#![doc = include_str!("../README.md")] #![doc(html_logo_url = "https://avatars.githubusercontent.com/u/79236386")] #![doc(html_favicon_url = "https://avatars.githubusercontent.com/u/79236386")] pub use dioxus_desktop::*; // intentionally shadow the launch module as it does not work on mobile. pub mod launch {} use dioxus_lib::prelude::*; use std::any::Any; pub mod launch_bindings { use super::*; pub fn launch( root: fn() -> Element, contexts: Vec Box + Send + Sync>>, platform_config: Vec>, ) { super::launch_cfg(root, contexts, platform_config); } pub fn launch_virtual_dom(_virtual_dom: VirtualDom, _desktop_config: Config) -> ! { todo!() } } /// Launch via the binding API pub fn launch(root: fn() -> Element) { launch_cfg(root, vec![], vec![]); } pub fn launch_cfg( root: fn() -> Element, contexts: Vec Box + Send + Sync>>, platform_config: Vec>, ) { dioxus_desktop::launch::launch(root, contexts, platform_config); } #[doc(hidden)] pub fn root() { fn stop_unwind T, T>(f: F) -> T { match std::panic::catch_unwind(std::panic::AssertUnwindSafe(f)) { Ok(t) => t, Err(err) => { eprintln!("attempt to unwind out of `rust` with err: {:?}", err); std::process::abort() } } } stop_unwind(|| unsafe { let mut main_fn_ptr = libc::dlsym(libc::RTLD_DEFAULT, b"main\0".as_ptr() as _); if main_fn_ptr.is_null() { main_fn_ptr = libc::dlsym(libc::RTLD_DEFAULT, b"_main\0".as_ptr() as _); } if main_fn_ptr.is_null() { panic!("Failed to find main symbol"); } // Set the env vars that rust code might expect, passed off to us by the android app // Doing this before main emulates the behavior of a regular executable if cfg!(target_os = "android") && cfg!(debug_assertions) { load_env_file_from_session_cache(); } let main_fn: extern "C" fn() = std::mem::transmute(main_fn_ptr); main_fn(); }); } /// Expose the `Java_dev_dioxus_main_WryActivity_create` function to the JNI layer. /// We hardcode these to have a single trampoline for host Java code to call into. /// /// This saves us from having to plumb the top-level package name all the way down into /// this file. This is better for modularity (ie just call dioxus' main to run the app) as /// well as cache thrashing since this crate doesn't rely on external env vars. /// /// The CLI is expecting to find `dev.dioxus.main` in the final library. If you find a need to /// change this, you'll need to change the CLI as well. #[cfg(target_os = "android")] #[no_mangle] #[inline(never)] pub extern "C" fn start_app() { tao::android_binding!(dev_dioxus, main, WryActivity, wry::android_setup, root, tao); wry::android_binding!(dev_dioxus, main, wry); } /// Load the env file from the session cache if we're in debug mode and on android /// /// This is a slightly hacky way of being able to use std::env::var code in android apps without /// going through their custom java-based system. fn load_env_file_from_session_cache() { let env_file = dioxus_cli_config::android_session_cache_dir().join(".env"); if let Ok(env_file) = std::fs::read_to_string(&env_file) { for line in env_file.lines() { if let Some((key, value)) = line.trim().split_once('=') { std::env::set_var(key, value); } } } }