use futures_util::Future; use crate::{ component::{Component, ComponentFn, Dummy, IntoComponent}, scopes::{Scope, ScopeState}, Element, }; pub trait AnyProps { fn as_ptr(&self) -> *const (); fn render<'a>(&'a self, bump: &'a ScopeState) -> Element<'a>; unsafe fn memoize(&self, other: &dyn AnyProps) -> bool; } pub(crate) struct VComponentProps = Dummy> { pub render_fn: ComponentFn, pub memo: unsafe fn(&P, &P) -> bool, pub props: *const P, } impl VComponentProps<()> { pub fn new_empty(render_fn: Component<()>) -> Self { Self { render_fn: render_fn.into_component(), memo: <() as PartialEq>::eq, props: std::ptr::null_mut(), } } } impl

VComponentProps

{ pub(crate) fn new( render_fn: Component

, memo: unsafe fn(&P, &P) -> bool, props: *const P, ) -> Self { Self { render_fn: render_fn.into_component(), memo, props, } } } impl

AnyProps for VComponentProps

{ fn as_ptr(&self) -> *const () { &self.props as *const _ as *const () } // Safety: // this will downcast the other ptr as our swallowed type! // you *must* make this check *before* calling this method // if your functions are not the same, then you will downcast a pointer into a different type (UB) unsafe fn memoize(&self, other: &dyn AnyProps) -> bool { let real_other: &P = &*(other.as_ptr() as *const _ as *const P); let real_us: &P = &*(self.as_ptr() as *const _ as *const P); (self.memo)(real_us, real_other) } fn render<'a>(&'a self, scope: &'a ScopeState) -> Element<'a> { // Make sure the scope ptr is not null // self.props.state.set(scope); let scope = Scope { props: unsafe { &*self.props }, scope, }; // Call the render function directly // todo: implement async match self.render_fn { ComponentFn::Sync(f) => f(scope), ComponentFn::Async(_) => todo!(), } } }