Files
dioxus/packages/html/src/lib.rs
T
Evan Almloff 176e67e5b7 switch to a Document trait and introduce Script/Head/Style/Meta components (#2635)
* switch to a Document trait and introduce Script/Head/Style/Meta components

* Fix desktop title

* Insert special elements into the head during the inital SSR render

* Make all head component attributes optional

* hydrate head elements

* improve the server streaming head warning

* Document fullstack head hydration approach

* deduplicate head elements by href

* move Link into head::Link

* document head components

* add meta and title examples

* Fix a few doc examples

* fix formatting

* Add title to playwright tests

* serde is optional on web, but it is enabled by hydrate

* remove leftover console log
2024-07-17 20:54:03 -05:00

70 lines
2.3 KiB
Rust

#![doc = include_str!("../README.md")]
#![doc(html_logo_url = "https://avatars.githubusercontent.com/u/79236386")]
#![doc(html_favicon_url = "https://avatars.githubusercontent.com/u/79236386")]
#![allow(non_snake_case)]
//! # Dioxus Namespace for HTML
//!
//! This crate provides a set of compile-time correct HTML elements that can be used with the Rsx and Html macros.
//! This system allows users to easily build new tags, new types, and customize the output of the Rsx and Html macros.
//!
//! An added benefit of this approach is the ability to lend comprehensive documentation on how to use these elements inside
//! of the Rsx and Html macros. Each element comes with a substantial amount of documentation on how to best use it, hopefully
//! making the development cycle quick.
//!
//! All elements are used as zero-sized unit structs with trait impls.
//!
//! Currently, we don't validate for structures, but do validate attributes.
pub mod elements;
#[cfg(feature = "hot-reload-context")]
pub use elements::HtmlCtx;
#[cfg(feature = "html-to-rsx")]
pub use elements::{map_html_attribute_to_rsx, map_html_element_to_rsx};
pub mod events;
pub(crate) mod file_data;
pub use file_data::*;
mod attribute_groups;
pub mod geometry;
pub mod input_data;
#[cfg(feature = "native-bind")]
pub mod native_bind;
pub mod point_interaction;
mod render_template;
#[cfg(feature = "wasm-bind")]
mod web_sys_bind;
#[cfg(feature = "wasm-bind")]
pub use web_sys_bind::*;
#[cfg(feature = "serialize")]
mod transit;
#[cfg(feature = "serialize")]
pub use transit::*;
pub use attribute_groups::*;
pub use elements::*;
pub use events::*;
pub use render_template::*;
#[cfg(feature = "document")]
pub mod document;
pub mod extensions {
pub use crate::attribute_groups::{GlobalAttributesExtension, SvgAttributesExtension};
pub use crate::elements::extensions::*;
}
pub mod prelude {
pub use crate::attribute_groups::{GlobalAttributesExtension, SvgAttributesExtension};
#[cfg(feature = "document")]
pub use crate::document::{
self, document, eval, head, Document, Meta, MetaProps, Script, ScriptProps, Style,
StyleProps, Title, TitleProps, UseEval,
};
pub use crate::elements::extensions::*;
pub use crate::events::*;
pub use crate::point_interaction::*;
pub use keyboard_types::{self, Code, Key, Location, Modifiers};
}