* create static site generation helpers in the router crate * work on integrating static site generation into fullstack * move ssg into a separate crate * integrate ssg with the launch builder * simplify ssg example * fix static_routes for child routes * move CLI hot reloading websocket code into dioxus-hot-reload * fix some unused imports * use the same hot reloading websocket code for fullstack * fix fullstack hot reloading * move cli hot reloading logic into the hot reload crate * ssg example working with dx serve * add more examples * fix clippy * switch to a result for Element * fix formatting * fix hot reload doctest imports * fix axum imports * add show method to error context * implement retaining nodes during suspense * fix unterminated if statements * communicate between tasks and suspense boundaries * make suspense placeholders easier to use * implement IntoDynNode and IntoVNode for more wrappers * fix clippy examples * fix rsx tests * add streaming html utilities to the ssr package * unify hydration and non-hydration ssr cache * fix router with Result Element * don't run server doc tests * Fix hot reload websocket doc examples * simple apps working with fullstack streaming * fix preloading wasm * Report errors encountered while streaming * remove async from incremental renderer * document new VirtualDom suspense methods * make streaming work with incremental rendering * fix static site generation * document suspense structs * create closure type; allow async event handlers in props; allow shorthand event handlers * test forwarding event handlers with the shorthand syntax * fix clippy * fix imports in spawn async doctest * fix empty rsx * fix async result event handlers * fix mounting router in multiple places * Fix task dead cancel race condition * simplify diffing before adding suspense * fix binary size increase * fix attribute diffing * more diffing fixes * create minimal fullstack feature * smaller fullstack bundles * allow mounting nodes that are already created and creating nodes without mounting them * fix hot reload feature * fix replacing components * don't reclaim virtual nodes * client side suspense working! * fix CLI * slightly smaller fullstack builds * fix multiple suspended scopes * fix merge errors * yield back to tokio every few polls to fix suspending on many tasks at once * remove logs * document suspense boundary and update suspense example * fix ssg * make streaming optional * fix some router and core tests * fix suspense example * fix serialization with out of order server futures * add incremental streaming hackernews demo * fix hackernews demo * fix root hackernews redirect * fix formatting * add tests for suspense cases * slightly smaller binaries * slightly smaller * improve error handling docs * fix errors example link * fix doc tests * remove log file * fix ssr cache type inference * remove index.html * fix ssg render template * fix assigning ids on elements with dynamic attributes * add desktop feature to the workspace examples * remove router static generation example; ssg lives in the dioxus-static-generation package * add a test for effects during suspense * only run effects on mounted nodes * fix multiple suspense roots * fix node iterator * fix closures without arguments * fix dioxus-core readme doctest * remove suspense logs * fix scope stack * fix clippy * remove unused suspense boundary from hackernews * assert that launch never returns for better compiler errors * fix static generation launch function * fix web renderer * pass context providers into server functions * add an example for FromContext * clean up DioxusRouterExt * fix server function context * fix fullstack desktop example * forward CLI serve settings to fullstack * re-export serve config at the root of fullstack * forward env directly instead of using a guard * just set the port in the CLI for fullstack playwright tests * fix fullstack dioxus-cli-config feature * fix launch server merge conflicts * fix fullstack launch context * Merge branch 'main' into suspense-2.0 * fix fullstack html data * remove drop virtual dom feature * add a comment about only_write_templates binary size workaround * remove explicit dependencies from use_server_future * make ErrorContext and SuspenseContext more similar * Tweak: small tweaks to tomls to make diff smaller * only rerun components under suspense after the initial placeholders are sent to the client * add module docs for suspense * keep track of when suspense boundaries are resolved * start implementing JS out of order streaming * fix core tests * implement the server side of suspense with js * fix streaming ssr with nested suspense * move streaming ssr code into fullstack * revert minification changes * serialize server future data as the html streams * start loading scripts wasm immediately instead of defering the script * very basic nested suspense example working with minimal html updates * clean up some suspense/error docs * fix hydrating nested pending server futures * sort resolved boundaries by height * Fix disconnecting clients while streaming * fix static generation crate * don't insert extra divs when hydrating streamed chunks * wait to swap in the elements until they are hydrated * remove inline streaming script * hackernews partially working * fix spa mode * banish the open shadow dom * fix removing placeholder * set up streaming playwright test * run web playwright tests on 9999 to avoid port conflicts with other local servers * remove suspense nodes if the suspense boundary is replaced before the suspense resolves on the server * ignore hydration of removed suspense boundaries * use path based indexing to fix hydrating suspense after parent suspense with child is removed * re-export dioxus error * remove resolved suspense divs if the suspense boundary has been removed * Fix client side initialized server futures * ignore comment nodes while traversing nodes in core to avoid lists getting swapped out with suspense * Pass initial hydration data to the client * hide pre nodes * don't panic if reclaiming an element fails * fix scope stack when polling tasks * improve deserialization out of length message * Ok(VNode::placeholder()) -> VNode::empty() * fix typo in rsx usage * restore testing changes from suspense example * clean up some logs and comments * fix playwright tests * clean up more changes in core * clean up core tests * remove anymap dependency * clean up changes to hooks * clean up changes in the router, rsx, and web * revert changes to axum-hello-world * fix use_server_future * fix clippy in dioxus-core * check that the next or previous node exist before checking if we should ignore them * fix formatting * fix suspense playwright test * remove unused suspense code * add more suspense playwright tests * add more docs for error boundaries * fix suspense core tests * fix ErrorBoundary example * remove a bunch of debug logging in js * fix router failure_external_navigation * use absolute paths in the interpreter build.rs * strip '\r' while hashing ts files * add a wrapper with a default error boundary and suspense boundary * restore hot reloading * ignore non-ts files when hashing * sort ts files before hashing them * fix rsx tests * fix fullstack doc tests * fix core tests * fix axum auth example * update suspense hydration diagram * longer playwright build limit * tiny fixes - spelling, formatting * update diagram link * remove comment and template nodes for suspense placeholders * remove comment nodes as we hydrate text * simplify hackernews example * clean up hydrating text nodes * switch to a separate environment variable for the base path for smaller binaries * clean up file system html trait * fix form data * move streaming code into fullstack * implement serialize and deserialize for CapturedError * remove waits in the nested suspense playwright spec * force sequential fullstack builds for CI * longer nested suspense delay for CI * fix --force-sequential flag * wait to launch server until client build is done --------- Co-authored-by: Jonathan Kelley <jkelleyrtp@gmail.com>
112 lines
4.1 KiB
Rust
112 lines
4.1 KiB
Rust
use crate::{
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any_props::BoxedAnyProps, nodes::RenderReturn, reactive_context::ReactiveContext,
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scope_context::Scope, Runtime, VNode,
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};
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use std::{cell::Ref, rc::Rc};
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/// A component's unique identifier.
