3d62fbf021 |
Fix base path on web and fullstack (#3247)
* Create a crate for constant serialization of config structs for manganis * use SerializeConst for the image asset builder * switch to a declarative macro for assets * clean up asset macro a bit * add serializable options for each asset type * serialize const vec * Add unique path formatting * implement the new manganis macro * optimize assets in the CLI * Fix clippy * Fix assets with dioxus formattable * reduce fuzzing test limits * use the new syntax in examples * fix formatting * Final doc and test pass on const-serialize * fix avif support * Fix manganis doc tests * cache asset optimization * Split out asset and bundled asset * make hash pointer width independent * remove const serialize cargo lock * Fix manganis macro docs * all tests passing * add constvec::is_empty method to fix clippy lint * remove nasm feature * simplify test_rsplit_once test so typos passes * fix range syntax for stable * revert example change from clippy fix * remove dioxus-static-site-generation workspace dependency * always accept unix paths * fix windows path seperator * fix folder asset hash * Optimize assets in a blocking task * Fix asset options docs * Document Asset and BundledAsset * move manganis back into it's own folder * simplify the linker macro a bit * add more docs to AssetParser expansion * fix manganis core doc test * add image format helpers * Fill in new cargo.tomls * fix folders with explicit options * Split by both unix and windows path separators and take the smallest one * fix string length * Fix base path on web and fullstack * Fix assets with base path * fix fullstack base route with trailing slash * fix clippy |
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ac3e33af46 |
cli json output, dx bundle fix, dx serve --platform android, race condition, drop ssg platform (#3186)
* clean up logging to avoid random extra trace * fix race condition with updates * properly wire up verbose * fix bundling (macos) and logging * Add structured output * clean up clap names * extract out wire format * switch structured key to json * fix random println, fallback to `dioxus/platform` * clean up logging for run/build * clean up logging around project * remove manual exits * fix tokio runtime for mobile * rework dog app * rip out ssg * Switch dioxus/axum to dioxus/server * add android template inline * pre restructure for bundle prep * add the whole res directory * Better theme for the app * remove mobile demo now that most apps work natively * self-referential android * only use deep linking for assets * fix imports for android * clippy, fixup ios and android * I'm not boxing compiler message you can't make me * fix clippy on unix |