;
/// A [`Component`] is a function that takes a [`Scope`] and returns an [`Element`].
///
/// Components can be used in other components with two syntax options:
/// - lowercase as a function call with named arguments (rust style)
/// - uppercase as an element (react style)
///
/// ## Rust-Style
///
/// ```rust, ignore
/// fn example(cx: Props) -> Element {
/// // ...
/// }
///
/// rsx!(
/// example()
/// )
/// ```
/// ## React-Style
/// ```rust, ignore
/// fn Example(cx: Props) -> Element {
/// // ...
/// }
///
/// rsx!(
/// Example {}
/// )
/// ```
pub type Component = std::rc::Rc Element>;
}
pub use crate::innerlude::{
fc_to_builder, generation, schedule_update, schedule_update_any, use_hook, vdom_is_rendering,
AnyValue, Attribute, AttributeValue, BoxedContext, CapturedError, Component, ComponentFunction,
CrossPlatformConfig, DynamicNode, Element, ElementId, Event, Fragment, HasAttributes,
IntoDynNode, Mutation, Mutations, NoOpMutations, PlatformBuilder, Properties, RenderReturn,
ScopeId, ScopeState, Task, Template, TemplateAttribute, TemplateNode, VComponent, VNode,
VNodeInner, VPlaceholder, VText, VirtualDom, WriteMutations,
};
/// The purpose of this module is to alleviate imports of many common types
///
/// This includes types like [`Scope`], [`Element`], and [`Component`].
pub mod prelude {
pub use crate::innerlude::{
consume_context, consume_context_from_scope, current_scope_id, fc_to_builder, generation,
has_context, needs_update, parent_scope, provide_context, provide_root_context,
remove_future, schedule_update, schedule_update_any, spawn, spawn_forever, suspend,
try_consume_context, use_error_boundary, use_hook, AnyValue, Attribute, Component,
ComponentFunction, Element, ErrorBoundary, Event, EventHandler, Fragment, HasAttributes,
IntoAttributeValue, IntoDynNode, Properties, Runtime, RuntimeGuard, ScopeId, ScopeState,
Task, Template, TemplateAttribute, TemplateNode, Throw, VNode, VNodeInner, VirtualDom,
};
}