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///
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/// `ScopeId` is a `usize` that acts a key for the internal slab of Scopes. This means that the key is not unqiue across
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/// time. We do try and guarantee that between calls to `wait_for_work`, no ScopeIds will be recycled in order to give
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/// time for any logic that relies on these IDs to properly update.
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#[cfg_attr(feature = "serialize", derive(serde::Serialize, serde::Deserialize))]
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#[derive(Copy, Clone, PartialEq, Eq, Hash, PartialOrd, Ord)]
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pub struct ScopeId(pub usize);
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impl std::fmt::Debug for ScopeId {
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#[allow(unused_mut)]
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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let mut builder = f.debug_tuple("ScopeId");
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let mut builder = builder.field(&self.0);
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#[cfg(debug_assertions)]
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{
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if let Some(name) = Runtime::current()
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.as_ref()
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.and_then(|rt| rt.get_state(*self))
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{
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builder = builder.field(&name.name);
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}
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}
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builder.finish()
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}
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}
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impl ScopeId {
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/// The ScopeId of the main scope passed into [`VirtualDom::new`].
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///
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/// This scope will last for the entire duration of your app, making it convenient for long-lived state
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/// that is created dynamically somewhere down the component tree.
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///
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/// # Example
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///
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/// ```rust, no_run
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/// use dioxus::prelude::*;
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/// let my_persistent_state = Signal::new_in_scope(String::new(), ScopeId::APP);
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/// ```
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// ScopeId(0) is the root scope wrapper
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// ScopeId(1) is the default error boundary
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// ScopeId(2) is the default suspense boundary
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// ScopeId(3) is the users root scope
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pub const APP: ScopeId = ScopeId(3);
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/// The ScopeId of the topmost scope in the tree.
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/// This will be higher up in the tree than [`ScopeId::APP`] because dioxus inserts a default [`SuspenseBoundary`] and [`ErrorBoundary`] at the root of the tree.
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// ScopeId(0) is the root scope wrapper
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pub const ROOT: ScopeId = ScopeId(0);
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pub(crate) const PLACEHOLDER: ScopeId = ScopeId(usize::MAX);
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pub(crate) fn is_placeholder(&self) -> bool {
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*self == Self::PLACEHOLDER
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}
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}
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/// A component's rendered state.
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///
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/// This state erases the type of the component's props. It is used to store the state of a component in the runtime.
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pub struct ScopeState {
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pub(crate) runtime: Rc<Runtime>,
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pub(crate) context_id: ScopeId,
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/// The last node that has been rendered for this component. This node may not ben mounted
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/// During suspense, this component can be rendered in the background multiple times
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pub(crate) last_rendered_node: Option<RenderReturn>,
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pub(crate) props: BoxedAnyProps,
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pub(crate) reactive_context: ReactiveContext,
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}
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impl Drop for ScopeState {
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fn drop(&mut self) {
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self.runtime.remove_scope(self.context_id);
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}
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}
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impl ScopeState {
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/// Get a handle to the currently active head node arena for this Scope
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///
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/// This is useful for traversing the tree outside of the VirtualDom, such as in a custom renderer or in SSR.
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///
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/// Panics if the tree has not been built yet.
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pub fn root_node(&self) -> &VNode {
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self.try_root_node()
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.expect("The tree has not been built yet. Make sure to call rebuild on the tree before accessing its nodes.")
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}
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/// Try to get a handle to the currently active head node arena for this Scope
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///
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/// This is useful for traversing the tree outside of the VirtualDom, such as in a custom renderer or in SSR.
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///
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/// Returns [`None`] if the tree has not been built yet.
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pub fn try_root_node(&self) -> Option<&VNode> {
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self.last_rendered_node.as_deref()
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}
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/// Returns the scope id of this [`ScopeState`].
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pub fn id(&self) -> ScopeId {
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self.context_id
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}
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pub(crate) fn state(&self) -> Ref<'_, Scope> {
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self.runtime.get_state(self.context_id).unwrap()
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}
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}
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