pub fn main() { #[cfg(feature = "client")] wasm_bindgen_futures::spawn_local(async { client::app().await.unwrap() }); #[cfg(feature = "server")] async_std::task::block_on(async { server::app().await.expect("") }); } #[derive(strum::EnumIter, strum::Display, strum::AsRefStr)] pub enum SelectedStream { Football, Hockey, Socker, } #[cfg(feature = "client")] mod client { use super::*; use dioxus_core::prelude::*; use dioxus_web::WebsysRenderer; use strum::IntoEnumIterator; pub async fn app() -> anyhow::Result<()> { Ok(dioxus_web::WebsysRenderer::start(APP).await) } static APP: FC<()> = |ctx, props| { let (selected_stream, set_stream) = use_state(&ctx, || SelectedStream::Football); let options = SelectedStream::iter().map(|name| { rsx! { option { "{name}", value: "{name}" } } }); ctx.render(rsx! { div { h1 { "Tide basic CRUD app" } h2 { "Chosen stream: {selected_stream}" } select { value: {selected_stream.as_ref()} "{selected_stream}" {options} } } }) }; } #[cfg(feature = "server")] mod server { use async_std::sync::RwLock; pub use log::info; use std::sync::Arc; use tide::Request; use tide_websockets::{Message, WebSocket, WebSocketConnection}; // type ServerRequest = Request>>; type ServerRequest = Request<()>; // type ServerRequest = Request>>; static CLIENT_PATH: &'static str = ""; pub async fn app() -> anyhow::Result<()> { let mut app = tide::new(); // let mut app = tide::with_state(Arc::new(RwLock::new(()))); // let mut app = tide::with_state(ServerState::new()); // for all examples: // assume the bundle exists at ../public app.at("") .serve_dir(format!("{}/pkg", CLIENT_PATH)) .expect("Cannot serve directory"); app.at("/updates").get(WebSocket::new(socket_handler)); let addr = "0.0.0.0:9001"; log::info!("Congrats! Server is up and running at http://{}", addr); app.listen(addr).await?; Ok(()) } async fn socket_handler( request: ServerRequest, stream: WebSocketConnection, ) -> tide::Result<()> { // clone the receiver channel // subscribe to any updates // let receiver = request.state().read().await.receiver.clone(); // while let Ok(evt) = receiver.recv().await { // let response_msg = serde_json::to_string(&evt)?; // stream.send_string(response_msg).await?; // } Ok(()) } }