use crate::{builder::BuildConfig, cli::DevelopOptions, config::Config, error::Result}; use async_std::prelude::FutureExt; use async_std::future; use async_std::prelude::*; use log::info; use notify::{RecommendedWatcher, RecursiveMode, Watcher}; use std::path::PathBuf; use std::time::Duration; pub struct DevelopConfig {} impl Into for DevelopOptions { fn into(self) -> DevelopConfig { DevelopConfig {} } } pub async fn start(config: &Config, _options: &DevelopConfig) -> Result<()> { log::info!("Starting development server 🚀"); let Config { out_dir, .. } = config; // Spawn the server onto a seperate task // This lets the task progress while we handle file updates let server = async_std::task::spawn(launch_server(out_dir.clone())); let watcher = async_std::task::spawn(watch_directory(config.clone())); match server.race(watcher).await { Err(e) => log::warn!("Error running development server, {:?}", e), _ => {} } Ok(()) } async fn watch_directory(config: Config) -> Result<()> { // Create a channel to receive the events. let (watcher_tx, watcher_rx) = async_std::channel::bounded(100); // Automatically select the best implementation for your platform. // You can also access each implementation directly e.g. INotifyWatcher. let mut watcher: RecommendedWatcher = Watcher::new_immediate(move |res| { async_std::task::block_on(watcher_tx.send(res)); }) .expect("failed to make watcher"); let src_dir = crate::cargo::crate_root()?; // Add a path to be watched. All files and directories at that path and // below will be monitored for changes. watcher .watch(src_dir.join("src"), RecursiveMode::Recursive) .expect("Failed to watch dir"); watcher .watch(src_dir.join("examples"), RecursiveMode::Recursive) .expect("Failed to watch dir"); let build_config = BuildConfig::default(); 'run: loop { crate::builder::build(&config, &build_config)?; // Wait for the message with a debounce let _msg = watcher_rx .recv() .join(future::ready(1_usize).delay(Duration::from_millis(2000))) .await; info!("File updated, rebuilding app"); } Ok(()) } async fn launch_server(outdir: PathBuf) -> Result<()> { let _crate_dir = crate::cargo::crate_root()?; let _workspace_dir = crate::cargo::workspace_root()?; let mut app = tide::with_state(ServerState::new(outdir.to_owned())); let p = outdir.display().to_string(); app.at("/") .get(|req: tide::Request| async move { log::info!("Connected to development server"); let state = req.state(); Ok(tide::Body::from_file(state.serv_path.clone().join("index.html")).await?) }) .serve_dir(p)?; let port = "8080"; let serve_addr = format!("0.0.0.0:{}", port); // let serve_addr = format!("127.0.0.1:{}", port); info!("App available at http://{}", serve_addr); app.listen(serve_addr).await?; Ok(()) } /// https://github.com/http-rs/tide/blob/main/examples/state.rs /// Tide seems to prefer using state instead of injecting into the app closure /// The app closure needs to be static and #[derive(Clone)] struct ServerState { serv_path: PathBuf, } impl ServerState { fn new(serv_path: PathBuf) -> Self { Self { serv_path } } }