* fix: don't double stringify lits * also split off namespaces in translation
163 lines
6.1 KiB
Rust
163 lines
6.1 KiB
Rust
#![doc = include_str!("../README.md")]
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#![doc(html_logo_url = "https://avatars.githubusercontent.com/u/79236386")]
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#![doc(html_favicon_url = "https://avatars.githubusercontent.com/u/79236386")]
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use convert_case::{Case, Casing};
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use dioxus_html::{map_html_attribute_to_rsx, map_html_element_to_rsx};
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use dioxus_rsx::{
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Attribute, AttributeName, AttributeValue, BodyNode, CallBody, Component, Element, ElementName,
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HotLiteral, TemplateBody, TextNode,
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};
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pub use html_parser::{Dom, Node};
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use htmlentity::entity::ICodedDataTrait;
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use proc_macro2::{Ident, Span};
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use syn::{punctuated::Punctuated, LitStr};
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/// Convert an HTML DOM tree into an RSX CallBody
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pub fn rsx_from_html(dom: &Dom) -> CallBody {
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let nodes = dom
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.children
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.iter()
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.filter_map(rsx_node_from_html)
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.collect::<Vec<_>>();
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let template = TemplateBody::new(nodes);
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CallBody::new(template)
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}
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/// Convert an HTML Node into an RSX BodyNode
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///
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/// If the node is a comment, it will be ignored since RSX doesn't support comments
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pub fn rsx_node_from_html(node: &Node) -> Option<BodyNode> {
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use AttributeName::*;
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use AttributeValue::*;
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match node {
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Node::Text(text) => Some(BodyNode::Text(TextNode::from_text(
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&htmlentity::entity::decode(text.as_bytes())
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.to_string()
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.ok()?,
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))),
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Node::Element(el) => {
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let el_name = if let Some(name) = map_html_element_to_rsx(&el.name) {
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ElementName::Ident(Ident::new(name, Span::call_site()))
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} else {
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// if we don't recognize it and it has a dash, we assume it's a web component
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if el.name.contains('-') {
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ElementName::Custom(LitStr::new(&el.name, Span::call_site()))
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} else {
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// otherwise, it might be an element that isn't supported yet
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ElementName::Ident(Ident::new(&el.name.to_case(Case::Snake), Span::call_site()))
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}
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};
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let mut attributes: Vec<_> = el
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.attributes
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.iter()
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.map(|(name, value)| {
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// xlink attributes are deprecated and technically we can't handle them.
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// todo(jon): apply the namespaces to the attributes
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let (_namespace, name) = name.split_once(':').unwrap_or(("", name));
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let value = HotLiteral::from_raw_text(value.as_deref().unwrap_or("false"));
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let attr = if let Some(name) = map_html_attribute_to_rsx(name) {
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let name = if let Some(name) = name.strip_prefix("r#") {
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Ident::new_raw(name, Span::call_site())
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} else {
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Ident::new(name, Span::call_site())
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};
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BuiltIn(name)
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} else {
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// If we don't recognize the attribute, we assume it's a custom attribute
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Custom(LitStr::new(name, Span::call_site()))
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};
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Attribute::from_raw(attr, AttrLiteral(value))
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})
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.collect();
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let class = el.classes.join(" ");
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if !class.is_empty() {
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attributes.push(Attribute::from_raw(
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BuiltIn(Ident::new("class", Span::call_site())),
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AttrLiteral(HotLiteral::from_raw_text(&class)),
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));
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}
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if let Some(id) = &el.id {
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attributes.push(Attribute::from_raw(
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BuiltIn(Ident::new("id", Span::call_site())),
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AttrLiteral(HotLiteral::from_raw_text(id)),
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));
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}
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// the html-parser crate we use uses a HashMap for attributes. This leads to a
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// non-deterministic order of attributes.
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// Sort them here
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attributes.sort_by(|a, b| a.name.to_string().cmp(&b.name.to_string()));
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let children = el.children.iter().filter_map(rsx_node_from_html).collect();
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Some(BodyNode::Element(Element {
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name: el_name,
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children,
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raw_attributes: attributes,
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merged_attributes: Default::default(),
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diagnostics: Default::default(),
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spreads: Default::default(),
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brace: Default::default(),
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}))
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}
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// We ignore comments
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Node::Comment(_) => None,
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}
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}
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/// Pull out all the svgs from the body and replace them with components of the same name
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pub fn collect_svgs(children: &mut [BodyNode], out: &mut Vec<BodyNode>) {
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for child in children {
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match child {
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BodyNode::Component(comp) => collect_svgs(&mut comp.children.roots, out),
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BodyNode::Element(el) if el.name == "svg" => {
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// we want to replace this instance with a component
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let mut segments = Punctuated::new();
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segments.push(Ident::new("icons", Span::call_site()).into());
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let new_name: Ident = Ident::new(&format!("icon_{}", out.len()), Span::call_site());
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segments.push(new_name.clone().into());
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// Replace this instance with a component
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let mut new_comp = BodyNode::Component(Component {
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name: syn::Path {
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leading_colon: None,
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segments,
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},
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generics: None,
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spreads: Default::default(),
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diagnostics: Default::default(),
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fields: vec![],
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children: TemplateBody::new(vec![]),
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brace: Some(Default::default()),
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dyn_idx: Default::default(),
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component_literal_dyn_idx: vec![],
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});
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std::mem::swap(child, &mut new_comp);
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// And push the original svg into the svg list
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out.push(new_comp);
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}
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BodyNode::Element(el) => collect_svgs(&mut el.children, out),
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_ => {}
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}
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}
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}
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