Example: Integrating Dioxus into a Bevy application This example demonstrates rendering a Dioxus application onto a texture within a Bevy application. ## Core Concepts - Render a headless Dioxus-native app to a texture. - Share and display the texture on a quad in the Bevy app. - Transmit mouse and keyboard events from Bevy to Dioxus. - Events are captured when hovering over elements with the `catch-events` class, ensuring only Dioxus receives them. - Manage application state through channel messages between Dioxus and Bevy.