use dioxus_core::LaunchConfig; use winit::window::WindowAttributes; /// The configuration for the desktop application. pub struct Config { pub(crate) window_attributes: WindowAttributes, } impl LaunchConfig for Config {} impl Default for Config { fn default() -> Self { Self { window_attributes: WindowAttributes::default().with_title( dioxus_cli_config::app_title().unwrap_or_else(|| "Dioxus App".to_string()), ), } } } impl Config { pub fn new() -> Self { Self::default() } /// Set the configuration for the window. pub fn with_window_attributes(mut self, attrs: WindowAttributes) -> Self { // We need to do a swap because the window builder only takes itself as muy self self.window_attributes = attrs; self } }